[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
" Hello :) Gz on Uber Elder kill! \o/ 2 Deaths with your gear is very good, you must have some great kiting skills :) I agree that the drops are from Uber Elder are very bad if you don't happen to hit lucky Watcher's Eye. " " Hi :) Your profile is set to private so I can't see your chars. As generic tips : - Make sure your helmet has minion life support, it makes big difference in Specs life - Take minion life / resistance nodes from the tree, there are important ones left side of the tree - Circle around Syndicates so that Temporal Chains hits them all time. This lower damage that your minions are taking and prevents Syndicates spamming ranged attacks at you full speed. - Don't worry about Winter Orb in Syndicate fights. Synds die pretty fast anyway so focus running in circle and kiting with Phase Run up all the time. - Try to upgrade gear constantly to keep EHP (HP + ES) high. Good values are : -> [Presence of Chayula] Amulet (40+ ES, 40+ HP, Resistances, [20% increased max ES]) -> Rings (40+ ES, 40+ HP, Resistances, [Minion Speed]) -> [Crystal] Belt (110+ ES, 40+ HP, Resistances) -> Rare boots (90+ ES, 40+ HP, Resistances, +1 Spectre, [movement speed]) -> Gloves (150+ ES, 40+ HP, Resistances) " Hey :) Please update your PoB. Newest release fixed the issue and all PoB links are working. " Hi :) Temporal Chains lets you in drop Skittering Runes as you will have maxed TC anyway with enhancement and Animated Guardian. Elemental Weakness boosts damage, but I would not drop Skittering Runes as it will significantly lower your defenses to not run TC at full effect. " Hello :) 1) ![]() Select "Temporal Chains" in skill panel and hover mouse over the bar with its name. You will get popup with has "XX% reduced" which means TC effect. 2) Rare jewels are to make sure that minions are capped elemental resistance capped while leveling. End-game with high level minions they can be dropped for more Harmonies / Watchers eye, Abyssal jewels. " Hey :) Your setup looks pretty interesting. You are however missing tons of effect from Temporal Chains and Elemental Weakness without "Enhance" On the other hand t16+ bosses have extremely good curse resistance, so Anger might gives equal damage than you lose with EW. " " " " " Hey :) ![]() Make sure you have next ticks in config screen of Pob : - Minions use Charges if you are running Necro Aegis with Charity - Enemy Is ignited to get the "Combustion" -20% debuff - Enemy is hit by light / ice to get Elemental Equilibrium - Scorching Ray totem stage 24 to get the -24% debuff - "Have your minions killed recently" if you are using "Puppet Master" instead of "Mistres of Sacrifice". " " Hi :) Yep, build is Uber Elder viable. https://youtu.be/JlBEiHzhgDw Here's my own Uber Elder run. You basically want to run all the time Phase Run Up and let minions do the killing. Stack Cold res on "Purity of ice", cold resistance shield and cold res flasks. " " Hey :) Yep, you have to raise their level. Here's part form leveling guide : Keeping Specters level up When you enter any area while you have certain type of Specter up, it will automatically add that Specter type to the possible monster types that can be desecrated in the area. If you have level 50 Specters and want to raise them to level 60, you have to : Enter level 60 area with wanted type of Specter raised Start casting high enough level Desecrate to summon level 60 Corpses Continue casting Desecrate until you find wanted type of corpse (Optional) At this point drop all original Specters by removing the gem and inserting back again Raise the Specter and it will be now level 60 Continue casting Desecrate until you have maximum number of Specters from the area UPDATE Reworked Animate Guardian (Animate Guardians gear) I reworked Animate Gaurdian to be more effective with new gear. New Animate Guardian will : - Boosts other minions damage by 18% - Boosts curses by 18% - Lowers enemies fire resistance by -9% - Gives 10% movement speed aura (With Victario's Flights) - Apply second curse (With curse on hit gloves) Necromancer can use "Victario's Flights" on Animate Guardian as AG has capped elemental resistances thanks to "Commander of Darkness" +20% to ele res. With Elementalist or Occultist, if you don't use rare jewels to cap minions resistances, rare helmet with 3x resistances or link AG with "minion resistances" gem, swap "Victario's Flights" for to cap AGs resistances with +20% to Elemental resistances. Helmet : - Any rare with -9% to fire res works - Extra HP, HP regen and resistances are great extra to keep AG alive Armor : - Make sure you have the 5% regen version and not 2% legacy Gloves : - Aim for max HP % roll - Elemental Weakness of hit corrupt is extra but useful if you can find one Boots : - Make sure you don't buy legacy versions of Victarios Flight with no movement speed aura - Any roll or Rainbowstrides works Weapon - Dying breath does not have changing mods, so any works. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Последняя редакция: mika2salo#7776. Время: 9 янв. 2019 г., 07:29:54
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" The AG's Gloves Mod "curse on hit" with "elemental weakness lvl 12" would only be of any help if you tell us what to use instead of Elemental Weakness Gem. Because most of us do not have an Chayula Amulet with "+1 Curse on enemy" and can therefore apply our Temporal Chains, our Elemental Weakness AND the Animate Guardian's Elemental Weakness LvL 12 Curse. Otherwise we won't be able to apply the third Curse or our high level EW gets overwritten by the AG's lvl 12 one.. BTW: What about mentioning some good corrupted mods for all those AG items like "% increased HP" ? :) Thanks Последняя редакция: Dan_Rey#2146. Время: 9 янв. 2019 г., 10:53:51
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" ASAIK the highest level curse will always take precedence. So if we move into range, our curse overwrites the AG's curse. But if we are too far away to apply a curse, it's a nice extra that the AG is applying Elemental Weakness. |
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Following this now - my first golemancer build of any kind! Pretty excited.
