Cold-crit CI witch build

Slurms you should make a new thread, and maybe add what aruas you plan on using. The first many pages of this thread are meh, and the OP was banned.

At anyrate. I feel like you will need the closer dex node since I think you'll need it before you get into the shadow area. Then again I suppose it depends on when you get LMP since it's not a quest reward.

Also for those that don't know here are the support gems in order of DPS for freeze pulse
LMP(GMP) > Faster casting > Crti damge > Added Chaos > added Cold > crit chance

Cold pen falls in there somewhere, but I haven't been able to test it well since you can only really test it in pvp.
IGN: BoomFirez
IGN Alt: BoomDischarge
Последняя редакция: RaistlinM#1095. Время: 8 дек. 2012 г., 02:15:34
Crit chance is negated after 5L because once you have mana leech, you start using diamonds.

Edit: sometime tomorrow ill post a new thread as well. With auras involved, as well as wands to get. Also some tips on node usage in regards to refunds
Последняя редакция: SL4Y3R#7487. Время: 8 дек. 2012 г., 02:22:03
Listen ppl, in my previous topic some guy called Nekrogoblin77 have made some calculations

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Nekrogoblin77 написал:


Your not realizing that the crit multiplier only affects the times you crit. Not every single attack. The rest of the time your not critting that multiplier means nothing. Example:

Heres random spell X, it does 100 damage with a 6% chance to critical, and your normal 150% crit multiplier. So on a crit your damage would be 150(100*1.5=150). After 100 casts this would be the damage:

Six casts would be criticals (150dam*6casts=900dam). The other 94 casts would be (100dam*94=9400dam). Add those together for 10,300 dam (900+9400=10,300dam).



Now lets take a 5% spell dam increase node. So new spell damage is 105 (100*1.05=105). Crit damage with same 150% multiplier would be 157.5dam(105dam*1.5multiplier=157.5) After 100 casts damage is:

Six casts would crit for 945dam(157.5dam*6casts=945dam).
The other 94 would be 9870dam (105dam*94casts=9870dam).
Add them up for a total of 10,815dam (945+9870=10,815).



Ok now we will take a 20% crit chance node instead of the 5% spell node. So add 20% chance to our base of 6% is 7.2% (0.06*1.2=7.2). We will round to 7%. So now we have a 7% chance to crit. Heres the damage:

Seven casts would crit for 1,050dam (150dam*7casts=1050)
The other 93 would be 9,300dam (100dam*93casts=9300). Add them up and you get 10,350dam (1050+9300=10350).



Last example, this time we are taking 10% crit multiplier node instead of the crit chance or spell damage. So new crit multiplier would be 160% (1.50+.10=1.60). And the new damage when we crit would be 160dam (100*1.6=160). Heres the example for damage:

Six casts would crit for 960dam(160dam*6casts=960dam).
The other 94 would be 9400dam (100dam*94casts=9400dam).
Add them up and you get 10,360dam. (960+9400=10360dam).



In conclusion:
Base spell over 100 casts = 10,300 dam.
5% spell dam increase node = 10,815 dam.
20% crit chance increase node = 10,350 dam.
10% crit dam multiplier node = 10,360 dam.


So.... i think the best rule to make quite perfect build is "golden center" so picking as much ass possible good nodes but not all of them while wasting lot on nodes, just pick resonably. In my build i have some cast spped, freeze duration, crtiticals etc
(if u want see lv 90 just remove ES/Resistance nodes from templar and shadow)

i think its more resonalbe than Slayers, besides as Necrogoblin counted 10% crt multi arent that good as u thought, i mean 5% more dmg is simply better

the only thing i would get compare to Slayers build is Ghost reaver, but i cant find "not wasting nodes" way there
summary:
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goslaw3 написал:

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Nekrogoblin77 написал:

i didn't know you can have more than one crit node
i have never heard of diamond flasks

me neither lol


Последняя редакция: neizv#2957. Время: 8 дек. 2012 г., 14:20:47
completly dk where u get that quote?

