Duelist sucks, let's make it better

well, duelist ofc sucks for now, but my duelist have had near 4.0 AS on the level 50 with not very many AS nodes in the tree, and near 4.5 AS on the level 70, so "Suggest #2 - Make us the speed class" sounds very weird. Ofc with this Attack speed your mana's hurt as hell (only blood magic variant) and mana leech with 12.5% cap can't restore it properly.
anyway very tempting what devs will add at the "love update".
Some changes regarding Duelists

Active Skill Balance Changes:
Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
Cleave's damage physical damage now increases by 4% per level rather than 3%.
Double Strike's physical damage now increases by 4% per level rather than 3%.
Infernal Blow's physical damage now increases by 4% per level rather than 3%.
Heavy Strike's physical damage now increases by 5% per level rather than 4%.

The Duelist starting area has been extensively reworked.
Characters who had passives that have been affected by pathing changes have received refunds to their passive skills.


The first Duelist damage node now has +12 maximum life.

The Mana Flows group has been moved within the Duelist area. Regeneration was increased from +20% to +40%, +10 intelligence was added and the maximum mana granted was reduced from +20% to +16%.

Dual-wield-specific damage and attack speed passives have been improved.
One handed and two handed Duelist passives have been merged into a general melee track.

The Might notable passive has been changed to Master of the Arena (+20 strength, +2 melee range, +8% melee damage).

The Agility notable passive has been changed to Acceleration (+20 dexterity, +12% attack speed).

Berserking has been moved closer to the Duelist part of the tree.

The early Duelist life group has been moved onto the opening path and consolidated into 1% life regeneration, 12% maximum life and 8% maximum life.

The Armour Master notable passive has been removed, with its power added to the Leather and Steel nodes.

The Duelist Dervish passive has been increased from +8% block rate to +10%.

Increased the block on the Shield Mastery passive for the Duelist.
Added a new set of mana gained on kill passives near the Duelist area.
The Duelist Bow attack speed node has been increased by 2%.
Alexis
*smiles*

=@[.]@= boggled
=~[.]^= naughty wink
Well he is a Duelist it should give him an additional bonus if he is only using one hand WITHOUT shield (Fencing for example Is only one hand)
Necro'ing a thread like this just prior to the 0.11 patch is rather pointless. Just wait.

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