can't describe how bad this update is

You can't go faster than instantly killing everything, which is what the game already was. Any easier than that and a bot may as well just play it for you while you go to lunch.
you need to go back to poe1. there's a reason that game got stale and you looked for a different game to take it's place. MOST people are uninterested in games that play themselves now. we'd like more challenges please, and with challenges comes slower and methodical game play. Personally, I hope they slow it down 40x what it currently is.
"
Originalx9#7672 написал:
you need to go back to poe1. there's a reason that game got stale and you looked for a different game to take it's place. MOST people are uninterested in games that play themselves now. we'd like more challenges please, and with challenges comes slower and methodical game play. Personally, I hope they slow it down 40x what it currently is.


lets get this right,poe only got stale because most of the dev time and resource has been going towards poe2 for years now. and even at its current state poe is still much for fun to play than poe2.
"
TitsMcGhee#0851 написал:
It feels like they just don't listen at all to the community. "Hey we know you don't like combo gameplay and the charge building system is terrible so we added a character that needs 300 combos to do any damage and a totem skill that you have to gain charges to even use". All the gameplay looked so bad and slow, no damage, even more tedious than before. I'm so glad that Chris Wilson was there for most of POE1 to make that game good. Letting these two cook without a chef on POE2 shows how little they understand about what makes a game fun and interesting.


Do like slower, combo having, skill needing, dodge requiring combat.
Don't like boring one button idler gameplay zooming.
Well, until we actually play it... we don't know how fast or slow they are.

I personally like the look of the druid, mixing elemental non-sense with being able to shift into a giant bear, sounds cool.
I got the sauce.

POE1 & 2 enjoyer.
You don't speak for the community as a whole only yourself. I am looking forward to druid and the endgame changes to mob density. I personally hate the game feeling like it's two separate games from campaign to endgame.

I want PoE2 to play like PoE2 from start to end, not turn into PoE1 spam fest. There is already PoE1 for that gameplay if that's what you enjoy. And furthermore in future Mark is already referencing the idea to allow you to play whichever style via the atlas. Which is an idea I was actually trying to get pushed to them.So I am very excited for the future to see that idea pan out.

GGG have consistently been responding and making adjustments based on community feedback, just because every change and new content doesn't suit YOUR taste doesn't mean they aren't listening to the community and making change they think will benefit us and the vision they have for the game.

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Originalx9#7672 написал:
you need to go back to poe1. there's a reason that game got stale and you looked for a different game to take it's place. MOST people are uninterested in games that play themselves now. we'd like more challenges please, and with challenges comes slower and methodical game play. Personally, I hope they slow it down 40x what it currently is.


You'd be better off playing Turn based combat games if you truly with PoE2 with 40x slower gameplay lol.
[1] "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793

[2] Mechanical Skill (Dodgeroll) and Intellectual Skill (Build Theorycrafting) exists on a spectrum.: https://www.pathofexile.com/forum/view-thread/3883605
"
Originalx9#7672 написал:
you need to go back to poe1. there's a reason that game got stale and you looked for a different game to take it's place. MOST people are uninterested in games that play themselves now. we'd like more challenges please, and with challenges comes slower and methodical game play. Personally, I hope they slow it down 40x what it currently is.


PoE is perfection.

The attention and resource for the last 4-5 years have been funneled straight into the development of PoE2 (still is) hence the lack of quality and polish.

PoE2 players are such ungrateful bunch. PoE2 is nothing but a vampiric Soulclone bastard child that spawned on the corpse of PoE.

PoE2 was supposed to be a continuation / act extension of PoE1, remember that.
[1] "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793

[2] Mechanical Skill (Dodgeroll) and Intellectual Skill (Build Theorycrafting) exists on a spectrum.: https://www.pathofexile.com/forum/view-thread/3883605
Последняя редакция: nagisanzeninzz#2697. Время: 5 дек. 2025 г., 01:36:16
0.3 was Deadeye League -> Reason: No Player Controlled Map Layout

0.4 Speedy Builds -> Reason: No Player Controlled Map Layout

The player not having the ability to choose a favourite map
that suits his playstyle, skill needs, favours speedy builds.

The issue at hand, is that "meaningful" gameplay and build diversity
does not work well with no layout control, endgame was not finished.
Thus, 0.4 is another filler league.
"
jakobkaminski#0365 написал:
0.3 was Deadeye League -> Reason: No Player Controlled Map Layout

0.4 Speedy Builds -> Reason: No Player Controlled Map Layout

The player not having the ability to choose a favourite map
that suits his playstyle, skill needs, favours speedy builds.

The issue at hand, is that "meaningful" gameplay and build diversity
does not work well with no layout control, endgame was not finished.
Thus, 0.4 is another filler league.


It's almost like theres a certain Path of Exile game that have solved this ... 5 years ago ...
[1] "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793

[2] Mechanical Skill (Dodgeroll) and Intellectual Skill (Build Theorycrafting) exists on a spectrum.: https://www.pathofexile.com/forum/view-thread/3883605

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