Why are 95% of the skills garbage?

Only 5 viable builds, yet the current ladder has almost a full range of all ascendancies..
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Nubman#6211 написал:
Only 5 viable builds, yet the current ladder has almost a full range of all ascendancies..


You mean Warrior - Smith x10? What "ladder" are you looking at, top 100,000 characters?
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poe10000#0331 написал:
There are about 5 builds that can do the campaign in less than 20 hours without 100+ deaths. Wtf is this?


100 deaths - lol i dont know who dies so much.

Why does it matter how long the campaign takes? Either its fun or not. If its fun, it doesnt matter. IF it isnt , thats what the focus should be.

I dont know if i stumbled on one of the 5 builds by accident, but without using any guides or listentning to any youtubers, without trading, i reached level 77 and t9 maps with my warrior and it was fun.
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thorgrimn#0654 написал:
I’m sure those 5 builds will get “fixed” asap. The “vision”


"Fixed a bug where players found usable skills. Put a stop to that nonsense real fast".
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poe10000#0331 написал:
There are about 5 builds that can do the campaign in less than 20 hours without 100+ deaths. Wtf is this?


Yeah, i just used 10 minutes at the second boss in the trial having to "range" it as a warrior, its fcking stupid at this point. Holy fck that was the worst gaming experience of my life. Ofcourse, that was only the second boss. There is a whole other one i havent even got to see.

The bosses have a billion HP, its tedious.

This game is pure aids.
Последняя редакция: eye_356#2542. Время: 7 апр. 2025 г., 20:20:50
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eye_356#2542 написал:

The bosses have a billion HP, its tedious.


Do you actually go in your passive tree?
Buy gear from shops? Save up your gold sensibly for need purchases?

You want a game but you don't, what's a game if it doesn't challenge you.

I can play Vampire Survivors/Dynasty Warriors whenever I want if I want something silly, the ARPG top down genre with those serious vibes and immersion needs a challenge+competitive evolution or all it will be is an easy playthrough and people will be crying about a lack of content after they've easily made lvl 100 within a month and done everything.
Последняя редакция: TrunktenUK#3407. Время: 7 апр. 2025 г., 20:47:55
They aren't garbage. Some of them are just burst or clear skills unsuitable for killing bosses meanwhile others require chaining with other abilities.

Each weapon has about 3-6 suitable "DPS skills" to kill rares/uniques, and you supplement that with skills to kill common/magic monsters.

Since in PoE2 you can have several skills with 5 supports, you don't have to tunnelvision into having only 1 skill.

Glacial Lance is a good example of a skill that has terrible DPS making it unsuitable for bossing, but it covers large area so it is great for killing mobs. Supplement it with high DPS skill that is bad at killing mobs, and you have great build.
Последняя редакция: AugerSpectroscopy#1884. Время: 7 апр. 2025 г., 21:20:56
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FruitLord#0833 написал:
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Nubman#6211 написал:
Only 5 viable builds, yet the current ladder has almost a full range of all ascendancies..


You mean Warrior - Smith x10? What "ladder" are you looking at, top 100,000 characters?


It literally takes 20 seconds to google to know that you are wrong... there is a single kitava on the sc top 10 leaderboard. There's even 2 stormweavers, despite you guys assuring everyone that it's been nerfed into the ground.

Sure, the hc leaderboard is different, but you know, who'd of thought a class with amazing defensive potential on a very low budget would be leading at the very start of a hc league??

Just do the slightest bit of research before commenting
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FireStorm1010#8675 написал:
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poe10000#0331 написал:
There are about 5 builds that can do the campaign in less than 20 hours without 100+ deaths. Wtf is this?


100 deaths - lol i dont know who dies so much.

Why does it matter how long the campaign takes? Either its fun or not. If its fun, it doesnt matter. IF it isnt , thats what the focus should be.

I dont know if i stumbled on one of the 5 builds by accident, but without using any guides or listentning to any youtubers, without trading, i reached level 77 and t9 maps with my warrior and it was fun.


Somehow I don't think using incinerate for 4 seconds to make fire exposure, then 1 hit of a fire spell, dodge 2 abilities... then charge up incinerate 4 seconds again, is fun for any player. Nor is trying to blow up horribly weak and small aoe icicles with frag rounds. Nor trying to find any use for firestorm after CoI nerf.

Nor trying to use any of the other absolutely awful skills in this game that do less full combo damage than just using autoattacks or spamming lightning spear, or again, just playing any of the five builds that actually does anything.
Последняя редакция: b_ko#7756. Время: 7 апр. 2025 г., 21:45:35
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Nubman#6211 написал:
Only 5 viable builds, yet the current ladder has almost a full range of all ascendancies..


Out of the top 1000 players on the leaderboard 791 of them are either amazon, lich, smith of kitava or deadeye so 4 ascendancies out of 17, and at the opposite end of the spectrum there's only 1 bloodmage in top 1000 and 2 acolyte of chayula, so yea you didn't do yourself a favor when you gave that example.

Also if you wanna make an argument that 3 of those ascendancies are new so its normal for them to be more popular, well ritualist is also a new ascendency yet only 20 ppl in top 1000 play it, same goes for tactician, only 7 ppl play it. And even if you remove all the new ascendancies entirely assuming people would only play them because they wanna try out the new stuff, you're still left with a top made of 300 players where only 3 players are either acolyte or bloodmage, out of 12 ascendancies.

This only proves what other users said earlier and what is common sense, and that is the fact that there will always be a meta and the vast majority of players will lean into that, regardless of the vision of the devs or how hard they try to nerf and control everything.

Idk maybe I'm wrong but instead of trying to crush every fun build into the ground maybe they should only moderately nerf the current op ones and boost the weak ones to find an actual good balance between all builds so that people could play what they like and live their power fantasy in poe2.... if they wanna keep player retention that is. And they could find solutions that would align with their vision as well.

The only reason for a build to actually get nuked imo is if it abused some mechanics that it wasn't intended to, basically exploiting them.

TL;DR Yes there are only a few good builds, and yes that's not a good thing, but nuking things out of existence or throwing tons of garbage items/skills at the players is not how this issue is fixed.

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