Improvements to the Fate of the Vaal League
|
I dont know what kind of "technical problems" you guys "fixed" before u made this but the game still very unstable and I got it crashed or frozen every ~30 mins. It still feels like alpha test, not even beta...
As for this announcement I hope all those added mobs will be worth to kill. So far most of those "big guys" drop nothing and only waste players time. |
|
|
Vibecoding go brrr.
|
|
|
You can paint a pig, but its still a pig. You should instantly move on, accept tha failure and work on the endgame for 0.5 right now!
IGN: “_THE__ROCK_”: level 92 melee ranger
>>>> Tougher than any Marauder, no silly walk or spinal injury and has pants <<<< Other currently retired toons level 83-85 fitting the description above… |
|
|
Appreciated. Good job, loving 0.4 so far.
|
|
|
"Is this an out-of-season April Fool's joke?"
The mechanic is a joke, and the changes do not address the most critical issue, and that is that the player gets punished for playing by removing the rooms anyway, even if you do not kill the Architect, that is downright criminal... |
|
|
So while some "content makers' actively abusing game mechanic without any punishment and making kinda 2-3 raw divs per 15 minutes run. You doing x2 to this temples so i can make not 2 exalts from the temple but the whole 4? Am i getting it right? Wow, WOW thats huge!
| |
|
Please fix rogue exile spawn rates next
|
|
|
:_)
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
|
|
|
you guys are killing it! enjoy the holidays, and Much love from Texas.
|
|
|
I hate to be the bearer of bad news but when you double 0 rewards it's still 0
|
|












































