Think this is the only ARPG that melee is shit in.
Grimdawn: Yeah there good
D3 shamefully: Yeah there good too D2: Flawless Torchlight I and II: Broken af I'm just saying. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last bumped16 нояб. 2016 г., 23:47:42
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I dont know man.
GGG buffed all the skills last patch - huge 5% overall. Dont forget "its a buff!" Im pretty sure that all melee skills that matters (for GGG) are in a good place .... cough... BV, ST, EQ, Lacerate....cough YES I support the game, NO I don't agree with many GGG decisions
Lab still sucks balls. I miss Zana already. |
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yep
it's funny how my flicker strike with 1,2 milion dps 10,5k es 40%block 35% evasion rips like 5 times easier than my 170k tornado shot 8,5k es 10%evasion and just rumi bow char. and considering that flicker strike itself evade most of the attacks ranged even with 50% less defence than melee is much safer Последняя редакция: InAshesTheyShallReap#0055. Время: 9 нояб. 2016 г., 03:35:12
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This is also the only arpg where non-arpg gameplay is included, which is also shit. There is a lot of shit accumulating and is not very hygenic. Maybe GGG should start cleaning the place? It's messed up.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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dont forget when you flicker into a giant skeleton with volatile blood, you go boom boom boom
im currently playing grim dawn atm after seeing the "melee" channeled skill (vomits at its animation) and it feels so satisfying doing a melee 'bamf' nightblade build theres no 'click, click, click, click, click, click' in that game aswell with their games targeting scheme Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy. thinking: "This time is gonna be different. No, no, no please... This time is gonna be different." -Path of Exile Последняя редакция: xrook#3956. Время: 9 нояб. 2016 г., 03:50:48
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" 100% agree. 30 000 HP, high physical reduction, chaos immun, high DPS, instant leech AS Life based melee = just impossible by game, while as CI 100% possible and legit by game. "Balance" as is! Phrecia master craft service Phrecia My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Phrecia veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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U would need to hard nerf all spells
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Option A
Holly shit this boss deals a fuck-ton of damage, better stand a screen back and off-screen this prick! Option B Holly shit this boss deals a fuck-ton of damage, better log in to character A since i can't even get close! Figure out for yourself which one conveys my melee experience. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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" Both of them? The first one is your sunder/lacerate melee guy and the second is your dual striker. "melee" I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" Nah, if i where to get that kind of AOE investment, it would be more efficient to simply roll a ranger and go crit/bow instead, deal more dps, get better coverage and most probable also more ehp. But it's a valid concern when it comes to "melee". If GGG really wants to push "AOE melee" as a thing, they should just do so and offer aoe scaling on melee nodes and make the baseline aoe's greater for melee skills. It's a valid strategy to make "melee" compete with casters and rangers, though it sacrifices a big chunk of the "melee experience". But at least your animation is still swinging a weapon, unlike a newly teased "melee channel skill". I'm not opposed to GGG going the mass aoe nuke melee route at this stage, considering the alternatives would cost them greatly. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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