[0.2] Cold Chronomancer Megathread. Nerfed to the ground.

https://poe2.ninja/profile/character/1n7oqcgwjk8oh/ekinyus-6464/Wrecklord

Hello everyone, just like previous season I've been trying very hard to make this work and any recommendations are appreciated. I'm not sure if im getting the most out of the passive tree.

I've killed breach t3 first try but managing mana on bosses is a huge problem as you would guess. I don't think i can do t4 right now but ill give it a shot.
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ekinyus#6464 написал:
https://poe2.ninja/profile/character/1n7oqcgwjk8oh/ekinyus-6464/Wrecklord

Hello everyone, just like previous season I've been trying very hard to make this work and any recommendations are appreciated. I'm not sure if im getting the most out of the passive tree.

I've killed breach t3 first try but managing mana on bosses is a huge problem as you would guess. I don't think i can do t4 right now but ill give it a shot.


wow. some nice items.

first up. go ahead and refund those two crit nodes for controlling magic. and just let your jewel work there.

I'd refund ether flow. I have reservations on if that is ever worthwhile.

Raw mana is always a tough choice as well..
checking pob, 1.14% damage increase for Comet.
while its a 1.2mana cost increase.

Chilled to the bone isn't doing much.
5 points to move around.

I'd probably take shattered crystals, just cause I could for 1 point.
3 points for stormcharged.
1 point mana blessing.


note.
after mana blessing.

taking raw mana on your next level up, breaks 2k mana
Archmage works in 200mana breakpoints. so, hitting 2k there, adjusts the math.

next 4 levels. open mind, to raw power
overexposure
or all natural
or critical overload

is considered casting in coc comet a mistake, does it even let you put it there?
same with spell echo.

Frost bomb already applies cold exposure. does not need cold exposure support. cold pen is an odd choice too.
I would obviously have considered casting, and echo here.


I would also keep my eyes open for a powerful foci.
Dreamcatcher is pretty powerful, but normally too costly to path to. with your jewel you can take it for 1 passive point.
going wand/foci personally I think is the current ideal setup. but would totally upend your cof/am/coc setup.
sceptre/foci might be something.
your wand is also very good. so this is a "maybe". and just keep your eyes open. im not saying go buy a GG focus.
i've not do any math on this. no idea if the extra ES is useful to you for survival, etc.
Последняя редакция: Casia#1093. Время: 17 апр. 2025 г., 09:37:40
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ekinyus#6464 написал:
https://poe2.ninja/profile/character/1n7oqcgwjk8oh/ekinyus-6464/Wrecklord

Hello everyone, just like previous season I've been trying very hard to make this work and any recommendations are appreciated. I'm not sure if im getting the most out of the passive tree.

I've killed breach t3 first try but managing mana on bosses is a huge problem as you would guess. I don't think i can do t4 right now but ill give it a shot.


As Casia mentioned, Considered Casting and Spell Echo don't work with CoC, while you can socket them into.

Since you use Maligaro Virtuosity, use Pinpoint Critical on CoC, it will give you around 30% more damage reaching 100% Crit Chance on Comet.

And for second support use Inspiration, lowering manacost is important, as more Comets will trigger per manabar.

2% Mana runes will no make much difference, since its only 38 or so mana, won't make much difference. Rather just use Greater Iron Runes, or maybe cdr rune in boots.

Verglas is really weak support that you use in Frost Wall. Instead you can use Extraction support that give 35% Extra chaos damage, but it sacrifice 10% of life. Sacrifice can't lower life below 1, so with CI this support basically have no downside, and it give more damage than Verglas.

Chiming Staff with Sigil of Power will give a lot more damage than Soul Offering.

Ingenuity is actual trash, all it give from rare ring is 60 mana, 6% fire res, 11% cold res and 10% lightning res, any decent rare belt will be much better, providing far more resists, which allow you to use more suffixes for int, rarity or just getting high es gear with less resists.

Archmage currently is not worth using, like it give you just 14% damage for 25% more manacost, which will lower your damage per manabar.

Since Raw Mana increase manacost by 10%, but mana only by 8%, it also will make damage per manabar worse. Chilled to the Bone doesn't really provide anything to you. So 2 points can be saved here. And spend maybe on two 15% es nodes.

Changing rune on boots to Fire Res, allow to use 20% attribute convert to int on Gloves, lowering dex requirement, then you can drop jewel on left most socket and take new stun threshold passives next to CI, it's really good.

Since you don't have much %Spell Damage, Soul Offering provide 25% More Damage for 11 seconds. While Sigil of Power from Chiming Staff will provide 60% More Damage for 28 seconds. But you lose some duration on time freeze since Arvil's Wheel not used. Still worth it imo.

https://pobb.in/v0AdTwowoJiU - here's PoB.

Before you dealt 130k damage per comet with 600 manacost, now you deal 195k with 300 manacost, have a bit more es, much higher stun threshold. Without Archmage you can use for example Blink with Clarity and Mysticism.