Do have a question though. Why run 'Elemental Weakness' as a second cures instead of 'Flammability'. Would not 'Flammability' provide more to us since it removes more fire resistance and adds more chance to ignite? Thanks! |
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What flasks are you all using?
I am using: Forbidden Taste - insta healing The sorrow of the Divine - shield healing Rotgut - to go faster still looking for 2 slots to fill in | |
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i'm trying to level up a witch to try out this build but the leveling experience is abysmal. What am i doing wrong and how can i improve it?
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" I could prob drop my mana flask since the only mana I use is 2 per phase run, but have not decided if I really want to or not yet. Edit: I guess really looking at mine I should re-roll my silver to have something better than the flask charge part. Последняя редакция: sumfight#2609. Время: 9 янв. 2019 г., 14:38:08
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" Don't try and go golems or summons only until you get your jewel slots and can pull out at least three golems. Much easier to rely on a self-cast skill while leveling to about 40 or so. Something like Storm Brand, Freezing Pulse, or Arc. Once I had three golems out, and my Primordial Jewels in place, the golems were killing everything no problem. It does feel a little slow just because you have to lead them around and they can lag behind. |
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Was really trying for maim corruption, but I'll take that one too. |
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" " Hello :) Yep, highest level curse of same type takes place when you and both AG are on same area. Gloves are meant to curse beyond your Blashpemys range and AG wont lower your damage while inside Blasphemy. The idea about nice corrupts is very good. The prices are just ridiculously high. For example the Victarios flight boots with 10% movement speed can cost 1 ex and Grutkhuls Pelt with 1% max ele res multiple exalts. I will try to find some decently costed corrupts and add them to the list later ;) " Hi :) Elemental Weakness scales better with quality from "Enhance" than Flammability. Flamma gets only chance to ignite from quality, while Ele Weak will be more effective in the end than Flamme with lvl 3-4 Enhance. " " Hello :) Anti-burn / -freeze flasks are very good to have. Anti-bleeding is also excellent against certain bosses like Hydra. If you fight often against Shaper / Uber Elder phys & cold res flasks are also good choices. That way you have less gear swap when you enter the fight. " " Hey :) Summoning Raging Spirits and Zombies do good job if you have enough support sockets to equip them. However once you get 2-3 Spectres and Zombies up, the true easy mode starts. It's best to for Golems when you can summon 4x out. Spectres can carry you easily to t13+ maps alone. " Hi :) Gz on great corrupt! I have no corrupting blood, maim, hinder corrupts in Harmonies and they are very nice in some cases. UPDATE 3.5.1b patch notes "Fixed a bug where supporting Raised Spectres with Multiple Totems Support didn't increase the maximum number of totems that they could summon." This line looks amazing. If it really means that "Multiple Totems Support" will start working with Tukohama Vanguards, that means more than 33% boost to TV Specs damage. Bosses already melt with TVs and such huge boost would really break them. Each TV Spec would be able to summon 3x totem out, which means 9-12 totems in total depending if using Vis Mortis. With Frenzy Charges and Flesh Offering TV have huge cast speed boost and totems will turn so fast that TV will actually start cleaning mobs. Have to wait and see if the patch really works like it looks. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Последняя редакция: mika2salo#7776. Время: 10 янв. 2019 г., 06:04:48
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