NEED AUCTION HOUSE FFS
Havn't logged on in 2 years and still no Auction House, that's the reason why i stopped playing, i spent more time searching items up than even playing the game, this game has turned to complete crap!!!
and unique's drop too easy, always sorting stash maps, bits and pieces out, cant even enjoy the freakin game, this game is too draining, until AH i will not play witch is sad as i bought a $700 pack years ago, what a waste of money :( going to wait for D4, this is a joke, the higher ups control the price listing in this game and manipulate it wile alot others struggle to search up items price and sell, the higher ups gaining is other peoples misery. riely wish they would sort something out but .... Last bumped12 авг. 2018 г., 16:51:15
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maybe even if ggg just ran the occasional league with an auction house but not carry it over to standard would be nice....
kinda confused, coz it seems ggg have almost everything in place already to implement an auction house. ggg have the trade listings on their website and indexing through premium stash-tabs....i'd expect it would be a lot less work than bestiary and i'd personally love to see an auction house league... that said...i'd love to see an auction house league...and am totally open to the possibility that it might not be a good thing - but neither was bestiary! didn't mean we didn't give it a go and doesn't mean it needs to carry over to standard league. i do enjoy this game. and as a non-uber perpetual newbie, i think not having an auction house allows me to catch some bargains i might not be able to snipe in an auction house environment. but still, sometimes i just wanna buy a map without sending whispers to 101 non-responders. yeah, we all know that one!!! the other thing...i am a bit tentative about selling. i'm older and slower and baffled by how most sellers are super, uber quick. i send them a tell, they have the item ready to trade as soon as i am in their hideout....and yeah i have mercury trade, but i still can't do it that quickly!. not to mention, i accidentally offered someone the wrong item once and have been offered the wrong item in trade. that wouldn't happen in an auction house set-up. not to mention, those who might deliberately scam people. like the pendarus scam - where people were buying out pendarus items while their party-mates were selling pendarus coin. it doesn't have to be a permanent change, but maybe just have the auction house in a few leagues to give us a break from begging for maps occasionally. also, it seems there are bugs with the current system. both my housemate and i have had issues with leaving maps, coming back to our hideout, then for some strange reason, the buyer leaves the hideout and quits the party and says nothing. i thought it might have been coz we're older and slower and people get impatient. but recently, someone told me they couldn't get into my hideout and requested i go to theirs. this was odd, coz i saw them in my hideout, but shortly after i exited my map, they disappeared from both my hideout and my party. they were a genuine buyer - they told me they couldn't get into my hideout, so i ended up going to their hideout to make the sale. this doesn't happen all the time. i double-checked my settings to make sure party members could get into my hideout, and my settings were fine. it just happens sometimes, not all the time. i think we are way overdue for an auction-house league. i don't know that i support the idea of a permanent auction house, but isn't the whole point of three month leagues that we can try all sorts of things and then not continue them as standard? Последняя редакция: aphfid#2663. Время: 27 июн. 2018 г., 21:58:41
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Read the trade manifesto why there won't be one :-)
https://www.pathofexile.com/forum/view-thread/2025870 |
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" needs a auction full stop, should not be a debate, its something this game needs and i know a lot people agree, and a lot of the people that do agree stopped playing POE. GGG this is pathetic, open your eyes and use common sense please, would like my $700 back to be honest as its been years and still hasn't happened |
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" yeah i've read that before....some of it seems really awkward, like the author him/herself isn't sure what they're trying to say. even so, it doesn't negate the idea of actually putting their theories to the test during a three month league. the idea that easier trading will increase the gap between those who progress quickly and those who progress slowly seems a bit bogus to me - well duh yeah if they reduce drops so that fewer people can access them, which the author seems to think is a natural consequence. well, no it isn't - it's a decision they choose to make. the first few leagues i played, i only barely touched on maps and really struggled. my access to any gear was so limited that even the daily missions were challenging. because i wasn't trading. i started trading during the last league, and am enjoying the game so much more. i can actually explore having a "build" because i can access a variety of gear. i can experiment, swap things in and out, try things. the scope for this was so limited without trading that it severely curtailed the amount of content i could experience. it seems to me the manifesto is trying to say "the players think they want an auction house, but they don't really, and they should just trust that we know better". maybe they are right and an auction house would change the dynamics in ways we don't like. the thing with 3 month leagues is that we start afresh every 3 months. my feeling is that if they really want to close the gap between high and low end players, then more access to a variety of gear is needed, not less. solo-self-found is there for those who want the challenge of limited access to gear. but personally, i'd really just like to be able to experience more of the content, and i'm really glad, that thanks to trading, i am actually experiencing much more content this league. i can also experiment with my passives tree because now i have the resources to refund points and try out different things. |
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" The thing is with leagues is they are the majority of players and a bad league can mean bad sales, bad retention and less likelyhood in some cases of players returning the very next league. Furthermore, an AH isn't inline with the design that they are setting out to achieve, so just because you think you want something and you can say its only 3 months to try, doesn't mean its something they should do. AH is a very divisive topic because quite a lot of people feel strongly one way or another about it, regardless I don't think it should or is ever going to happen, because quite frankly we already have easy access to trade through even an official site now. I don't have some super amazing shop or flip shit and still doing decently myself: https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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Rants - Check
Insults - Check Threats - Check Yup, we got another one. Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more. 'Cause it's a bitter sweet symphony this league. Try to make maps meet, you're a slave to the meta, then you leave. |
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quite almost nobody opposes the idea of an AH. Seriously stop claiming it's divisive. To be divisive, the sides must be dividable into relevant sizes.
