Duelist sucks, let's make it better

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Moosifer написал:
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zharmad написал:
Their mistake for not refining it then. ;) Besides, is Charan going to come on board with the Parry suggestion since we're going to be using his sword a bit more?


I mentioned it quick to him but I think he was busy writing haikus or something.


:Charan Signal:
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EpsiIon написал:
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Moosifer написал:
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zharmad написал:
Their mistake for not refining it then. ;) Besides, is Charan going to come on board with the Parry suggestion since we're going to be using his sword a bit more?


I mentioned it quick to him but I think he was busy writing haikus or something.


:Charan Signal:


Here.
*thread complete*

*commence charan trolling*
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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zharmad написал:
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EpsiIon написал:
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Moosifer написал:


I mentioned it quick to him but I think he was busy writing haikus or something.


:Charan Signal:


Here.



Shhh, I already had that idea.
Maybe not genius
but how about 'Deft Parry'
for the first idea?

One hundred exchange
seems a bit high but who cares?
Duelists need this.

For the second stone
'Shattering Precision' might
suffice as a name.



If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
bump so we dont forget about duelists!
R.I.P. my beloved P.o.E.
Suggestion: Parry/Riposte

The mechanics for Blocking with a Shield works fairly well and should be left untouched.

Blocking while Dual-Wielding though, could be changed to a Mechanics called Parry or Riposte instead.

Differences between Block and Parry/Riposte:
You would still block an incoming hit per usual (although recovery times could be different between block and parry),
but each time you manage to Parry an attack, the attacker will also take 30 % of your Main-hands weapon damage, simulating the Dual-Wielder countering the incoming attack as he parries.




Suggestion: Additions/Changes to Skilltree (Which are coming)
More of these?


Suggestion: More defining Keystones closer to the Duelist-area
Alexis
*smiles*

=@[.]@= boggled
=~[.]^= naughty wink
Последняя редакция: Kwonryu#3444. Время: 5 мар. 2013 г., 02:09:11
Hey my thread got necroed. Here's hoping this shit gets added in!
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
very nice suggestions - i think bigger keystones arround Block, Acurracy and Stun recovery are the way to go!

also i think IR needs to be nerfed to lik 80% armor so that people would consider going hybrid and not automatically get IR when close to that
ign: ALLRAUDER
How much armour/eva can you get compared to going pure eva into Iron Reflexes?

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