Divination Cards -- Balance Lost.
" Referring back to what I said earlier...that is NOT what those quotes say. That's you reading into it what you want to hear (much like many other in the community). Последняя редакция: innervation#4093. Время: 2 авг. 2016 г., 09:18:25
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" I don't know if your trolling or not because the language is quoted directly above you. (its also not every comment or source). If the quotes I selected don't say that the cards are a way to deterministically farm an item I would welcome your interpretation. |
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Well, if GGG want the cards to be farmable, they need to step up their game. I mean, sure, everything in this game is "farmable" on some autistic level. Hell, mirrors are "farmable" if you have 40 000 hours at your disposal. If "farmable" in GGG's eyes means "you may have a shot after a year of two", then say so. They seriously need to explain what they mean by "farmable" and how many hours are expected.
I like new content, and thus I've "farmed" a lot of tier 7 maps lately, in search of "lucky deck" cards. We're not talking HUGE rewards here, not like T1 unique items or mirror - just 10 random Divination Cards. I'm counting 57 level 7 maps (of the correct type), and I have seen -none-. If I se one in my next map, number 58, that would take me 522 in average to complete a "lucky Deck" stack. 522. Who runs that many tier 7 maps (in a lifetime)? If GGG comes out an says that Divination Cards aren't meant to be farmable, that is fine. I would accept it in a second. They are just supplement for traders. Lucky enough to find one card, and trade for the rest - to make an item cheaper. But when they CLEARLY state that they are meant to be farmable, then make it so - or stop the BS statements. Bring me some coffee and I'll bring you a smile.
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" You're gonna make me do it huh? Let's start with your premise, that divination cards: " My opinion? Your quotes don't demonstrate this to be what they said. " This says "acquisition". It does not say "acquisition from Tasuni". If you have farmed 3 cards in a zone, and trade for 6 more to complete a set, you have worked your way to the acquisition of the item. If you have farmed 1 card in a zone, sold it for 12 chaos orbs, and those 12 chaos orbs were enough to allow you to purchase the item outright, you have worked your way to the acquisition of the desired item. So too if you farmed all 9 by yourself SSF. The difference between your position and mine is, I understand it holistically, and you read into only one of three meanings being the truth. " This quote says "Cards have been made more common". When it later says "they should be a lot more farmable now", the "they" refers to the article "Divination Cards". That article IS NOT "Divination Card SETS". He said the cards drop rate will go up. The rate can go up, and it can still take an obscenely long time to SSF the whole set. A lottery that goes from 1-in-a-billion odds to win to 1-in-500 million is more winnable. You still may not like your odds though. " The operative word here is "chances". Chance necessarily implies both a chance to succeed and a chance to fail. Maximizing your chance to succeed does not preclude the state of failure. These quotes say you can deterministically farm cards not the items. |
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" Holy shit, man, have you ever considered a career in politics? I don't think I've ever seen someone try to spin something so hard. This is a buff™
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" "This says "acquisition". It does not say "acquisition from Tasuni". If you have farmed 3 cards in a zone, and trade for 6 more to complete a set, you have worked your way to the acquisition of the item. If you have farmed 1 card in a zone, sold it for 12 chaos orbs, and those 12 chaos orbs were enough to allow you to purchase the item outright, you have worked your way to the acquisition of the desired item. So too if you farmed all 9 by yourself SSF." Please explain how the first two scenarios are false, or else you're doing exactly what I have claimed from the outset - taking GGGs quotes and cherry picking one possibility to suit your wishful thinking. Which doesn't make anyone a bad person, like I said, a lot of people in the community did just that. The issue is that they set themselves up for a let-down, and now find themselves in the current situation we see in this thread. Confused. Wondering why GGG, who so *obviously* wanted these sets to be SSF farmable, have made the drop rates so poor. My explanation (the one all the evidence supports) is also the simplest - they expect you to trade for 1/2 or more of the set (for unique items - obviously not Her Mask or The Gambler). |
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Div cards should be assigned to specific bosses and have those bosses have a loot table for them.... It's really simple.. Have the div cards be world drops, but more specifically allocated to certain bosses
Dynamic Environment - Day/Night, Rain/Lightning - http://www.pathofexile.com/forum/view-thread/110100
GGG's design philosophy in three words: Quantity over Quality. |
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" You should not need to perform a god damn verbal autopsy on those quotes to justify your stance. The logical conclusion that any sane person would immediately come to from reading those quotes is that divination cards are effectively a way to set a goal and achieve it by targeting certain zones/bosses and getting it one piece at a time. It's called Occam's razor, buddy, the interpretation that doesn't require an essay is probably the right one. Also, this: " Is the funniest piece of blatant hypocrisy I've seen all week. This is a buff™
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Anyone saying theyre meant to be farmed is cheery picking. They literally said in an older podcast that divination cards are meant to be something accumulated over time, that you turn in an get eventually, not something you should expect to get using farming methods.
Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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divination cards = trick to sell stash tabs
thats all it is |
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