And that's just tree and gem changes. If you get actual rare belt with more mana and a lot more resistances instead of that crap, you can then get better es gear.
Последняя редакция: PaintMaster#2396. Время: 17 апр. 2025 г., 11:06:35
Tried recoup setup that few people run, didn't really liked it.

https://pobb.in/QO7VeI5iNT4P - PoB

You kinda unconsciously want to rely on recoup instead of temporal rift or convalescence, which caused me die few times thinking i could outheal damage with recoup. And with much lower es pool, you vulnerable to oneshots or few big hits.

While on normal setup i know when i get into risky situation, i just temporal rift. Or when i need to get into mobs, i press convalescence.

Also tried Scold's Bridle that cause me take phys damage equal to % of manacost of spells, to give me recoup without need to be hit.
But unfortunately it doesn't work for trigger spells, so you not getting much recoup just from Frost Bomb/Wall. Which is weird because it state that i get phys damage for manacost i pay for skills, which should work for trigger spells.

If that helmet would work on CoC/CoF, getting enough recoup together with mana regen could make mana recovery very high on bosses, maybe even not requiring to use temporal rift.



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Casia#1093 написал:
Another potential goofy thing.

unleash impending doom

so, curses cost alot of mana.
303 for a level 22 hypothermia.
3.3 m aoe base.
.7s cast time.

impending doom is "suports curses you cast yourself, causing htem to trigger doomblast on cursed enemies when the curse expires.
.15s cd, 3uses.
deals base chaos damage equal to 15% of your Current mana. (does not consume the mana, like manaflare does)

so, overwriting the curse will cause it to pop.
Casting it twice will make it pop.


Unleash will proc it 3 times. And does so with only a single mana cost.

I think there is 100% a potential build here.


I just tested this and unfortunately it doesn't seem to work. Overriding a curse with itself doesn't trigger Impending Doom, unless I missed some interaction or other in my testing. Seems you can only trigger it by overriding it with a blasphemy curse or a self-cast curse of a different type.
Terrible shame, too, because it sounded like lots of fun.
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Endon122#2554 написал:
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Casia#1093 написал:
Another potential goofy thing.

unleash impending doom

so, curses cost alot of mana.
303 for a level 22 hypothermia.
3.3 m aoe base.
.7s cast time.

impending doom is "suports curses you cast yourself, causing htem to trigger doomblast on cursed enemies when the curse expires.
.15s cd, 3uses.
deals base chaos damage equal to 15% of your Current mana. (does not consume the mana, like manaflare does)

so, overwriting the curse will cause it to pop.
Casting it twice will make it pop.


Unleash will proc it 3 times. And does so with only a single mana cost.

I think there is 100% a potential build here.


I just tested this and unfortunately it doesn't seem to work. Overriding a curse with itself doesn't trigger Impending Doom, unless I missed some interaction or other in my testing. Seems you can only trigger it by overriding it with a blasphemy curse or a self-cast curse of a different type.
Terrible shame, too, because it sounded like lots of fun.


oh, I think I forgot to mention an important step.
Cursed ground support.

And while I played around with it.. it was not really viable in .1.
However, as noted. unleash. And, they did buff other chaos spells, and added some chaos supports. so, maybe there is something there now.
Последняя редакция: Casia#1093. Время: 17 апр. 2025 г., 12:31:39
If every class and ascendancy had this kind of megathread, it would feel much less daunting trying to learn the game through those other classes. Between monik, Casia, Paintmaster, and the others who've been iterating on things and offering insight... anyone who takes an interest in this build certainly are equipped to carve their own little niche (or just full copy). That said, here's the Cold Chronomancer we've got.


https://poe2.ninja/profile/character/1t46yj785k5q3/XionTheSylveon-5361/Sevatti

Haven't really been using the currency exchange or trading beyond two friends and giving them our drops (and vice-versa). If it weren't for getting a single Cruelty Effigy from a friend, this has been a SSF character and we'll likely maintain that for the entire league.

Only issues we've really got in play is mana. Damage hasn't been an issue. Blasphemy and Frost Wall + Temporal Rift has made for good defensive layers in mapping. Bossing in 5 mod T15 - T17 hasn't really caused much trouble. More raw defensive stats will be needed for pinnacle content though.

We're aware of the Path of Building tool but are still struggling to parse it and compare the skill tree ideas. So if there are more efficient things we could be doing for damage as far as the skill tree goes, that insight would be appreciated. Defenses are easier to solve for after the offensive nodes and path are all squared away.
Последняя редакция: XionTheSylveon#5361. Время: 18 апр. 2025 г., 03:23:03
Anyone got a link to a more support oriented version of this build? Or any reliable support Chrono builds for 0.2 in general?
(CBT:August 4th, 2011)
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Cadenza#3170 написал:
Anyone got a link to a more support oriented version of this build? Or any reliable support Chrono builds for 0.2 in general?


https://mobalytics.gg/poe-2/builds/paintmasters-timefreeze-support have this but it's not updated to 0.2 yet, will do later today probably
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PaintMaster#2396 написал:
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Cadenza#3170 написал:
Anyone got a link to a more support oriented version of this build? Or any reliable support Chrono builds for 0.2 in general?


https://mobalytics.gg/poe-2/builds/paintmasters-timefreeze-support have this but it's not updated to 0.2 yet, will do later today probably


Awesome. Thank you. Hoping to support my new-ish friends and catch them up quickly.
(CBT:August 4th, 2011)

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