Pohx: POE is now like D3, leveling is too easy, map system the same, most uniques sucks....
" I'm not going to repeat myself and many others for the 1000th time and derail the thread in the process. All lab issues have been discussed to death. You have to be realistic about these things.
Logen Ninefingers | |
This is good, nobody likes leveling a character in 10 months. Leveling should be even quicker than it is now aswell, why do we even have to do it 3 times this is stupid.
POE is going into the right direction, the vast majority of people aren't living in their mom's basement some of us actually have to work for a living. So I see nothing wrong with this game, the complainers are the ones who don't even spend money on this game anyways. Look how Awesome my MTX Marauder RF looks https://www.pathofexile.com/forum/view-thread/1695395 Последняя редакция: TriniGamer#0702. Время: 15 авг. 2016 г., 11:26:24
|
![]() |
" Of course, one doesn't exclude the other, some might say they aren't even connected all that strongly if you ignore the nagging feeling you're shouting into a wishing well. - Their forum presence is pretty much limited to moderation, news, Mark's game mechanics thread and manifestos every few months, I don't think that's nearly enough. - It's perfectly possible to contribute good feedback without being an ass. I was mostly referring to feedback in duplicates, triplicates and multiplicates. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Последняя редакция: raics#7540. Время: 15 авг. 2016 г., 11:28:17
|
![]() |
@ Boem - The sad part is that people just do not understand how to correctly constructively criticize, forum feedback proves that time and time again.
You should be taking BOTH sides of the argument into account when youre posting feedback. The only time one side of the argument should be taken is when something is factually wrong. Subjective feedback needs to include both sides of the argument and address both sides from a neutral or positive side in order for it to be good. The biggest point though in subjective feedback is to NOT ignore facts, by ignoring facts your automatically lose validity in your opinion. I wouldnt even put the majority under destructive criticism, most of the "feedback" i see is pure complaining. They teach you how to constructively criticize, in like, middle school which is why im baffled by the fact that soo few are legitimately capable of understanding why their "feedback" is trash. Harvest sucks! But look at my decked out gear two weeks in! Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. Последняя редакция: Tin_Foil_Hat#0111. Время: 15 авг. 2016 г., 11:28:25
|
![]() |
" I hope the devs read that steam quote as the player failing to learn how to identify upgrades or how to craft upgrades before becoming too frustrated to continue and try to figure out a way to convey that information easier to new players. Unfortunately this 'massive difference' between PoE and D3 isn't a positive one. |
![]() |
" 100% right PoE super complicated and very not intuitive to new players and even veterans not always know how its work. Good example bug abuse FrostWall + any projectile... no fix to that shit or explanation why its working that way. Phrecia master craft service Phrecia My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Phrecia veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
![]() |
Well.. He is right.
Dynamic Environment - Day/Night, Rain/Lightning - http://www.pathofexile.com/forum/view-thread/110100
GGG's design philosophy in three words: Quantity over Quality. |
![]() |
" Agreed. And i have no idea why people argue for harder leveling. What does it add to the game? Besides, if streamers, you know, those people that play the game like a job and perfect all the shortcuts and ways to blaze through content- complain that leveling is too easy, well i would be worried if you did not get better at something you do much more than any average person. Its moronic. |
![]() |
" It's not moronic, it would be moronic if someone was playing SC and cried that the game was too easy. The problem is HC has become extremely easy as well and for players looking for a challenging outlet like phox they are not finding it. GGG has the capability to cater to both parties by making HC leagues much harder while keeping SC/standard in line with what they have been doing. People looking for a challenge can get it in HC, people who want to play for fun/casually can find it in SC. And it was that was back in say invasion/ambush dual leagues or beyond etc... Prophecy ads absolutely ZERO challenge for HC players over standard HC. |
![]() |
" I am calling bullshit. I sometimes watch streamers play, and they basically dance around any challanging content they find in hardcore. "Oh, that map is rippy, i am rerolling it" or "Yeah, lets skip that boss, not worth it." That was the same for invasion. The need to skip a couple of mobs does not equal "there was challange". And i will say it again. Streamers actually getting better at playing a game they play as a job is quite natural. It would be sad if they didnt. I still get blown up in high level maps, i still get cold sweats in many situations. edit: oh, you want a seperate league for HC players and thats your main complaint? Pfft. Последняя редакция: Cataca#6988. Время: 15 авг. 2016 г., 12:26:10
|
![]() |