It's time for GGG to take back reigns of trade for the sake of the game

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muzein написал:
If they're motivated to spend for gear, why would they not be motivated to spend for cosmetics--especially if those cosmetics increase the 'fun' of the game (which we can assume was the motivation behind RMT)?


If your spending busget every month is finite you need to choose what to buy. Cosmetics that arguably does not improve your in game experience, or RMT which absolutely improves your in game experience. Function over Fashion especially when money is limited. I am not saying there wouldn't be both, but given the option, I doubt people are going to pick one $40.00 set of wings over a full T16 build.
Последняя редакция: Nulledout#3809. Время: 24 февр. 2023 г., 11:31:08
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muzein написал:
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DarthSki44 написал:

Well that's an interesting argument considering you cannot purchase gear or currency from GGG to begin with. Its false equivalence because its not a direct option. No one is claiming that.


...

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DarthSki44 написал:
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la_blue_girl написал:
Player X got a family and very little time to play. 10-15 bucks to get a nice T16 build going every 4 months sounds very appealing at that point to me. And why would this person waste money on MTX when they can do this instead? So it's literally eating into GGGs own profits.


$30 for a battle pass, or $30 for enough divines to allow you to play whatever you want and gear up.


My response was in the context that you both proposed: A player is choosing to RMT over purchasing MTX.


Of course they do. And if GGG sold divines players would also make that decision. Or currently they decide on a stash tab vs armor set. (And if you say tabs and cosmetics are the same thing, then this isn't an honest conversation)

Imo its totally reasonable to conclude that a player would make a finacial decision if they only had "x" dollars to spend and there was an option. (RMT)
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Последняя редакция: DarthSki44#6905. Время: 24 февр. 2023 г., 11:37:42
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DarthSki44 написал:
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muzein написал:


RMT and MTX purchases are not mutually exclusive. Nor could any reasonable argument conclude that the purchase of RMT directly equates to an inverse loss for GGG


Well that's an interesting argument considering you cannot purchase gear or currency from GGG to begin with. Its false equivalence because its not a direct option. No one is claiming that.

Just at a base start, if a casual player had "x" dollars to spend would they rather it have real in game impacts, qol, or massive time savers or alternatively, simple cosmetics? Hell Stash tabs are are huge moneymaker for GGG, why do you think that is? I dont think that's crazy to imagine a player engaging in a process making a decison like this. I'd argue it very reasonable from a logic standpoint (maybe not ethical or game integrity view)

Even if we broke this down to a fundamental standpoint, you could argue RMT impacts player experience and that alone could impact revenues, not to mention the obvious limitations people have in their budgets. Not everyone is a whale, but casuals with money do make choices like this.

I'm not trying to convince you, because I think the evidence is there, even historically, when it comes to RMT. However, to make a statement that its "not reasonable" to assume players make either or financial choices with their money, undermines the reality of the situation. It's already occurring regardless of how you want to quantify it.


We are all speculating here but this feels like a fun game to play since we're all clueless on the matter.

Just to play devil's advocate, it is equally possible that people who RMT generate revenue indirectly through losing their accounts. Although the game is playable with 4 stash tabs, it's not desirable. Losing an account to RMT means one of two paths: never playing again, or creating a new account and having another go at it. The 1st route is great because the RMT'er is gone, but since it's really not possible to stop someone from coming back, some will. That person who returns will either be buying new tabs, or playing the game with 4 tabs. Both are possible, one feels more likely.

It's also hard to know if someone who spends money on RMT because they feel forced to would otherwise buy something that is not forced (cosmetics). The only thing they would potentially feel compelled to buy would be stash tabs, which they might have already purchased and don't provide any value or compulsion to buy once you reach a certain amount (somewhere in the $50 range). That leads to my previous point about being banned potentially leads indirectly to MTX purchases through stash tabs.

There are too many variables to know how this would actually play out, and it feels like a heavy dose of confirmation bias in some of the analysis in this thread.

