D4 as the antidote. Can ya just stop w/ that plz?

"
Walkiry написал:
You can gamble your gold away in D2 to get magic items that you can conceivably use. You can't spam chaos orbs (which would be the equivalent) to get s**t in this game, it has to be done through the overbloated, over-engineered crafting system.


Thank you.
If D4 is basically a POE for normal players who do not have an IQ of 140+ and a quantum physics degree, then it will be a POE killer I believe. I just started playing POE after a 2 year break, and my first week I have spent more time out of game reading wiki's/watching vids etc than I have in the actual game.

Or maybe that is why POE 2 is in the works. In any case, many players just want to kill shit and farm shiny loot, not play the auction house and wiki game. Having said that, POE is a great game, there is just too much of it for me.
why not both ?

i play every goddamn season of poe even if i think is poop (kalandra)

imo d4 is something fresh and will make poe devs hopefully to improve poe to compete


i played lost ask and new world,not anymore, cause their are piece of shits.

why i play poe still ? cause its goodand no real competitor from hack and slash genre ;)
Don't worry about D4. If it's good it's good. If it's bad it's bad. Play what you enjoy.
This is the only D4 post on the front page of general.

Guessing this is subversive post advertising D4, or have I gotten too cynical?
"
trixxar написал:


Guessing this is subversive post advertising D4, or have I gotten too cynical?


That sentence is killing me. I'm imagining a hyphen between 'post' and 'advertising' which actually would make sense: a subversive thread after DIV advertising, but I think you mean it's a subversive post that is itself advertising DIV.

I think either is too cynical, yeah. I mean, I was like 'move this to OT asap' but they didn't so it's free game as far as I'm concerned. If a thread about a game that isn't PoE is left in the main PoE-discussion board looks like advertising, then I'm sure the moderators know how to deal with that.

Exiles are gonna talk about it, Exiles who don't frequent the astounding pile of glimmering zirconia that is Off-Topic.

So my guess would be it's much easier to manage one off-topic thread in General Discussion than multiple, so this thread is basically a sort of quarantine zone. People are less apt to make new 'DIV' threads in General Discussion if there's already one on the front page.

So honestly, we're just doing our part keeping it there. :)


__

One thing you can be absolutely sure DIV won't have that PoE always had and will always have Sin-willing, is crazypants build diversity. Whether or not it's 'illusion' I'll leave for other threads, other days -- in this context, PoE has thousands of builds. That's just a fact. DIV, in contrast, will likely have maybe 5-10 distinct builds per class, if they follow a DII model of certain skills 'synergising' (officially or otherwise). People won't be playing DIV for the build quantity but the build quality. And I think that distinction will play a huge role in whether or not an Exile makes the jump. Would you rather have a relatively small number of builds/styles handled very well, or thousands of possibilities with varying degrees of jank and viability, with the absolute best ones blowing away anything DIV could ever possibly imagine?

To a die-hard Exile, games like DIV hold your hand, railroad your build progression, limit your creativity, and ultimately sacrifice player agency for game fluidity. To a die-hard Nephalem (for lack of a better word right now), games like PoE skimp on QoL, are too demanding on metagame research, thrive on luring new players into making build mistakes, and ultimately sacrifices freedom to learn for freedom to fuck up. Neither side of the fence is wrong. It all comes down to what flavour of bullshit you can tolerate to play what you personally enjoy, what you find personally rewarding.

And in that respect, DIV and PoE cannot be considered competitors or rivals. They are providing two very different experiences.

But for the non die-hards who still cannot physically play two games at once and will almost certainly play one more than the other, it might just come down not to which game is 'better', but which game is 'worse'. Which one doesn't make you figuratively hold your nose as you play it.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Последняя редакция: Foreverhappychan#4626. Время: 17 янв. 2023 г., 03:10:19
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TorsteinTheFallen написал:


https://www.youtube.com/watch?v=E3XinwzIcIc&ab_channel=Osterberg501


I'm keeping an eye on recent D4 reveals. I'm almost certain that D4 won't match depth and quality of PoE on so many aspects, not by a long shot.
Amount of work and attention to detail that's been put into PoE is staggering. We're used to it so long term players don't even notice much of it, but when you break down piece by piece of the game, it really is mind-blowing. It's not something literary any arpg can achieve without years of development thru trial and error.

D4 is built on stuff they can make strong points without years of work. That is terrain, lighting, common animations and ofc cinematics.
On everything else they will not be able to match PoE.
The more I see the more I'm sure of it.


Just to add to this, biggest advantage that D4 has over PoE is it's lore and it's characters.

Story behind Diablo franchise is written and executed so well it's thing of it's own while PoE on that matter did job very poorly. That's mainly because the lore foundations of PoE were set weak and while latest works are somewhat better (but usually disconnected from main story), it's still nowhere near profound, relatable and well rounded.

If you'd ask average PoE player what is PoE story about over 90% will have no clue.
On the other hand Diablo is famous for it's lore, characters, events and cinematics that bound it all into digital masterpieces that drew people who never even played the game.

Can't wait for PoE2, and I agree with what Charan said.

ps
To the players who are in div/h state of mind this might seem like bull but to others and especially new players, role-playing aspect of the fantasy is important. Even if they are not aware of that.
Последняя редакция: TorsteinTheFallen#1295. Время: 17 янв. 2023 г., 11:27:42
^

Diablo and D4 will have way more advantages than just lore. Its will be much easier to get into, easier to understand, the game performance and combat will be far superior. Visual clarity, melee combat, character identity are all positives too in my view.

That said, endgame and live service are the two big questions for me. That will shape replayability, and long term engagement.

Overall competition between PoE and D4 isnt really that so much. D4 will have 10x the players PoE has, dwarf them in terms of revenue, and likely leech a good chunk off crossover folks for awhile.

I do think both titles can exist in this space, but it's still not an equal footing situation. Either way we will find out soon enough.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Blizzard haven't released anything good since sc2, they dont currently have the creativity to make a good rpg. I'd love to be proven wrong, but I suspect that D4 will be a shallow soul-less microtransaction platform.
D4 will be way bigger than PoE. That said it's not for me. POE has a very small player base compared to diablo will always be this way. Diablo doesn't even need to make a good game, blizzard is awful yet millions and millions fan boys flock to it.

Path of exile has less players than they did 1 year ago, Sanctum has had good retention but PoE has lost about 30 thousand players. It's the player count when the league first launched that matters most and they have lost a lot of people since 3.17

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