Why dedicate my time if I can lose all my XP with a death penalty?

https://imgur.com/MWMScJx

Nuf said
"
KingDaMuncha#6025 написал:
https://imgur.com/MWMScJx

Nuf said



Those binds :0

Is that a left handed mouse setup ?
"
avastcosmicarena#5899 написал:
"
MrPedez#4934 написал:
u sure as hell should not get there by corpse running and throwing ur rotten carcass at map bosses


This doesn't even make sense. What does that have to do with not having XP loss? No one is asking for bosses to not reset. Bosses should reset. Bosses not resetting was a stupid design decision in POE 1.
It makes perfect sense. NOONE should ever reach lvl 100 by dying all the time. If u cant get to lvl 100 without xp loss being removed i can tell u why... Either you or ur builds sucks, its really that simple.
"
MrPedez#4934 написал:
Never seen such a huge pile of bs and crybabies. Xp loss is perfectly fine and every decent build is pretty maxed out and can do any content in the game at lvl 90 anyway so u dont need lvl 100 and u sure as hell should not get there by corpse running and throwing ur rotten carcass at map bosses. U already have this game... its called D4, their player retention clearly shows that its not the way to go. Some people actually likes the challenge and the time it takes to get to lvl 100 and it keeps some players engaged for more than 1 week on a new league. Lvl 100 is not meant for every build nor is it a prerequisite for anything in the game and if u feel like ur time is wasted by loosing 10% xp because u die even though u have gained a lot of loot in the meantime thats on u and not the game. So in the end suck it up or move on cause xp loss is here to stay as it should be.


Totally.
"
Vinsdvalh#0247 написал:
I guess for people whose sole challenge in the game is to reach level 100 and play around the XP penalty, a change like that would feel pretty bad.
Exactly. It would be going from "This game is great" to " D4 bad". Some builds are made for farming and never meant to go 100, but some people (myself included) love the fact that it takes time and u have to work to maximize ur build and solve the puzzle of defence vs offence to actually get there at all.
D4 lasted like almost 3 weeks before i pressed uninstall and havent played since cause the game is too ez and boring. In Poe 1 on the other hand i have more than 15k hours spend since release
Последняя редакция: MrPedez#4934. Время: 5 янв. 2025 г., 13:34:06
"
MrPedez#4934 написал:
"
Vinsdvalh#0247 написал:
I guess for people whose sole challenge in the game is to reach level 100 and play around the XP penalty, a change like that would feel pretty bad.
Exactly. It would be going from "This game is great" to " D4 bad". Some builds are made for farming and never meant to go 100, but some people (myself included) love the fact that it takes time and u have to work to maximize ur build and solve the puzzle of defence vs offence to actually get there at all.
D4 lasted like almost 3 weeks before i pressed uninstall and havent played since cause the game is too ez and boring. In Poe 1 on the other hand i have more than 15k hours spend since release


If your build cannot reach 100 then you cannot farm because you die the content you would farm with your brain turned off. Your argument is intellectually dishonest since a xp penalty has no real impact on your experienced gameplay where you would use a made up reality in your head going against human behavior (people just corpse run to max). Also, you should not be forced to play under these conditions and what could be described as "standard" or optimal rewards under penalties should still exist in which case your experience won't really change.
"
MrPedez#4934 написал:
It makes perfect sense. NOONE should ever reach lvl 100 by dying all the time. If u cant get to lvl 100 without xp loss being removed i can tell u why... Either you or ur builds sucks, its really that simple.


So for each of your characters that didn't make it to level 100, you or your build were bad ?
"
BK2710#6123 написал:
"
MrPedez#4934 написал:
"
Vinsdvalh#0247 написал:
I guess for people whose sole challenge in the game is to reach level 100 and play around the XP penalty, a change like that would feel pretty bad.
Exactly. It would be going from "This game is great" to " D4 bad". Some builds are made for farming and never meant to go 100, but some people (myself included) love the fact that it takes time and u have to work to maximize ur build and solve the puzzle of defence vs offence to actually get there at all.
D4 lasted like almost 3 weeks before i pressed uninstall and havent played since cause the game is too ez and boring. In Poe 1 on the other hand i have more than 15k hours spend since release


If your build cannot reach 100 then you cannot farm because you die the content you would farm with your brain turned off. Your argument is intellectually dishonest since a xp penalty has no real impact on your experienced gameplay where you would use a made up reality in your head going against human behavior (people just corpse run to max). Also, you should not be forced to play under these conditions and what could be described as "standard" or optimal rewards under penalties should still exist in which case your experience won't really change.
Even a farming build should be able to run at least 10 maps in a row without dying and honestly im not having any trouble doing that and nor does it really mean much unless u are lvl 95+ which is more than enough for that char. But yes it would very much have an impact on my gameplay experience and take away much of the spiritual journey to lvl 100 and it would become nothing but a participation trophy
Последняя редакция: MrPedez#4934. Время: 5 янв. 2025 г., 13:51:34
"
Vinsdvalh#0247 написал:
"
MrPedez#4934 написал:
It makes perfect sense. NOONE should ever reach lvl 100 by dying all the time. If u cant get to lvl 100 without xp loss being removed i can tell u why... Either you or ur builds sucks, its really that simple.


So for each of your characters that didn't make it to level 100, you or your build were bad ?
Like i said earlier, not every build is made with lvl 100 in mind, most chars are just currency farmers and lvl 100 is not needed at all. lvl 90+ is more than enough for this. Sometimes i do however make a char meant to go 100 just for the challenge and it should be a challenge and not just a guaranteed outcome from playing that char for a week or two AkA participation trophy that anyone can get.
Here is the approximate formula for reaching level 100 in PoE1 and assuming it's the same for PoE2.

In PoE1 it takes on average 500 hours of gameplay to reach max level without dying.

A league last on average 90 days.

Thats roughly 4 1/2 hrs of gameplay a day for 90 days

In PoE2 - if they use the same experience formula & you include these factors; you have a bad design, imo.

Dying involves ;

- lost waystone/map
- lost content/juice
- lost currency/items unlooted
- lost exp
- lost time investment of all the above


Dying gains ;

- potential knowledge of why you failed
- potential to improve character


If you don't have a level 100, please don't comment. If you dont care about reaching level 100, don't comment. If you do have a level 100 from the leagues, please explain how you would manage this in a league & describe your time situation, as I don't think the average person even has a chance at reaching those play time #'s. I would love the perspective of someone who reaches level 100 every league while sharing the situation in their lives that allow for such playtime.

I assume they have a lot more 'free' time than most, or maybe they're streaming the game as they play for income, maybe they live with their parents, maybe they're working from home but actually gaming, I honestly don't know. Would love some perspective.

Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация