Softcore VS Hardcore

I find the whole logout-macro thing kinda funny; a player seeks out HC because he wants the thrill of permadeath, yet he's deminishing that thrill by using a logout macro. They often blame the servers/performance for using macros, but always tend to press it when they are close to dying, no matter the reason. It's included in their reflexes, so blaming the servers is kinda... Mute. I just don't understand how someone chooses to play HC, but at the same time chooses to use a macro. And don't get me wrong here, I know absolutely well that a macro can't and doesn't save you from everything.

If pressing a macro saves you from a stupid play, does it feel good? Do you still feel like a HC player, even though you should've died?

That said, even with a logout macro, HC does require more from the player than SC. But it hardly requires more skill. What it does require, is (often) more knowledge and a better tactical/careful approach to the game. Does that automatically make the player more skillful? No.

Anyhow, dispite my comparrison, comparing the two is futile. You have good and bad players in both camps.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
I play Softcore myself, I use to play solely Hardcore D3, but I find it's more fun to focus on how far I can push things instead of focusing on pure survival.
It depends on what your definition of better is.

I am assuming that a player that always plays hardcore will probably be better at hardcore but the same can be said the other way around. It kind of depends on what bar you are setting and where.

If your definition of better is to die less then I think it is fair to say that players with more experience at avoiding deaths and building characters that are tankier will be better at it. ie hardcore players will be better at hardcore.

In softcore not dying isn't the main metric that defines what "good" is. This is of course open to interpritation but I would consider SC to be geared more towards how quickly can a player clear the content and complete challenges etc. I think it is fair to assume that a player who is hardwired by playing hardcore to avoid random deaths that don't bother a SC player will not be able to match an experienced SC player that is more used to taking these risks for speed. There are certain automatisms that you learn by playing that will differ for both game types and will provide distinct advantages for each.

Hardcore players will probably be better at hardcore. Softcore players will be better at whatever you concider to be the goal of softcore given equal experience.

However lets be honest. Hardcore isn't something you can consider beginner friendly or ideal for the casual gamer so I think that it is safe to assume that your average HC player is probably going to be "better" than your average SC player. I think the average HC player simply has more hours under their belt than your average SC player. this hoewever doesn't apply to a case per case basis where players have similar experience levels.

I personally haven't tried hardcore yet but plan to push for the hardcore achievments at some point. I am confident I will be able to do it but I do not look forward the experience as I am certian it will take me a few tries due to silly mistakes and dc's. Kudos to however plays HC I don't think I have what it takes to play only HC^^
What's the benefits of playing HC again?
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
For me, the game simply became too long to enjoy HC. It would take me close to a week to get to the "new" fights. Couldn't learn them, and learning the fights is key to this game.

Once I switched to SC, I developed too many habits that made HC play even harder than it used to be.

It really is two separate games that only look similar enough that people confuse them. Someone who plays one, can play the other to some degree. But a real HC player will suck at SC, and a SC player will suck at HC unless they adapt to the new game.

"What are the benefits of HC?" HC players know when to start a new character.
Последняя редакция: Shagsbeard#3964. Время: 14 авг. 2020 г., 11:21:31
Been a long time since we saw one of these threads.
~ Please separate the PoE1 and PoE2 forums.
Yeah, i kinda abandoned hardcore experience around delve because it was not fun for me. And in my opinion hardcore is not really "hard", if we think just about actual playerskill.

If i was to evaluate what is needed for a successful hardcore run it would be:

Having a stable internet connection > having a great computer > Choosing an OP build > Having Op Gear > Actual playerskill.

So in the end, what skill does this game even take (outside of racing scenario of course where a lot of other useful skills (inventory management, pathing management, cheesing) come into play). Are we comparing who can press right mouse button faster? Who can press left mouse button to dodge an attack? Those don't require "peak gamer" skills to execute, be it in softcore or in hardcore.

As always, someone will say: "knowledge is also a playerskill", which is not wrong per se, but in PoE case you can copy another person "knowledge" without having to improve themselves, so i don't really put it into "playerskill".
"
Mortyx написал:


Having a stable internet connection > having a great computer > Choosing an OP build > Having Op Gear > Actual playerskill.


This is a checklist for stroking epeen though, its absolutely a strategy but unless your racing why? There is only one check for HC

Do you find it more entertaining? If yes you play it if no you don't.

Seeing how far you can get with a shit build can be very exciting, as can dying to bosses after a real struggle. I can't really deny you do need stable internet and a good computer though but as someone who actively avoids OP builds dependent on league mechanic It absolutely isn't about choosing whats best.

There is no denying that making the right choices is a vast majority of doing well in PoE but just because Shaper is easy doesn't mena hes easy when the pressure is on even if you are experienced.
Using Logout Macro is pretty HARDCORE!!!!
Don't believe the Hype!
There are some pretty damn good Hardcore players out there that would dominate the majority of Softcore and Hardcore Light players.

Hardcore Light players are the ones that only last because of logout macros and bailing. I don't really consider them Hardcore and pretty much deserve no more respect than the mid-high level Softcore players. They are more wanna-be Hardcore, but not quite there.

There are some Softcore players that would give the top Hardcore players a run for their money.

I am just a casual player, myself. So I am not going to compare what I have done in Softcore to the Hardcore guys/gals. I may try Hardcore, for the fun of it. I usually don't die until high red tier maps, when I am paying attention. I just never had the real desire, because of the crash and lag issues. Being casual, I don't have the time to get back up to level 90 in a day, like the top tier guys do.
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
Последняя редакция: DS_Deadman#3546. Время: 14 авг. 2020 г., 14:23:59

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