[3.12] Volatile Dead Spellslinger Necromancer | League Starter | Beginner Friendly

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x22F4wk3s написал:
Hi, trying out this build and liking it. Offensive is decent, but I'm struggling with your defensive choices.

Most notably it's mentioned several times throughout the thread that Bone Offering is a fairly important part of the defense of the build. It's not explained why, though. And I don't get it.

Bone Offering does not affect the player on its own.
We don't use minions.
Spiritual Aid does not make its bonuses apply to us, since it only affects damage modifiers.

So why use it?


I came to post something similar about why my block is so BAD.
it turns out it *does* affect you, the player after getting the Mistress of Sacrifice Ascendancy.

It's listed for Uber-Lab, but if you're struggling (as I am) with defence, esp block, then grab it as your 3rd Ascendancy as I'm about to. You will lose some Resists and damage instead of taking Commander of Darkness, but should keep us alive better. I don't feel at this stage that either damage or resists are a problem. Block is.

Hope this helps.
Последняя редакция: Iteken. Время: 24 июня 2020 г., 10:50:01
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Bone Offering does not affect the player on its own.
We don't use minions.
Spiritual Aid does not make its bonuses apply to us, since it only affects damage modifiers.

So why use it?


It is explained in a video guide.

Mistress of Sacrifice ascendancy node makes all Offerings affect player as well.

Ahhhh, that's it! Thanks guys, completely missed that!
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Bl4ckExe написал:
I might be doing something wrong here.
My damage is bad, already struggling with bosses and I am only doing Tier 5 maps so far, I die nearly every map at least once. The cluster jewel that is needed is crazy expensive(20ex). I have no idea how to improve the my character since i wont be getting that jewel anytime soon.

my char: https://pastebin.com/8mTqb8fq


You shouldn't *need* the cluster jewel, I'm in to T14s and still doing just fine (though single target is starting to fall off a little with my gear).

Based on your PoB it looks like you're doing something wrong in game because with the right configuration (shocked, chilled, consumed corpse, etc) you should be totally fine well in to yellow maps and probably even reds. I'm seeing almost 71k on your combined volatile dead damage - I have 95k combined on VD in ~T14s.

One thing I did in the early game was drop WoC+Combustion and used a CWDT + Bone Offering + Tempest setup in the wand until I got a trigger socketed spell wand and then also used a 3L DD setup. Getting Uber Lab done and using that Spirit Offering setup to really buff up your defense will help a lot with survivability.

I'm by no means an expert but am doing alright so far without the cluster jewel, here's my PoB https://pastebin.com/g2ct5zJX and to see why I picked Glancing Blows up you can look a couple pages back for the discussion.
is it better to choose eternal youth ?
My actual Damage is 12k

https://pastebin.com/Hg1yn20U


What i do wrong ?
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BadTomSmith написал:
My actual Damage is 12k

https://pastebin.com/Hg1yn20U


What i do wrong ?


Upgrade your wand, the build benefits most from flat added fire damage and then inc spell damage. Your rolls aren't high on either.
Hi,

Is there any way to up my single target dps? Anybody has any idea how to improve on that? I have no problem clearing trash obviously, but bosses are different story..
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Based on your PoB it looks like you're doing something wrong in game because with the right configuration (shocked, chilled, consumed corpse, etc) you should be totally fine well in to yellow maps and probably even reds. I'm seeing almost 71k on your combined volatile dead damage - I have 95k combined on VD in ~T14s.

How you did this?

https://pastebin.com/KRpdfSvh

I have only 17k =(
I supposed I have plenty of flate "fire damage" and a lot of spell damage.
Can someone explain why we are using an inpulsa's as our chest? Where does our shock come from?

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