Feedback from a PoE player who started playing D3 again

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raics написал:

Slot number and links are perfectly justified, number of linked slots is pure power in this game, but strict color restriction is nothing but an annoyance, and you tell me - is yet another annoyance absolutely necessary in this game?

I would find weird to see life witches easily running around wearing big heavy armors while casting magic spell for example, so it's seems pretty fair.
It's not like chroms are not common too, it's just not a big deal to me tbh. Good armors get most of their stats from the mods, so hybrid pieces are already good with some good mods on them, people should just know it and consider it while building their chars.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Последняя редакция: Fruz#6137. Время: 17 мар. 2014 г., 15:04:38
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Startkabels написал:
Guys can you leave Diablo 2 and stretched micro discussions out?

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Septile написал:
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Startkabels написал:
Gameplay

The cut scenes, the voice acting, the story What a relief....


Most obvious troll ever.



Really? You want to argue about this? Blizzard is an Enterprise company with millions of dollars available probably.

And it shows in the in all those elements, you disagree with that?

Any arguments? No?


What Septile meant is that D3 with its story and cut scenes and whatever is like a Michael Bay movie. Very shallow and expensive but looks pretty. The story in D3 is a disaster, I seriously facepalmed a couple of times. The German voice acting was ridiculously bad too (especially when
Скрытый текст
Leah turns into Diablo
, don't know how the English one is.

GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
Yeah I understand that but I was giving my opinion in the light of coming from PoE.

So if you are going to criticize the story of D3 then please don't forgot PoE's story. Yes, the story and voice acting might not as good as expected from Blizzard, it's still a lot better than what you get in PoE and that's all that matters for me.

I think it is quite clear that when comparing the 2 games, without a doubt, D3 is a lot better when it comes to all of the aspects I mentioned. And there is nothing wrong with pointing that out.

I mean: PoE doesn't even care about a story, GGG just posted a couple of random stories on their site and put the characters in the game. And then PoE fans are going to try and disprove my point by pointing out how much the D3 story sucks in their opinion? That just being a hypocrite, sorry.


Последняя редакция: Startkabels#3733. Время: 17 мар. 2014 г., 15:27:53
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Fruz написал:
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raics написал:

Slot number and links are perfectly justified, number of linked slots is pure power in this game, but strict color restriction is nothing but an annoyance, and you tell me - is yet another annoyance absolutely necessary in this game?

I would find weird to see life witches easily running around wearing big heavy armors while casting magic spell for example, so it's seems pretty fair.


Ah, but that's exactly what we do now.

A life based raging spirit witch with a perfectly good setup like this:
SRS-f.casting-totem-splash-multistrike-inc.duration
... probably wouldn't use ES gear or even hybrid if she doesn't invest in ES, better to get more defense, so a bulky plate armor is actually a better option.

Bah, as if kite shields don't already look ridiculous enough on her.
Dunno, being pushed onto specific armor type because of color affinity smells pretty bad to me. And even if we look for reasons in common sense we probably won't find any, I can understand requiring strength to use a maul or intelligence to cast a spell, that's all fine and good, but I can't really imagine why would putting a blue gem in a padded jacket or a chainmail go any easier than in a suit of leather armor.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Последняя редакция: raics#7540. Время: 17 мар. 2014 г., 15:46:13
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Startkabels написал:
Yeah I understand that but I was giving my opinion in the light of coming from PoE.

So if you are going to criticize the story of D3 then please don't forgot PoE's story. Yes, the story and voice acting might not as good as expected from Blizzard, it's still a lot better than what you get in PoE and that's all that matters for me.

I think it is quite clear that when comparing the 2 games, without a doubt, D3 is a lot better when it comes to all of the aspects I mentioned. And there is nothing wrong with pointing that out.

I mean: PoE doesn't even care about a story, GGG just posted a couple of random stories on their site and put the characters in the game. And then PoE fans are going to try and disprove my point by pointing out how much the D3 story sucks in their opinion? That just being a hypocrite, sorry.




Nah, I think PoE's story is a lot better. GGG just doesn't shove it in your face like Blizzard does. If you care about the story, you have to work for it and put the pieces of the puzzle together. If you don't care just grind mobs and be happy.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.

OP you have a game that you like. Go play it. PoE does not need to be like D3.

/thread
Standard Forever
Последняя редакция: iamstryker#5952. Время: 17 мар. 2014 г., 17:22:48
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Moosifer написал:
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allbusiness написал:
ARPGs are not about grinding and luck. ARPGs are about progression and killing mobs to progress. Path of Exile's progression massively sucks a left sweaty nut, especially when you reach early maps.


wtf are you talking about? ARPGs are about grinding, luck, progression and killing shit, the mixture of them all.

