[3.10] 🐉 Dragon's Breath Elementalist - Incinerate

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Bezmageddon написал:
Started your build few days ago played it back in metamorph league was best build ever had so decided try it again came back to league mid way but still plenty of time,just hit maps bought 4 jewels similiar to what u had some half decent gear to get me going my problem is the Cluster Jewels the ones u have cant find anywere not with all with passives on so which passives do i need the most from the pob u posted down at the bottom?


tnx :D

Medium cluster max 5 passives
https://www.pathofexile.com/trade/search/Heist/ZWKeP8YSQ

Large cluster max 8 passives
https://www.pathofexile.com/trade/search/Heist/8nnvk4McV
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Barewell написал:
New to PoE and I saw the elementalist option and new thats the one I Wanted to do. My dumbass miss interpreted what following a build guide actually meant. So I was just following your passive tree and basically running whatever gems where cool or effective (mostly fire... I at least new this was a fire type build) and then I hit act 6 and had been focusing on damage, not health too much and didnt give a damn about my resistances. My thought process was "if I can pop a flask who needs resistance or life??" Then I learned the game just has a resistance de buff kind of thing I suppose and so that sparked me to want to learn more because I like the complexity of this game. This forced me to learn more currencies and crafting and I was able to Max my resistances in a couple of hours (all three resistances where below 30%).

Then I realized Ive made a few mistakes along the way with my build because I was not actually following your guide but was following your passive tree. At Level 55 I still dont have a few gems or sockets and links in armor but since Im Still mostly using rare items I wasnt going to get to worried about that yet.

But holy shit this build is fun and Im only in act 6 and just cant stop playing since Ive slowly been adopting more of the gems from your build. One thing I am currently using that feels awesome with all this AoE is the Void Sphere gem. I dont know how wack it is that I'm using that gem but its so nice for ads even in boss fights or just whenever. I also have been using the Flammability DeBuff gem until I get all the gear for this. Annyyyywaaaayssss.....

I was wanting to ask if anyone could answer a question for me..

If im reading it correctly you're saying not to level the Arcane Surge Support gem past Lvl 6?? I feel like someone explained why its better to do this sometimes in a Youtube video but I didnt really get it.

Also I didnt kill all the bandits :(

and right now im using a Sceptre and a Shield because I dont have a damn staff thats worth using or investing in...

Thanks for reading this long body of words from someone who doesnt know shit about PoE... so if I sound like an idiot, feel free to flame me.

Love the game!!



Sry for replying late. I'm glad you chose this build. Starting PoE has a learning curve and we've all been at the beginning with a lots of mistakes making our characters. But don't get discouraged. PoE is a wonderful game and as you learn more the better and more interesting it will get.

Yes, Arcane Surge should be higher than lvl 6 because it on that level it will trigger every time you use Flame Dash. If it's higher you will need to cast it twice.

Bandits you can switch later on. More about that here
https://pathofexile.gamepedia.com/Deal_with_the_Bandits

Последняя редакция: TorsteinTheFallen. Время: 20 окт. 2020 г., 16:57:22
The ones in your pob have 3 skills on them Cremator Master of Fire and Widespread but trade ones have 2 passives i decided spec into fire nodes and Divine Judgement for now
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Bezmageddon написал:
The ones in your pob have 3 skills on them Cremator Master of Fire and Widespread but trade ones have 2 passives i decided spec into fire nodes and Divine Judgement for now


I know thats why i posted you ones with 2 notables. Pretty much get a large cluster with max 8 passives that has notable with Exposure and whatever else.
Последняя редакция: TorsteinTheFallen. Время: 20 окт. 2020 г., 17:09:12
Hi guys. I enjoy this build very much, but on 83 heist I realized that my dmg was sad. I switched to cluster version and get little more, but still 2-3x less that pob calculates to default cluster version from this post. Can someone help me what's wrong with my build and why my dps not good as it should be. Thanks.

https://pastebin.com/Z2mbP9DV default cluster shows me 5+m dps

https://pastebin.com/LeX4X0Ug my version with just 1.5-1.9m
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clem_e написал:
Hi guys. I enjoy this build very much, but on 83 heist I realized that my dmg was sad. I switched to cluster version and get little more, but still 2-3x less that pob calculates to default cluster version from this post. Can someone help me what's wrong with my build and why my dps not good as it should be. Thanks.

https://pastebin.com/Z2mbP9DV default cluster shows me 5+m dps

https://pastebin.com/LeX4X0Ug my version with just 1.5-1.9m


That's calculation with single target gem setup. Check gems.

Gear could be somewhat better. I had Tailwind on my boots.

Main thing your fire res is not capped if I'm seeing right.
Hi, I've been doing this build almost every league that I have played so far. I am just wondering if you will be updating your build for 3.13? also thanks for making this fun build guide I quite enjoy it :)
do you think this build will work with the new scorching ray update coming up?
looking for a good base build to make it work for scorching ray (if it is bad i'll prob switch to incinerate)

great guide, thanks :)
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Moifern написал:
Hi, I've been doing this build almost every league that I have played so far. I am just wondering if you will be updating your build for 3.13? also thanks for making this fun build guide I quite enjoy it :)


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hoss87 написал:
do you think this build will work with the new scorching ray update coming up?
looking for a good base build to make it work for scorching ray (if it is bad i'll prob switch to incinerate)

great guide, thanks :)


Hi guys , ty for nice words :)

I'm waiting to see the gem rework as i'm expecting some buff to happen. Ill most likely won't update the build for the league start but by the end of first week.

Scorching Ray was never part of this build as it had no sockets for it. If you can make adaptations for more sockets, SR totems might be a good addon.
Best build ive done so far. It melts monsters and, after a while, you can't see difference between a normal mob and bosses. Nicely done, dude.

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