It is a false dilemma between RMT or MTX. It could be both, one or the other. And there isn't a provable link between any of those three outcomes that would be influenced by RMT.
Thanks for all the fish!
Последняя редакция: Nubatron#4333. Время: 24 февр. 2023 г., 11:45:30
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Nubatron написал:
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DarthSki44 написал:
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muzein написал:


RMT and MTX purchases are not mutually exclusive. Nor could any reasonable argument conclude that the purchase of RMT directly equates to an inverse loss for GGG


Well that's an interesting argument considering you cannot purchase gear or currency from GGG to begin with. Its false equivalence because its not a direct option. No one is claiming that.

Just at a base start, if a casual player had "x" dollars to spend would they rather it have real in game impacts, qol, or massive time savers or alternatively, simple cosmetics? Hell Stash tabs are are huge moneymaker for GGG, why do you think that is? I dont think that's crazy to imagine a player engaging in a process making a decison like this. I'd argue it very reasonable from a logic standpoint (maybe not ethical or game integrity view)

Even if we broke this down to a fundamental standpoint, you could argue RMT impacts player experience and that alone could impact revenues, not to mention the obvious limitations people have in their budgets. Not everyone is a whale, but casuals with money do make choices like this.

I'm not trying to convince you, because I think the evidence is there, even historically, when it comes to RMT. However, to make a statement that its "not reasonable" to assume players make either or financial choices with their money, undermines the reality of the situation. It's already occurring regardless of how you want to quantify it.


We are all speculating here but this feels like a fun game to play since we're all clueless on the matter.

Just to play devil's advocate, it is equally possible that people who RMT generate revenue indirectly through losing their accounts. Although the game is playable with 4 stash tabs, it's not desirable. Losing an account to RMT means one of two paths: never playing again, or creating a new account and having another go at it. The 1st route is great because the RMT'er is gone, but since it's really not possible to stop someone from coming back, some will. That person who returns will either be buying new tabs, or playing the game with 4 tabs. Both are possible, one feels more likely.

It's also hard to know if someone who spends money on RMT because they feel forced to, would otherwise buy something that is not forced (cosmetics). The only thing they would potentially feel compelled to buy would be stash tabs, which they might have already purchased and don't provide any value or compulsion to buy once you reach a certain amount (somewhere in the $50 range). That leads to my previous point about being banned potentially leads indirectly to MTX purchases through stash tabs.

There is too many variables to know how this would actually play out, and it feels like a heavy dose of confirmation bias in some of the analysis in this thread.

It is a false dilemma between RMT or MTX. It could be both, one or the other. And there isn't a provable link between any of those three outcomes that would be influenced by RMT.


Well I even included in my post, that even if you totally remove the "either or" MTX/RMT equation from the conversation, you still have to consider the general player experience in the game as a result of RMT amongst the community, and how that could impact GGG revenue. I could envision some people being turned off of the game if RMT got to an unreasonable level.

It almost seems like the premise of the counterpoint is "why should GGG care if there is RMT if it doesnt hurt the game financially" which I was disputing that I think its logical it does in fact hurt GGG financially.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Последняя редакция: DarthSki44#6905. Время: 24 февр. 2023 г., 11:49:03
This thread turned into a flag waving competition about intelligence and income because no one is providing proof lmao.

The gold standard is proof of cash out. GGG declared TFT 100% innocent of all wrongdoing 11 months ago. GGG actively made this decision and there's zero chance that higher ups at GGG were unaware of the situation. Straight from the top of GGG, TFT was declared innocent. They're either innocent or there's a conspiracy between GGG execs and TFT. Pick one.

"But why won't they show proof of stash?" In league they did show proof of 250 mirrors. In standard, why would they? Remember that GGG declared them 100% innocent.

"Where are the standard mirrors going?" Who knows? Only GGG. And they declared TFT 100% innocent.

Other proof would be non-hearsay messages admitting RMT activities or getting caught in an RMT transaction. People are generally too smart for this so this will never happen unless someone gets caught bragging. There IS proof of unethical behavior - providing service for an item made by a known RMTer. You seem to consider that damning to the inner circle. I don't. I guess we'll agree to disagree.

Do I personally believe they're guilty of RMT? Yes.

