Dawn of the Hunt Map Portals Clarification

And the dumbing down of the game begins. Before you know it, it'll be just as bad as PoE 1 is in it's current form.
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OoBatouoO#7608 написал:
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buruc666#5523 написал:
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Ceratoidei#4354 написал:
So 6 mod red tier map means 1 portal, we still can't trade...


No, you can trade as much as you like, as long as you dont die you dont loose your map.


Well, why not, but... what if you want to run this map with 4 players ? (silly question)
As I understand this update, this would break co-op mechs somehow 🤨


They are per party member. 6 mod map, everyone in the party gets 1 death portal.
Good news for those who want unconditional 6 portal gameplay AND much more powerful defensive layers / pseudo-immortal builds... you're in luck! This SAME developer created a beautiful game of passion over the course of 10+ long years that has just the style you are looking for!

It's called...
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Path of Exile

Confusingly similar name, I know.

You may have missed a few dozen or more interviews and discussions with the devs so you might not be familiar with phrases like: "This isn't the Path of Exile you know" or "This is a new direction for PoE" or even wild things like "We want death to matter", referencing crazy ideas like Risk vs. Reward...

All that to say, this other older beloved game is STILL available for you to play! (and it's free)

Kindly let those of us who trust in the vision of the dev team and are excited for a new direction enjoy this NEW SEQUEL game and stop trying to remake PoE1 in the most boring uninspired ways. Thanks.
We need league challenges for earnable cosmetics in 0.2 if you cant do that since the game is changing so much do it for levels like pheracia
love the change, keep it up bros
Good changes. But in my opinion, we shouldn't be loosing mirrors, divs, and other incredibly rare stuff on the ground on deaths. I'm fine with loosing the map, monsters, and xp, and I understand there needs to be some punishment for death.
But loosing items that are so very, very rare after you've worked for them is way too punishing.
Последняя редакция: HHikon#0986. Время: 31 мар. 2025 г., 18:56:30
Only 3 or 4 updates until we finally circle back to basic 6 portal mechanic since it was already more than fine with the exp loss as punishment.

Hopefully one of those will finally include movement skills so the gameplay isn't as mind-numbingly boring


No, mounts are no alternative, you don't have the size of mmorpg maps that command them
Just do what everyone wants you to do, make it fun or alternatively get your shit together and stop the 1 year poe 1 league


P.S.: I don't want to see poo2 updates on the PoE1 main page, thanks :)
For me, that's a huge win!
Very Nice, return to maps, even when u die, was the briggest frustation poihnt to get some quality loot, to survive, in my atlas map. and now this. thats awesome. <3
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AkumaNoTsubasa#3919 написал:
If you now change the amount of revives to just 6 back, so casual players can play properly I'd be very thankful.

Hard & Challenging is all fine but both PoE1 and PoE2 get so hard tailored around the players that play the game for a living that we casual players are falling behind extremely.



If you are casual it just means that you will need to spend more time gradually working your gear up to do red maps deathless, doesn't mean you can't do it. You just can't rush into it.

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