Pohx: POE is now like D3, leveling is too easy, map system the same, most uniques sucks....

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sarannah101 написал:

If what you say about the labyrinth is true, then why is the labyrinth even an issue for some players? The way you explain it, is that it's just a walk through zone. And unless someone keeps disconnecting(very rarely happens) inside of there, there are no other issues with the lab at all.
Why would the ascendancy points at the end, or the traps, even be an issue(as claimed by many labyrinth complainers) if the labyrinth zones are simply walk through?


I'm not going to repeat myself and many others for the 1000th time and derail the thread in the process. All lab issues have been discussed to death.

You have to be realistic about these things.
Logen Ninefingers
This is good, nobody likes leveling a character in 10 months. Leveling should be even quicker than it is now aswell, why do we even have to do it 3 times this is stupid.

POE is going into the right direction, the vast majority of people aren't living in their mom's basement some of us actually have to work for a living. So I see nothing wrong with this game, the complainers are the ones who don't even spend money on this game anyways.
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Последняя редакция: TriniGamer#0702. Время: 15 авг. 2016 г., 11:26:24
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Boem написал:
Still even in the absence of them, i don't think its good behavior to simply ignore common decency and respect when trying to form an opinion or come to an understanding.

Personally i would like to see GGG make post's themselves in feedback.

"lab feedback"
with some outlines on how to formulate the feedback, like a blue print. I think this would improve

- efficiency
- transparency of aimed goal

Just by formulating on what they want feedback on, they would already address what points they think need addressing.

Of course, one doesn't exclude the other, some might say they aren't even connected all that strongly if you ignore the nagging feeling you're shouting into a wishing well.
- Their forum presence is pretty much limited to moderation, news, Mark's game mechanics thread and manifestos every few months, I don't think that's nearly enough.
- It's perfectly possible to contribute good feedback without being an ass.

I was mostly referring to feedback in duplicates, triplicates and multiplicates.
Wish the armchair developers would go back to developing armchairs.

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Последняя редакция: raics#7540. Время: 15 авг. 2016 г., 11:28:17
@ Boem - The sad part is that people just do not understand how to correctly constructively criticize, forum feedback proves that time and time again.

You should be taking BOTH sides of the argument into account when youre posting feedback. The only time one side of the argument should be taken is when something is factually wrong. Subjective feedback needs to include both sides of the argument and address both sides from a neutral or positive side in order for it to be good. The biggest point though in subjective feedback is to NOT ignore facts, by ignoring facts your automatically lose validity in your opinion.

I wouldnt even put the majority under destructive criticism, most of the "feedback" i see is pure complaining. They teach you how to constructively criticize, in like, middle school which is why im baffled by the fact that soo few are legitimately capable of understanding why their "feedback" is trash.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

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Последняя редакция: Tin_Foil_Hat#0111. Время: 15 авг. 2016 г., 11:28:25
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lagwin1980 написал:
One thing...his opinion is subjective, while he finds it easy others don't.

This posted less than a day ago on steam

"
how am i suppose to complete the quest if the weapons provided to me suck and prevent me from fighting my way to my destination?

i go in this prison maze it's narrow it's dark can't see ♥♥♥♥ and i'm bum rushed by dozens of enemies and all i have is a weak ♥♥♥ sword and a weak ♥♥♥ attack and all my skills are completely useless...yeah good luck completing the quest.

i'm done with this stupid game


http://steamcommunity.com/app/238960/discussions/0/353916981468032998/

By comparison, d3 you walk in kill stuff grab the loot and look at the pretty triangles telling you if it's an upgrade, rares are useless by the time you hit 70.
You levelling consists of picking a default attack which is really only used to regen resources and a main attack....then adding a bit of flavour for the mechanics, you have some burst and some defence...which if you can get away with it you won't be using.
You end up gust getting your set gear and that's it

Bosses are pretty trivial (just stand there and derp away).

It's a massive difference compared to PoE


I hope the devs read that steam quote as the player failing to learn how to identify upgrades or how to craft upgrades before becoming too frustrated to continue and try to figure out a way to convey that information easier to new players.

Unfortunately this 'massive difference' between PoE and D3 isn't a positive one.
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GeorgAnatoly написал:
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lagwin1980 написал:
One thing...his opinion is subjective, while he finds it easy others don't.

