Feedback from a PoE player who started playing D3 again

Regarding D3's old system. they talk about the change here: http://us.battle.net/d3/en/blog/4475014/skill-and-rune-changes-2-18-2012

"Our goal with the rune system has always been to provide additional character customization by allowing players to augment or completely alter their skills in new and significant ways. Originally, we tied this in to the itemization system because it felt like a good fit, as Diablo is all about the item drops. But with around 120 base skills, that meant there were around 600 rune variants; on top of that, each variant had five quality levels each, meaning ultimately there would be something like 3,000 different runes in the game… and we knew we were heading toward a problem."

I first read this bit and was just sad, because the idea of having 3k runes just sounded awesome. However, I then realized that had they implemented the 3k runes, the forums would be awash in players saying "yeah, we have 3k runes, but people only use X small % of them." Which makes sense because the nature of these games is to start off easy and then get progressively harder until only a select few combinations can compete. The funny thing is, is that people are complaining about the two games in the same way but with different angles -

PoE: The freedom is an illusion and really only a few builds are good.
D3: The options are to few and restrict creative builds.

Now had D3 gone with their initial plan, I am certain that they'd be having the same complaints that PoE receives today.

Lesson learned: Grass is always greener.
"the premier Action RPG for hardcore gamers."
-GGG

Happy hunting/fishing
Последняя редакция: Wittgenstein#0994. Время: 18 мар. 2014 г., 02:27:36
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iamstryker написал:
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ShaeG написал:
If d3 would have kept to original rune system I too would still play it. But its massive failure at completely changing the diablo style i fell in love with years and years ago and the fact that ALL CLASSES in their obviously different base, Are exactly the same just ruined it for me. The game is also too easy, My 6 yr old steamrolls endgame by button mashing.


I think every complaint about D3 really boils down to the fact that it wasn't a finished product in the least. It felt like a thrown together beta that cost $60 and everyone expected to be somewhat finished.


I could never play D3. I find the story silly beyond repair, and the look&feel is comparable to someone taking 2 halves of a Big Mac and rubbing them tenderly in your face: tasty and warm but it makes you want to puke nonetheless.
And the fact that any weapon can be used by any class without any drawbacks whatsoever is nothing but a sodomization of the rpg genre. Imagine a spellcaster casting his spells with a 2-handed axe: What a bunch of fuckers.

And if I weren't so sick of just thinking about this game, I could go on and compile a list of all the atrocities that are D3: A game made by committee working on 2 premises: People are idiots, and we want their money.
I'm curious about how long RoS will last for the average ARPG player. I wouldn't give it more than a month and considering how slowly they update all their games (poor Blizzard has no money to hire staff?) my guess is that a lot of people are in for Disappointment 2.0

I really hope Blizzard proves me wrong though.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Moosifer написал:
I'm a standard player, people reroll all the time. Stop making shit up and pigeonholing other things to support your argument.


You know, Moose, I'm a standard player, too. You could say I'm here for a fairly long time, maps got boring, grind got boring, racing got boring... PvP, trading and partying were never even fun. What still has me here is rerolling and testing various stuff, that's my lasting appeal in this game.

No matter how much the rest of D3 is unappealing to me, I think their new self-found moniker is a good decision, if the average speed of gear acquiring with finding it versus finding currency and trading for it is the same - what's the difference? Well nothing much, except the former has one annoyance less and no shortcuts that trading hubs are. GGG tauts 'community' bonds as a reason for encouraging trading but it rings pretty hollow to me, how many bonds in this game have you formed through trading? Probably close to none.

I've seen a lot of people leave the game, and I can assure you very, very, few of them did it because they got all the best gear they could and there was nothing more to aim for. People rarely leave this game satisfied with it, they leave when they become so sick of it for this reason or the other that they can't stand another minute of it, I mentioned that a couple of times and I sure don't consider it a good thing.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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iamstryker написал:
All I know is that people who do nothing but complain need to move on and play something else. It makes absolutely no sense to play PoE and then come to the forums and do nothing at all except Bitch. I don't sugar coat my feedback either but I also make other posts besides constantly whining that the game isn't perfect.

The OP simply needs to stay in the D3 forums, there is no reason at all for him to be over here since what he wants in PoE is for the core game to change into D3 which will never ever happen.


Well that simply not true, please read the spoiler in the top of the OP.

I am not bitching, oomplaining or whining. I have a dilemma choosing D3 or PoE.