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SL4Y3R написал:
Crit chance is negated after 5L because once you have mana leech, you start using diamonds.

Edit: sometime tomorrow ill post a new thread as well. With auras involved, as well as wands to get. Also some tips on node usage in regards to refunds


Crit chance gem is pretty much worthless, we both agree on this. Even, my added lighting damage gem is better then added crit chance(I don't use either though). I put it in there to show people that just about all other gems are better, but every time I log in someone asks what gems they should be using, and very rarely do people believe me that crit chance is pretty low on the list.

@goslow3 - That math does not take into account the diamond flasks. Right now I can get 6 casts per diamond, with 3 diamonds thats 18 casts of all crits, this doesn't even take into account that 1 of those flasks would be recharged by the end. Im sure those numbers would put crit damage on top if he took that into account. As for your build, u sacrifice alot of of dps for survivability, which is of course user preference, which is something I tried at one point as well, but I found a better defense was simply killing mobs faster. As for chill increase....for me, mobs are either frozen or dead, I almost never see chilled monsters anymore.
IGN: BoomFirez
IGN Alt: BoomDischarge
Последняя редакция: RaistlinM#1095. Время: 8 дек. 2012 г., 21:41:18
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RaistlinM написал:


@goslow3 - That math does not take into account the diamond flasks. Right now I can get 6 casts per diamond, with 3 diamonds thats 18 casts of all crits, this doesn't even take into account that 1 of those flasks would be recharged by the end. Im sure those numbers would put crit damage on top if he took that into account. As for your build, u sacrifice alot of of dps for survivability, which is of course user preference, which is something I tried at one point as well, but I found a better defense was simply killing mobs faster. As for chill increase....for me, mobs are either frozen or dead, I almost never see chilled monsters anymore.


goslaw, not goslow ;]

so u want to say that i should resign from all crt nodes from tree? and about chill duration its for pvp, since many players will have "cannot be frozen" from some gear so chill duration is important in my opinien, but its just way to get more ES on left side of tree.

u say that ive lost lot of dps nodes, i completly dk what ur talking about, where they are?
my build just seems resonable for me but all those ES are just added after reaching lv 90 so its far future
Witch's have a very good chance to be slaughtered in PvP. If you want a PvP toon, make a different one
I am new to this game, but if i want to make a pvp toon. What should i make?
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goslaw3 написал:
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RaistlinM написал:


@goslow3 - That math does not take into account the diamond flasks. Right now I can get 6 casts per diamond, with 3 diamonds thats 18 casts of all crits, this doesn't even take into account that 1 of those flasks would be recharged by the end. Im sure those numbers would put crit damage on top if he took that into account. As for your build, u sacrifice alot of of dps for survivability, which is of course user preference, which is something I tried at one point as well, but I found a better defense was simply killing mobs faster. As for chill increase....for me, mobs are either frozen or dead, I almost never see chilled monsters anymore.


goslaw, not goslow ;]

so u want to say that i should resign from all crt nodes from tree? and about chill duration its for pvp, since many players will have "cannot be frozen" from some gear so chill duration is important in my opinien, but its just way to get more ES on left side of tree.

u say that ive lost lot of dps nodes, i completly dk what ur talking about, where they are?
my build just seems resonable for me but all those ES are just added after reaching lv 90 so its far future


goslow you are the biggest most retarded troll on this forum. I am not sure why people keep this thread going, because your builds are just retarded. Even after multiple pages of people telling you that your node choices are bad, you still prefer to argue over nothing. PvE characters in this game WILL NOT beat PvP designed characters unless there is a huge gear difference, so how about keeping the two separate.

Sl4y3r's build pretty much optimizes the best way to spend each skill point to get the most you can. The point many people are trying to make is that while crit is good, diamond flasks make it useless and with faster casting wands + nodes you can easily destroy any pack of mobs/boss in 1-2 of them depending your overall stats.

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