Constructive feedback on 'fractured' (map mods)

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tinko92 написал:
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Fruz написал:

I didn't mentioned 2) for a reason ...
Why should I do that ? :/


Then why did you comment on the whole problem if you haven't touched the 2), which is a big part of it?

I did comment on two point because they were not true/relevant.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz написал:

I did comment on two point because they were not true/relevant.


I'm sure that was a typo and should be "didn't".

Those issues aren't true? Because you don't experience it?
Not relevant? FPS drops, game crashes and disconnects are irrelevant?

You're just the same in every thread that mentions something negative, if it doesn't happen to you, it's fine and should not be changed.

What exactly are you trying to accomplish?
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tinko92 написал:
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Fruz написал:

I did comment on two point because they were not true/relevant.


I'm sure that was a typo and should be "didn't".

Those issues aren't true? Because you don't experience it?
Not relevant? FPS drops, game crashes and disconnects are irrelevant?

You're just the same in every thread that mentions something negative, if it doesn't happen to you, it's fine and should not be changed.

What exactly are you trying to accomplish?

OMFG what the hell ???

- The typo is the (s) missing at "point", because I DID comment on two of his points, the 1) and the 3).
- If I didn't comment on the other one have you considered that it was because it actually wasn't irrelevant ????? what do you expect me to do ? say "oh that sucks ?"

:/
What are you trying to accomplish there ?
why are you wasting (my) time ? Wh are you flooding this thread without any particular/real reason ?
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Can be put like that too, now that's irrelevant, because we're both saying the same.

What I expect is also irrelevant, I expect the same thing from your posts, which I also wrote. If it doesn't bother you, it's fine.

"oh that sucks" is definitely better than "if you can't adapt to it".

That is what I'm trying to accomplish here.
More entitlement I see. I'm really sorry for wasting Fruz's time, I will never do it again.
Don't you mind my flooding of this thread, and mind your commenting on the issue, specifically adapting to the 2).


EDIT: that caps-lock and underlining words make you seem like a kid who's trying to prove something by raising his voice.


EDIT2: Don't you waste our time with your "I don't have that problem, so I think it's fine" comments all over the place.
Последняя редакция: tinko92#6447. Время: 21 мар. 2014 г., 05:49:20
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tinko92 написал:
EDIT: that caps-lock and underlining words make you seem like a kid who's trying to prove something by raising his voice.

Sorry, I wanted to make sure that you would understand the last message not to make the same messages then the previous ones, it apparently didn't really work out, did it ?

See :
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tinko92 написал:

"oh that sucks" is definitely better than "if you can't adapt to it".

I never said something like "if you can't adapt to it" about the point 2) for the very simple reason that I wasn't talking about it.
( I just used the same "trick", again, yes. That's because it's not the first time I'm saying that on this thread to you and that you basically ).

Yes, this is a waste of time.
Yes, I hope that you understand the whole not-a-point that you were trying to make or something, that ended up derailing/flooding.


If you still don't, I recommend that you re-read the previous message and stop wasting people's time again ( because anyone reading those last messages is obviously wasting his time, that's the reason why there were bracket wrapping "my" in the previous post ).

This post was constructive, and then you came and it derailed :/.


EDIT for below :

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tinko92 написал:
Since the problem is obviously the fracture mod itself with those 3 points, hence the thread and OP.
"If you can't adapt to a problem, that's bad, you should circumvent/face it."

And that's clearly targeted at the whole problem, which includes technical issues.

no


Spaces between lines exist for a reason, there wasn't any between the point I was discussing and the "you should adapt to this", this was really obvious, but you didn't see it.
But actually, even without an extra line break, I was quite easy to understand it ( even more and more after I kept telling you what I was speaking about ).

You misunderstood ( and I basically said it in all my posts after yours that I wasn't talking about point 2), in every single of them ) and derailed this to a full page of useless nonsense, period.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Последняя редакция: Fruz#6137. Время: 21 мар. 2014 г., 07:37:00
Since the problem is obviously the fracture mod itself with those 3 points, hence the thread and OP.
"If you can't adapt to a problem, that's bad, you should circumvent/face it."

And that's clearly targeted at the whole problem, which includes technical issues.

That's why I've asked you, how can one adapt to that segment of the problem?

So next time, you should probably distinguish on what your comment is, so we can avoid this "I wasn't talking about it" when, from what we can see, you were.

And leave that patronizing out, enough of your ego stroking.
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So, after running a Fractured Torture Chambers (Rest of the mods were easy so we decided to roll with it).....This is without a doubt a mod i will avoid like the plague.

Not because it's dangerous of anything, but it's simply retarded.

1) Rezzers in this map are absolutely broken. Every single mob they rezz will fracture again, giving you no Xp and no loot.


Well.. I´m not sure if ´broken´ is the right word for it. If it´s working as intended, it´s not broken. I agree with you, however, that the lack of xp and loot (alone) is just not worth the time it takes to actually do a fractured map.

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2) Soul Conduit. We ran into 2 of these mobs, and the simple spawn of mobs was enough to cause some fps issues (I7 Quad Core 3.6GH, 16Gb of DDR3 RAM and a GTX 650 TI). The sheer ammount of corpses on the ground also lagged me and my friend alot, which is just a clear indication of, as was mentioned before, the POE engine not being ready to deal with this mod.


There´s nothing I can add here. Experienced this problem as well.

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3) Invader risk. We were pretty lucky to find the immobile kuduku that does flameblast so we simply skipped him, but imagine a Cinteq the Inescapable? The discharge unique? While we do skip most of these because they're not worth killing, stuff like the discharger is easy peasy, except when he breaks into 4 if they all discharge that's going to be a very nasty suprise (Well, maybe not for SC people, but who plays that anyways).


In line with Fruz, I believe uniques do not fracture.

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Overall, this map mod is, along with 50%/no regen, amongst the stupidest map mods currently in the pool. The fact that it gives extra quantity doesnt even make up for the frustration of having to run such mod. I can only imagine this with annoying mobs, as we were pretty lucky to get easy ones.

Wouldnt mind seeing this mod reworked or fully removed.


Thx for stating ur experiences with fractured.
Последняя редакция: Deeno89#4145. Время: 22 мар. 2014 г., 07:08:17
My constructive feedback: remove this bullshit because your game engine cant handle it

(or make fractured corpses disappear when they hit ground)
When night falls
She cloaks the world
In impenetrable darkness
Последняя редакция: morbo#1824. Время: 24 мар. 2014 г., 06:19:20
Here's my experience (reposting a message i made earlier) :
I did a few fracture maps. At first, it seemed to be funny with my IB marauder on 66 maps.
Then when you reach lvl 70+ maps, this mod is a plain 5 time multiplier to the time it takes to close the map. Where i usually take 10 to 15 minutes to clean one entirely, this mod takes it to 1 hour. It is obviously ridiculous and i am sincerely surprised it has not been nerfed already.
I use to reroll every single "temporal chains" map because they are so boring (who does not anyway ?), now i think this affix is even worse.
And i feel like it is not even necessary to mention the difficulty brought by damage increase...
Fun aspect of this mod : -10/10
Temporal chains was -5/10 :)
Record = Broken
Sorry, Enfeeble, but Fractured is the new king of tedious.

0/10. Wouldn't run again.


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