If you took the time to read on, you could have noticed that after playing through A1 of D3 I started to have second thoughts about my OP and actually am thinking of starting a new char in PoE.

Thank you for allowing me in your forum ;)

Последняя редакция: Startkabels#3733. Время: 18 мар. 2014 г., 06:19:51
Personally, I think D3 is screaming for more ways to specialize your character. I really feel the game lacks synergies between items and skills.

I didn't expect that I would feel this way this quickly, it only took 1 act..

Anyway, it's a good thing that I tried it out because now I know that I better not buy RoS.
Последняя редакция: Startkabels#3733. Время: 18 мар. 2014 г., 07:11:46
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Xavderion написал:
I'm curious about how long RoS will last for the average ARPG player. I wouldn't give it more than a month and considering how slowly they update all their games (poor Blizzard has no money to hire staff?) my guess is that a lot of people are in for Disappointment 2.0

I really hope Blizzard proves me wrong though.


It is not really loot 2.0 that is disappointing for me, it actually works quite nicely. You can upgrade more easy trough playing the game and if not you can progress though crafting.

It is more that neither the items nor my character feel meaningful, that also has to do with what I posted above
Последняя редакция: Startkabels#3733. Время: 18 мар. 2014 г., 07:20:51
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Startkabels написал:
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iamstryker написал:
All I know is that people who do nothing but complain need to move on and play something else. It makes absolutely no sense to play PoE and then come to the forums and do nothing at all except Bitch. I don't sugar coat my feedback either but I also make other posts besides constantly whining that the game isn't perfect.

The OP simply needs to stay in the D3 forums, there is no reason at all for him to be over here since what he wants in PoE is for the core game to change into D3 which will never ever happen.


Well that simply not true, please read the spoiler in the top of the OP.

I am not bitching, oomplaining or whining. I have a dilemma choosing D3 or PoE.

If you took the time to read on, you could have noticed that after playing through A1 of D3 I started to have second thoughts about my OP and actually am thinking of starting a new char in PoE.

Thank you for allowing me in your forum ;)



I should clarify that I wasn't really referring to you in that first paragraph, just some other people in this thread.

I'm glad your starting to see why PoE has the edge..
Standard Forever
Последняя редакция: iamstryker#5952. Время: 18 мар. 2014 г., 07:29:37
Oh oke, yes I do feel PoE has the edge.

I do have my concerns about PoE though.

let me give you a very simple example and I would like to know what the PoE players think about this.

As a gamer who can only play a couple of hours per week you can imagine that it is extremely rare that I find an Exalted orb.

Often users post questions like "should I exalt this?" on this forum.

My response, from my perspective, would always be "No, are you nuts?!". Why would I spent such a rare and valuable orb for rolling a random extra stat on my item and likely fail hard trying to upgrade it for my character while I could also buy a complete set of items with specific properties that I need with this valuable orb?

So finding an Exalt, what should I be so happy about? Because now I can get items from another player without much effort? This is something that might make me happy at that moment but in the long run it will make me rather unhappy, knowing that I should trade instead of craft to play this game efficiently.
Последняя редакция: Startkabels#3733. Время: 18 мар. 2014 г., 08:10:58
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Startkabels написал:
Oh oke, yes I do feel PoE has the edge.

I do have my concerns about PoE though.

let me give you a very simple example and I would like to know what the PoE players think about this.

As a gamer who can only play a couple of hours per week you can imagine that it is extremely rare that I find an Exalted orb.

Often users post questions like "should I exalt this?" on this forum.

My response, from my perspective, would always be "No, are you nuts?!". Why would I spent such a rare and valuable orb for rolling a random extra stat on my item and likely fail hard trying to upgrade it for my character while I could also buy a complete set of items with specific properties that I need with this valuable orb?

So finding an Exalt, what should I be so happy about? Because now I can get items from another player without much effort? This is something that might make me happy at that moment but in the long run it will make me rather unhappy, knowing that I should trade instead of craft to play this game efficiently.

There are items that are pretty likely to roll mods that you need :)

For example, check this thread where I ended up having a dilemma on "what should I upgrade next ?".
Exalting the shield was one of the best decision I could make imho, I got somewhat lucky ( but got okay-rolls tho ), but the odds were definitely in my favor anyway =).
I'm still wondering on if I should triple exalt the chest or wait to gather couple of eternals though ... :(( I feel like eternals are gonna be too expensive to get :'(.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

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