As long as Trial of the Sekhemas and trial of chaos exist, poe 2 can never be a good game
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I hardly need to explain or elaborate, this is one of one thousand similar posts. Delete Trial of the Sekhemas, don't rework or rebalance it, delete it. Delete trial of chaos, don't rebalance or rework it, delete it.
They are both anti-fun conceptually and not nearly rewarding enough for how long they take and how boring they are. They are like a form of torture that you have no choice but to engage with multiple times for EVERY CHARACTER YOU WILL EVER MAKE in this game. It is genuinely such a stressful and awful experience to run either of these mechanics, it totally ruins the game. If the 3rd trial comes out (if it ever comes out that is, it has been a LONG wait) and it's not good, the game is DOA for 1.0 and I won't even be logging in. EDIT: I am not complaining about difficulty, I am complaining about how awful the experience is. I have fully ascended 15+ times now and every time I hate the game more because of it. No idea what half of these comments are, read the post carefully, I am complaining that it is not FUN. Последняя редакция: justgivemeafuckingaccou#1081. Время: 15 дек. 2025 г., 11:47:51 Last bumped15 дек. 2025 г., 20:15:37
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I beat both easily on my first run on AoC monk. I finished the first trial with over 80 percent of my honor and the second one was a pushover too. I think this is honestly a skill issue. Did you even attempt either of them? Have you always paid for a carry for your ascendency points?
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" +1 Yeah, pretty shit. They really need to hire some experienced devs, this is not the Path of Exile 1 devs, there is no way you can convince me that this game is being made by the same dudes who made poe 1 No money until, GGG fix melee.
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" Personal taste its OK, but not being rewarding is not true... Its very profitable to farm... |
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" Expand please, why new devs... |
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Just because something is difficult for you doesn't mean it's bad.
Since you're struggling with it, consider looking into what the people who aren't struggling are doing in order to improve your play. Here are a few tips: In Sekhema, it is far more important to avoid afflictions than it is to seek boons. In Chaos, the environmental hazards are more dangerous if you have a squishier character. |
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I imagine the new devs at GGG are a bunch of GenZ who unironically hates PoE1 and loves Dark Soulz.
It can't be otherwise, it's evident. [1] "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
[2] Mechanical Skill (Dodgeroll) and Intellectual Skill (Build Theorycrafting) exists on a spectrum.: https://www.pathofexile.com/forum/view-thread/3883605 |
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" They had a lot of time to work in this game and i see little to none improvements make some heads rolls and we will see the game improve If something inst good a change of game devs will to the trick just right. This game director of poe 2, its really not good, just bad ideas, mechanics, poor choises, they make changes like poe is a phone game No money until, GGG fix melee.
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" plus one. [1] "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
[2] Mechanical Skill (Dodgeroll) and Intellectual Skill (Build Theorycrafting) exists on a spectrum.: https://www.pathofexile.com/forum/view-thread/3883605 |
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" Sometimes something is called bad by a lot of people maybe its just bad? It could be better? hell yeah, remove the shit honour and everybody have the same chance, if you want the honour system then add to the late game version of this shit. Izaro Lab was perfect! No money until, GGG fix melee.
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