Recent mass bans are wrongful and GGG needs to address this mistake and fix it.
" Because its not a bug that ruins the game for everyone else. Economy related abuse is the key issue here not bug abuse. |
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If you discover an exploit and report it you are fine. If you discover an exploit and use it 50 times you get the ban hammer. Nothing has changed about this policy since the beginning of time.
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" The core argument seems to be you must have known this was too good and it will break the economy. Top players are accustomed to making absurd amounts of currency/hour so it really isn't as obvious to them that this would be considered too good, or to me as I've monitored their perspective. You should never be banned for using items as they are written, regardless of how bad the result is. This sets an extremely dangerous precedent that using game mechanics as they are literally written is bannable. Every legitimate player is supposed to constantly ask themselves "but is this too good?" I don't consider myself a good player, but I'm not going to stand for that either. |
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" Can you honestly with a straight face without lying say that sitting for 12 hours and clicking non stop rerolls to print infinite curency is an intended mechanic and not abuse of an oversight? |
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" Back in pre-hunt league doing trials of sekhemas I was actively trying to achieve >=100% honor resistance via relics. If the cap wasn't there to stop me, should I've reported that and stop myself, expecting to get banned for achieving "reduced X to 0", then? If yes, then we're only able to agree to disagree. How am I supposed to know what GGG arbitrarily decides should be =0 achievable and is supposed to have a cap, when the cap is not there? " I think you would've had a stronger point if this didn't require you going out of your way to pull off the setup which takes effort, time, currency and luck in the first place. As well as the fact that this is very simple math of legal stacking of modifiers to get 2 things reduced by >=100%. This is 100% analogical to my case with the trial of sekhemas example. The only difference that matters in this context is that I could've defeated the honour system vs me capitalizing on a "free" slot machine. There's no such thing as 'not intended synergy of skills'. It's always been the spirit of POE to find ways to break the game by finding creative synergies that the devs would "fix" and call that "not intended synergy of skills". The strongest builds in poe have always been a result of that, while doing any linear basic progressions of a skill or two has always been trash build, no matter which skill you used. |
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"In the context of everything that has already been written for this topic: supsicious - yes. Otherwise, no. This isn't you dropping a divine in skyrim, telling Lydia to pick it up while you exit the city and reenter to make 2 divines, and then 4, and then 8 etc. |
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interesting video and i think the guy has a point.the tooltips and interactions say what they do, did he find a way to get free stuff from those interactions, yes
now is that an exploit or not, well no he was following the rules the game setup. he technically did nothing wrong calling it an exploit is questionable at best. Infact he used legitimate mechanics to setup his farming method. The fact that the game allowed that is not his problem its GGGs. why wasnt this picked up during testing? did someone at GGG even read what the tooltip said and not realise the consequences it could lead to? the reason they went hard on the players is because it will ruin the economy. How is this any different from finding a bugged build that clears maps super fast I dont see any difference doing what they did and using said bugged build. the only variable is time. the items earned using a bugged build will still filter into the economy and ruin it. slower paced yes but if farmers/bots are using it 24/7 it will have the same effect and fast. Also likely never to be addressed by GGG. Were the players stupid? should they have known better? i'm not taking a moral stance on this. I try to be objective given the facts. GGG should admit they fucked up, remove the items and re-evalute the bans, maybe lessen it or issue a warning. Its too harsh for something that is not breaking any rules, if anything it highlights their lack of basic quality control Последняя редакция: tarloch#1873. Время: 11 апр. 2025 г., 11:28:31
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" Quoting one of the comments from the video: ">pay to be beta tester >find unintended mechanic >get banned for testing the game I think ggg lost their sanity long ago " To an extent, I feel agreeable with it's sentiment. |
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" The 12 hours of rerolling was an exploit. That is also why only the players who clearly exploited were banned. |
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" This just shows me that you, like the banned streamers, understand but just can't admit it for some strange reason. " How is it different? You spend a divine on the tablets and end up printing indefinite numbers of them for as long as you can stay awake clicking (or reentering the city inn your analogy). " For some reason a couple of steps are missing: abusing it to get yourself rich and not reporting it to GGG. Последняя редакция: AIDA_TriEdge#4390. Время: 11 апр. 2025 г., 11:43:22
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