Removing Omens doesn't fix crafting... it just removes crafting

Yeah i'm not playing 0.4, too many nerfs, even crafting? it still was too much rng, now i won't craft anything in 0.4, and good crafted items will sell for infinite divines xDD Nope, thank you, see you on 0.5.
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komji#3796 написал:
this combination of things are the perfect example of how inaccessible crafting is.

"I agree that this game doesn’t have a wiki or screens that explain these elements.

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komji#3796 написал:
Not only is it extremely expensive to an average gamer to even attempt these things, they dont even know they can do this.

Recombinator isn't expensive, but i agree perfect items always expensive


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komji#3796 написал:
Deterministic crafting only hurts those organized groups of 8+ who play for 12 hours a day that completely cook the market for their own gain. I also say this as I know someone who does all of this and to him the real game is just the wealth accumulation and market manipulation not even playing the actual game. LOL coincidentally he also advocates for ZOOM ZOOM eyebleeding speeds no one actually enjoys. go figure

I’ll definitely agree with that - I also don’t like that only the really skilled players make those items, and they always end up way too rich.


However, we're talking about the non-existence of crafting, and crafting does exist. I agree that this game was supposed to be more accessible, yet they forget about basic things like fundamental information about the mechanics, etc.

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