I'm not really a gamer but I've been playing RPGs since I was 11. Every single one I played involved grinding, some involved luck (D2, POE), some had steady progression (FF series, fall out series, skyrim) some had varied (D2, POE) and all involved killing shit. There was a balance between things though. FF series put more time into the story so they made items a steady progression. POE is more about items so they built variety in. I don't get the same excitement finding/buying a good item in an FF game that I do when I find something in POE.

That's probably going to be the same feeling with D3. My major issue with D3 is the story is flat, it's a typical ARPG story, skippable, not really worth the time and if it was removed no one would really give a shit. The items are bland and generic, they might as well have the same type of item system as an FF game, at lvl 9 you use this, at level 60 this, at lvl 90 you can hunt down the super item as the end game reward. Who cares about luck, apparently you don't need it, shit is coming regardless. Then killing shit, is it scaled to assume you have good gear so it's a tough battle or is it tuned around the average and you can just faceroll?

I dunno, people praise D3 now but just like when it came out in a month or so after it's released everyone will be looking for something else. There's nothing sticky about the game. It's like saying this year's CoD is the best ever and all other games should model themselves after it, only to see CoD next year come out.



The ultimate goal of an ARPG is to progress and to continually build your character into a better one by progressing. 'Grinding' is just a symptom of attempting to reach said goal. Like it or not, Diablo 3's current incarnation plays as a much better ARPG because it allows the player to constantly progress, rather than Path of Exile's get fucking dumped on by RNG all day. Yes, you can solo all the way through Dominus with blues, but what is the point of playing the game if you cannot progress and become godly within a reasonable amount of investment of time and research? Why is it the only people that can become 'godly' are those with the time to invest 10+ hours a day? That's not how a good ARPG works and you know it.

I could literally faceroll D2 with a Titans Revenge and absolute garbage level gear on a Javazon or various other builds with literally one midtier trash unique in D2. That was half the fun in the game. You could continuously find upgrades in Diablo 2, and by the time you couldn't, it's likely that you spent hundreds of hours on that character, and have multiple mules with gear and runes ready to reroll into another character.
Последняя редакция: allbusiness#6050. Время: 17 мар. 2014 г., 17:06:58
OP I like D3 for what it is. Brainlessly smashing demons to small bits, finding different gear and swapping builds on the fly. Yes D3 is better now than it was 2 years ago but it's still far from what I had expected of a Diablo game.

That being said I do not want PoE to be anything like D3. While I do get aggravated at RNG on PoE it feels so much sweeter when you find a build that works, get a drop that you need or has high value for another build. Customizing your skills in many more ways than "oh, this rune makes it arcane damage and this one makes it fire damage."

If there is one thing that will make me stop supporting GGG and PoE it's when they cater to casual brainless players and start selling currency items or uniques in a cash shop.

If you like D3, go play D3. If PoE isn't doing it for you anymore then by all means you are free to leave. You lose nothing since the game was free to download and play.

I play both games and I enjoy both games for what they are. I suggest you do the same.
Sound the dread alarm, through the primal body! Sound the reveille, to be or not to be. Rise! Stay the grand finale! Stay the reading of our swan song and epilogue. One drive to stay alive! Elementary, muster every fiber. Mobilize! Stay alive!
Последняя редакция: viciousnugget#7026. Время: 17 мар. 2014 г., 17:11:40
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Veta321 написал:
OP presents specious arguments about the superiority of one game over another, which is itself a subjective matter. I wonder if OP will feel this strongly in 1 or 2 months, after that rapid progression shine wears off.

Would POE be better served with less impactful but more frequent upgrades? I think so, but that's a question of preference.


His arguments may be specious (arguable) but the underlying facts are not.

The simple fact of the matter is the passive tree is misleading. Because of the way the passive tree is built, it can become excessively easy to faceroll the content if you optimize your build. Conversely if you build poorly you will simply cease to progress.

The problem with that isn't that it forces players to optimize their builds, it's that the gap is SO GREAT between an optimized build and a suboptimal one. You simply CANNOT balance a game that way. The passive tree itself is to blame for a great deal of POE's problems.
my evasion is so high i only insta rip sometimes
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Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
@Charan: For what it's worth, Bathory's more Atziri-esque qualities are mostly folklore. What we can say with some certainty is that she was a very prolific female serial killer who liked torturing and killing large numbers of women. That, and Bathory relied heavily on fraud, conning her victims into place; Atziri seems to be much more open about it.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Последняя редакция: ScrotieMcB#2697. Время: 17 мар. 2014 г., 18:32:50

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