This posted less than a day ago on steam

"
how am i suppose to complete the quest if the weapons provided to me suck and prevent me from fighting my way to my destination?

i go in this prison maze it's narrow it's dark can't see ♥♥♥♥ and i'm bum rushed by dozens of enemies and all i have is a weak ♥♥♥ sword and a weak ♥♥♥ attack and all my skills are completely useless...yeah good luck completing the quest.

i'm done with this stupid game


http://steamcommunity.com/app/238960/discussions/0/353916981468032998/

By comparison, d3 you walk in kill stuff grab the loot and look at the pretty triangles telling you if it's an upgrade, rares are useless by the time you hit 70.
You levelling consists of picking a default attack which is really only used to regen resources and a main attack....then adding a bit of flavour for the mechanics, you have some burst and some defence...which if you can get away with it you won't be using.
You end up gust getting your set gear and that's it

Bosses are pretty trivial (just stand there and derp away).

It's a massive difference compared to PoE


I hope the devs read that steam quote as the player failing to learn how to identify upgrades or how to craft upgrades before becoming too frustrated to continue and try to figure out a way to convey that information easier to new players.

Unfortunately this 'massive difference' between PoE and D3 isn't a positive one.


100% right

PoE super complicated and very not intuitive to new players and even veterans not always know how its work.
Good example bug abuse FrostWall + any projectile... no fix to that shit or explanation why its working that way.
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TriniGamer написал:
This is good, nobody likes leveling a character in 10 months. Leveling should be even quicker than it is now aswell, why do we even have to do it 3 times this is stupid.

POE is going into the right direction, the vast majority of people aren't living in their mom's basement some of us actually have to work for a living. So I see nothing wrong with this game, the complainers are the ones who don't even spend money on this game anyways.


Agreed.

And i have no idea why people argue for harder leveling. What does it add to the game?

Besides, if streamers, you know, those people that play the game like a job and perfect all the shortcuts and ways to blaze through content- complain that leveling is too easy, well i would be worried if you did not get better at something you do much more than any average person.

Its moronic.
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Cataca написал:
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TriniGamer написал:
This is good, nobody likes leveling a character in 10 months. Leveling should be even quicker than it is now aswell, why do we even have to do it 3 times this is stupid.

POE is going into the right direction, the vast majority of people aren't living in their mom's basement some of us actually have to work for a living. So I see nothing wrong with this game, the complainers are the ones who don't even spend money on this game anyways.


Agreed.

And i have no idea why people argue for harder leveling. What does it add to the game?

Besides, if streamers, you know, those people that play the game like a job and perfect all the shortcuts and ways to blaze through content- complain that leveling is too easy, well i would be worried if you did not get better at something you do much more than any average person.

Its moronic.


It's not moronic, it would be moronic if someone was playing SC and cried that the game was too easy. The problem is HC has become extremely easy as well and for players looking for a challenging outlet like phox they are not finding it.

GGG has the capability to cater to both parties by making HC leagues much harder while keeping SC/standard in line with what they have been doing.

People looking for a challenge can get it in HC, people who want to play for fun/casually can find it in SC. And it was that was back in say invasion/ambush dual leagues or beyond etc... Prophecy ads absolutely ZERO challenge for HC players over standard HC.
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BossOfThisGym написал:


It's not moronic, it would be moronic if someone was playing SC and cried that the game was too easy. The problem is HC has become extremely easy as well and for players looking for a challenging outlet like phox they are not finding it.

GGG has the capability to cater to both parties by making HC leagues much harder while keeping SC/standard in line with what they have been doing.

People looking for a challenge can get it in HC, people who want to play for fun/casually can find it in SC. And it was that was back in say invasion/ambush dual leagues or beyond etc... Prophecy ads absolutely ZERO challenge for HC players over standard HC.


I am calling bullshit.

I sometimes watch streamers play, and they basically dance around any challanging content they find in hardcore. "Oh, that map is rippy, i am rerolling it" or "Yeah, lets skip that boss, not worth it."

That was the same for invasion. The need to skip a couple of mobs does not equal "there was challange".

And i will say it again. Streamers actually getting better at playing a game they play as a job is quite natural. It would be sad if they didnt. I still get blown up in high level maps, i still get cold sweats in many situations.

edit: oh, you want a seperate league for HC players and thats your main complaint? Pfft.
Последняя редакция: Cataca#6988. Время: 15 авг. 2016 г., 12:26:10

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