Do I believe the people involved are good people? No.

Do I believe GGG should do more to combat RMT? Yes.

Do I believe the base services provided by TFT are good for the game? Absolutely.

Do I believe TFT being powerful is bad for the game? Yes and I've said that for years.

Do I believe GGG supports TFT's continued existence and has encouraged them to grow all these years? Yes and I've said that for years.

Do I want there to be a major drama explosion where multiple top 10 streamers (as has been claimed) are proven to be RMTers? Yes it would be hilarious.

Do I want there to be a proven conspiracy between GGG and TFT, or actual proof shown against TFT owners that causes the entire ship to crash and burn? Yes it would be hilarious.

Do I want all RMTers to be banned so that entire markets can't be cornered with ill gotten gains? Definitely.

That's every opinion I have. Continue calling me a shill apologist I guess.
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DarthSki44 написал:


Well I even included in my post, that even if you totally remove the "either or" MTX/RMT equation from the conversation, you still have to consider the general player experience in the game as a result of RMT amongst the community, and how that could impact GGG revenue. I could envision some people being turned off of the game if RMT got to an unreasonable level.

It almost seems like the premise of the counterpoint is "why should GGG care if there is RMT if it doesnt hurt the game financially" which I was disputing that I think its logical it does in fact hurt GGG financially.


Sure, some of the community will be pissed about the actions of others. If it is not RMT, then they will find another cause to be angry about. I can at least agree that some people will let that get in the way of enjoying the game. I actually feel a little sorry for those folks though since there are so many RMT-like things to be angry about so if it's not RMT, it will be botting, or legal trading, or a build that is stronger/weaker, etc.

Does it lead to a drop in revenue? Maybe. But I think that drop is inevitable because those people are just looking for reasons to be angry and will inevitably leave anyway or have an ulterior motive. You can already see the ulterior motives in this thread. People claiming that GGG brought RMT on themselves because of the scarcity of items as an example -- they clearly have an axe to grind already and just use this as a flashpoint to support an alternate agenda.

As I said earlier though, we're all clueless on this point and just guessing while letting our bias infect our analysis of the situation (myself included of course).
Thanks for all the fish!
Последняя редакция: Nubatron#4333. Время: 24 февр. 2023 г., 11:56:47
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DiabloImmoral написал:
This thread turned into a flag waving competition about intelligence and income because no one is providing proof lmao.

The gold standard is proof of cash out. GGG declared TFT 100% innocent of all wrongdoing 11 months ago. GGG actively made this decision and there's zero chance that higher ups at GGG were unaware of the situation. Straight from the top of GGG, TFT was declared innocent. They're either innocent or there's a conspiracy between GGG execs and TFT. Pick one.

"But why won't they show proof of stash?" In league they did show proof of 250 mirrors. In standard, why would they? Remember that GGG declared them 100% innocent.

"Where are the standard mirrors going?" Who knows? Only GGG. And they declared TFT 100% innocent.

Other proof would be non-hearsay messages admitting RMT activities or getting caught in an RMT transaction. People are generally too smart for this so this will never happen unless someone gets caught bragging. There IS proof of unethical behavior - providing service for an item made by a known RMTer. You seem to consider that damning to the inner circle. I don't. I guess we'll agree to disagree.

Do I personally believe they're guilty of RMT? Yes.

Do I believe the people involved are good people? No.

Do I believe GGG should do more to combat RMT? Yes.

Do I believe the base services provided by TFT are good for the game? Absolutely.

Do I believe TFT being powerful is bad for the game? Yes and I've said that for years.

Do I believe GGG supports TFT's continued existence and has encouraged them to grow all these years? Yes and I've said that for years.

Do I want there to be a major drama explosion where multiple top 10 streamers (as has been claimed) are proven to be RMTers? Yes it would be hilarious.

Do I want there to be a proven conspiracy between GGG and TFT, or actual proof shown against TFT owners that causes the entire ship to crash and burn? Yes it would be hilarious.

Do I want all RMTers to be banned so that entire markets can't be cornered with ill gotten gains? Definitely.

That's every opinion I have. Continue calling me a shill apologist I guess.


