Legacy of Phrecia Endgame Specialisation System

Make it 3 months please
Hyped

Get some 12 essence mob or something
Very interesting shake up, that's what I like for event and new league content for Path of Exile.

Also not afraid to experiment, that's the way to go.
Give me my atlas back? Just ruin poe2 not poe1 pls
The current trading system is one of the things everyone agrees on could/should be improved.
Then you take a good system and turn it into more trading? No wonder this never made it past the brainstorming phase. If you make everything «must buy» It is the beginning of the end. People don’t play PoE because it’s a awesome AH simulator. This development makes me scared for both games.
I love how Poe 2 development team is just testing stuff in Poe 1 and call it a league xD but it's a good thing, they can work on both games at the same time and shut the Poe 1 crybabies that need constant old game updates
Последняя редакция: lukaskodlos#7714. Время: 10 февр. 2025 г., 08:54:38
Death is only the beginning..

\\ Only HC Ruthless mode player. //
NOT impressed. End game play is now going to be determined by RNG and not by me. Going to get bombarded by idols for content that GGG thinks I like and not content I actually like. Yep probably going to stay playing settlers/necro settlers...
"
replacing the existing Atlas Passive Skill Tree

That's a miss for me just on one or two specific counts:

Without the ability to deterministically block certain league content in all maps, elevating the chances of other content spawning, I'll wait for the next league. SSF Betrayal crafts will also be hard.

Now if Kirac sells (or gifts us) inexpensive magic idols to just cover the blocking nodes from the Atlas passive tree, always in stock for all variants - and if you've buffed map drop rates given we lose our chances for +1 tier Atlas nodes for progression - and if masters explicitly don't show up more regularly by default - I'm in. Bonus if he also sells inexpensive magic idols for each master, all always in stock (for Betrayal at least; say to a flat 25%-50% chance to encounter per map, randomly if you want some randomness).

(But really, I suspect I strongly prefer the atlas passive tree and cross my fingers PoE 2 receives this rather than a very randomised token-operated system alongside the low-impact mini passive trees.)

Edited slightly as I misread idols as consumable. I appreciate these could be drops, but would anticipate issues with drop rates being too low early, too high later, and overall consistency.
Последняя редакция: Genstein#2693. Время: 10 февр. 2025 г., 14:32:51

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