How can we fix Hierophant?

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sidtherat написал:
ill let you figure this stuff out yourself.

but i already know how will your encounters in red maps end - few hits, out of mana, mashing flasks, run away/die

you are not there yet with MoM. you can get there but you have to accept that you do not know it yet. otherwise you wont learn a thing.

edit: you ignored more detailed posts in the past. it was when you had ZERO experience in this area yet youve decided your knowledge is good enough to dispute it. this is a mistake you can only make once. i no longer feel the need to teach you anything. just to prevent you spreading misinformation that might harm new players


I tore apart your previous posts. I can do so again. All your talk of "you are not there yet", as if you have some sort of hidden knowledge. Don't make me laugh. Frankly, it's beginning to be a bit idiotic on your part.

So, good, get out. You contribute nothing. You have long winded diatribes of self-praise that have nothing of substance.

Hierophant has the exact same problems as I described them back then as I do now, except I'm also finding the damage to be lacking. 40% MoM is decent with the right gear, allowing a larger effective HP pool, but Sanctuary of Thought has no synergy with it. MoM has no synergy with ES and a split eHP pool is also somewhat troublesome to manage back to full without multiple tools, unlike life or ES.

These are all points I addressed to you way back when.

Except now I'm having to add the complete lack of damage along with it. You can have maybe one skill with +20% resist penetration and maybe up to +60 damage when killing trash packs, but again, not too effective compared to the high bonuses from Inquisitor or Elementalist or generally any other Ascendancy that would lose at most 10% MoM.

So, now you will continue in a predictable fashion saying something like "You just don't know how to play, I'm the greatest ever I can do everything", explaining nothing, contributing nothing, devoid of substance, lacking anything resembling intellect or understanding.
kruger dunning effect. read it up.

ive explained you how you should and shouldnt utilize hierphant and MoM and why your assessment of damage is pretty bad.

but please do continue pushing square peg into round hole. shouting 'pegs are underpowered' wont help you at all
i don't think hierophant can be fixed at this time it's just hopeless ascendancy class ... i wonder if there is a single ggg employee that plays hierophant class on live server.

there is no damage potential there , only defensive stuff that are kinda useless in current meta there is simple rule : 1 shot or be 1 shoted .

IGN : Sir_Big
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Achilion написал:
i don't think hierophant can be fixed at this time it's just hopeless ascendancy class ... i wonder if there is a single ggg employee that plays hierophant class on live server.

there is no damage potential there , only defensive stuff that are kinda useless in current meta there is simple rule : 1 shot or be 1 shoted .



I really think the tree could perform better with Mana-Life conversion, but yes it's lacking far too much damage compared to other ascendancies.
I'm sorry guys, but i am with Boem and Sidtherat here. Hierophant can be very strong, when you build around its strengths.

My current character is a Scorching-Ray-Totems Hp. This are the benefits from the ascendancy for my build:

- Roughly 1.5k ES from Sanctuary of thought, without stacking mana in any way, shape or form.
- Can run Arctic Armour (+ discipline + blasphemy curse), without taking a single reservation node, because 64 unreserved mana is plenty, when your 6L costs 24 mana at most (Sanctuary of thought again.)

- The character can neglect Ancestral Bond and use Elemental Equilibrium, a gigantic dps boost, wich wouldn't work with any other ascendancy.

- Having a third totem out, speeds up the Scorching-Ray-debuff-stacking as much as 33% more (not increased) castspeed would do, again not possible with any other ascendancy.

- On top Ritual of Awakening saves me 6 passive points, wich is huge above lvl 90.


You might argue, that this is a niche-build. But Hierophant offers the tools to make things like that work. That you have to build for it imo is a good thing.

Edit says: I agree though, that the other two branches (Conviction of Power, Illuminated Devotion) look unappealing and could use some love.
dedadadadedoodoodoo is all i want to say to you
Последняя редакция: tweedledee111#4983. Время: 17 дек. 2016 г., 03:38:34
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tweedledee111 написал:


You might argue, that this is a niche-build. But Hierophant offers the tools to make things like that work. That you have to build for it imo is a good thing.

Edit says: I agree though, that the other two branches (Conviction of Power, Illuminated Devotion) look unappealing and could use some love.



That is how I feel about Hierophant, mostly a utility asc class for totem and/or hybrid builds. Can provide some QoL when it comes to totem placement speed to bring up totems even faster. Saboteur, Chieftain, Guardian, Trickster and Gladiator are examples of where you do not get straight up boosts like Assassin, Inquisitor, Elementalist, Deadeye, Champion, Berserker, and Slayer. Might require more work, but can provide interesting results.



As Illuminated Devotion, that one can be really niche since you can somehow make a very powerful 4L setup with it. At the moment, with helm, you can go really deep into elemental penetration with this one. I can see going +90% fire penetration with Ngamahu's Flame + Xoph's Blood + helm (from the notable) + level 20 fire pen + Heart of Flame + Celestial Judgement. Cyclone + Fire Pen + faster attacks + melee phy dmg/wep ele dmg/whatever would be the 4L setup.

Conviction of Power can just be tweaked by having Power Charge proc on hit with rare/unique enemies. Raider already does this with frenzy charge. Juggernaut to some extent too, but you getting hit and having another chance to proc full end charge.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Последняя редакция: JohnNamikaze#6516. Время: 17 дек. 2016 г., 12:23:54
I think Sanctuary of Thought could use a rework, as right now it doesn't work as most people think it is intended to work.

https://www.pathofexile.com/forum/view-thread/1665295/
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tweedledee111 написал:
Edit says: I agree though, that the other two branches (Conviction of Power, Illuminated Devotion) look unappealing and could use some love.


Well, I have no qualms for Ritual of Awakening other than the less damage modifier. There are other builds capable of simply utilizing Ancestral Bond with far higher damage potential, which was the original intent of the OP. Possibly changing Ritual of Awakening from a less modifier to decreased modifier would bring it inline and make Hierophant a good totem Ascendancy.

But, let's look into Hierophant as a non-totem Ascendancy. Contrast to Chieftan which has enough Fire damage potential for any kind of Fire build whether caster or melee, what analogous strength does Hierophant have outside of a totem focus?

The entire OP and most of my posts have been centered around Sanctuary of Thought. I think it would be more tenable and add more variety to the game if it had been life instead of ES as it would be more synergy with the preceding Notable.


Although, I do agree with John that perhaps Conviction of Power can be changed, it might make the perk borderline OP. Hierophant can be completely immune to physical damage just by just utilizing Romira's and Immortal Call, but it's completely lacking in the damage department on non-totem builds.

Probably adjusting Illuminated Devotion would be the key here.
id suggest you spend more time playing and learning than talking about stuff you have literally no experience

your current lvl83 hierophant is an example of 'how NOT to build a hierophant/MoM' character

you draw conclusions from your failed attempt + reading wiki + your own imagination

this entire thread is one of the most brutal examples of why people should never talk about things they have never experienced.

reminder: OP DID NOT play hierophant AT ALL and had ZERO KEYSTONES allocated at the time of creating this thread. pure wiki-warior. yet he speaks with such confidence..

kruger-dunning effect might be the reason for this napkin-math over matter thread
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swizz1e написал:
I think Sanctuary of Thought could use a rework, as right now it doesn't work as most people think it is intended to work.

https://www.pathofexile.com/forum/view-thread/1665295/


It definitely isn't intuitive.

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

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