This reductive logic is baffling.

Even if GGG "cleared" them as 100% innocent 11 months ago, or whatever you are claiming with zero sorucing, that is not a rubber stamp for anything that takes place subsequently in the future. TFT could be under new leadership tomorrow and GGG would have no say, or even know what the future would be.

And for point of fact speaking of proof, again, as was asked for by multiple people in this thread, please provide this "GGG declared TFT 100% innocent" proof.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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Nubatron написал:
It is a false dilemma between RMT or MTX. It could be both, one or the other. And there isn't a provable link between any of those three outcomes that would be influenced by RMT.

There's plenty of evidence. You just don't seem inclined to consider all of it, or simply ignore like DiabloImmoral.

It's easily provable by comparing to one simple method, companies that actually sell power that would equate to RMT: their cash shop or loot boxes. That's a one to one comparison with unsurmountable evidence. Pretty much all free MMOs sell power in one form or another, and some of them just make that power account bound. Suddenly the only way to sell your gear is by selling your account, and that's the most effective way to combat RMT in those games, by making it obsolete and/or almost impossible.

Now loot boxes are even worse, and EA still proved it can be milked to the moon. We don't even need to look further than our beloved Diablo franchise and our own internal glue eating streamer Quin69 who spent what, 10k dollars on DiabloImmoral and barely got shit?

There is no argument against it. If the company doesn't sell it, people WILL RMT for it elsewhere. People that buy RMT directly from the company are also a lot more inclined to buy MTX, and ease of access is everything. You can try and separate them all you want, but companies have proven selling power takes precedence over MTX, always have, always will.

RMT is a huge market, either you combat it or join into it. Most free MMOs have joined it since their inception and big companies alredy adhere in mass.
Последняя редакция: Z3RoNightMare#7140. Время: 24 февр. 2023 г., 12:23:03
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Nubatron написал:
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DarthSki44 написал:


Well I even included in my post, that even if you totally remove the "either or" MTX/RMT equation from the conversation, you still have to consider the general player experience in the game as a result of RMT amongst the community, and how that could impact GGG revenue. I could envision some people being turned off of the game if RMT got to an unreasonable level.

It almost seems like the premise of the counterpoint is "why should GGG care if there is RMT if it doesnt hurt the game financially" which I was disputing that I think its logical it does in fact hurt GGG financially.


Sure, some of the community will be pissed about the actions of others. If it is not RMT, then they will find another cause to be angry about. I can at least agree that some people will let that get in the way of enjoying the game. I actually feel a little sorry for those folks though since there are so many RMT-like things to be angry about so if it's not RMT, it will be botting, or legal trading, or a build that is stronger/weaker, etc.

Does it lead to a drop in revenue? Maybe. But I think that drop is inevitable because those people are just looking for reasons to be angry and will inevitably leave anyway or have an ulterior motive. You can already see the ulterior motives in this thread. People claiming that GGG brought RMT on themselves because of the scarcity of items as an example -- they clearly have an axe to grind already and just use this as a flashpoint to support an alternate agenda.

As I said earlier though, we're all clueless on this point and just guessing while letting our bias infect our analysis of the situation (myself included of course).


Interstersing. So in your view it's not really worth it for GGG to combat RMT becasue the resulting potential revenue dips were inevitable anyways? People will just find something else to be angry about so why concern themselves with RMT in general?
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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DarthSki44 написал:

Interstersing. So in your view it's not really worth it for GGG to combat RMT becasue the resulting potential revenue dips were inevitable anyways? People will just find something else to be angry about so why concern themselves with RMT in general?


That's a strawman and you know it. I never said that.

I believe GGG is doing things and I suspect they could do more. I also wouldn't pretend to know the statistics of banned accounts for RMT. We don't even know how many unique people play this game because information like that is so abstracted. GGG has never been forthcoming about their activities in this space for better or worse.

My point is that RMT isn't something you can beat; you only try to create some resistance, so most people won't do it (which I suspect is the case right now). I believe they are doing that because it would be so much worse if they didn't.
Thanks for all the fish!

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