What is contested is how best to achieve it without wrecking the game and balance. No one (read no size of the population big enough to count) would oppose a maps only AH; most of us get to a certain point in maps and are sorely tested as to whether we will keep playing. The reamining questions are should leveling items, currency or BiS items be on the AH or left to player to player trading. For those, I honestly don't care. But since the maps are another RNG gimmick that wraps progression, it's reasonable to facilitate trade. I'm not even worried about the price fixers when I say this. I just mean not sitting in tell-hell while you whisper 50 people for map and prices that are bizarre to say the least. The alternative is GGG make it possible for people to SSF the maps even when not SSF; but then the SSF minority would bitch about how easy it is for everyone else. GGG's goal should be to be making QoL improvements that encourage players to MTX and support the game. Right now, I have no incentive to support the game past the $20 I've spent. (Incidentally, all around trading with premium tabs.) Now, since ya'll love to bitch, here's how you actually solve the AH issue: when a player is sent a whisper for a trade item, the link has a 5 minute timer at which point the seller must have sold the item or else be unable to re-post that or similar items for 1 day. Price fixers, gone. Sifting through pages of unresponsive players, gone. QoL, present. Don't flame the details, the details are something any dev can work through. So, don't trouble your mind. The basics are all there and supported by the communist manifesto....I mean the trade manifesto. Последняя редакция: Grendahl#2485. Время: 28 июн. 2018 г., 13:10:49
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" GGG are actually very clear on what they want... That trade must be limited so much that players will still find something themselves they can use, instead of just finding a much better item in an AH for 1 trans... An auction house (or other types of effortless trade) in a game where items aren't 'used up while being used' is always a bad idea... No if's, no but's... A (very) bad idea! As items are not leaving the economy, but are continually being accumulated, three things happen if there is an easy AH: 1. Items that are 'not good' are for sale at a pitence. 2. Items that are 'good' will face continually increacing prices. 3. The level for what is a 'good' item will continually go up. Note that the 'not good' items in point 1 are still godlike compared to what the player finds. This still happens in PoE even with the current trade system, but it is slowed down, and there is a bottom price level since most players CBA to trade for pitences. So, players trading would have godlike gear, and players not trading wouldn't have. GGG would have to balance the game for one or the other, but this would leave the other type of player up *beep* creek. Basically, this means an easy AH is an impossibility! It simply can't be done without ruining the game... Now, the case could be made for an auction house for items that are used up while being used, for example maps, fragments, divination cards, essences, and so on. It would require some significant rebalancing of drops for the items (less), but there's nothing fundamental that would make it a bad idea. Последняя редакция: Cyzax#3287. Время: 28 июн. 2018 г., 14:35:46
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an auction house for items , would ruin the barter system that ggg wants.
I would be happy if you could simply trade from your standard stash while in league , and vise versa for this. aside, an auction house for bulk trade would be a welcome addition. it would be nice to quickly trade for anything that goes in a specialty tab. -Fragments, Currency , Maps having a method to quickly buy and sell these would remove a lot of frustration players have and allow us to play the game and not the market. |
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