Dear Rory

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goetzjam написал:


Also you aren't giving GGG and credit for the good things that are happening this patch, only the negatives that you are focused on, I don't think thats quite fair.



Like? I don't think there's anything they deserve credit for...
Love the games. PoE1 way more so than PoE2, but still enjoying both.

Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision".

Keep both of those in mind when reading my posts.
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PrimordialDarkness написал:
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goetzjam написал:


Also you aren't giving GGG and credit for the good things that are happening this patch, only the negatives that you are focused on, I don't think thats quite fair.



Like? I don't think there's anything they deserve credit for...


Then you are either not playing beta, havent read any of the changes but those deemed negative or are playing the wrong game completely.

You know like the desync improvements they already made that are in beta, lockstep, actively trying to create a better balance between melee, ranged and spells. I could go on and on about that, while you and others only focus on the negative changes like reduced mana situation, eb becoming literally shit and the overnerf of spells in general, especially considering they don't have much defensive options left.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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PrimordialDarkness написал:
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goetzjam написал:


Also you aren't giving GGG and credit for the good things that are happening this patch, only the negatives that you are focused on, I don't think thats quite fair.



Like? I don't think there's anything they deserve credit for...

I think GGG deserves major props for coordinating the entire Closed Beta 2.0 project during the months of intense crunch time it will take to produce Act 4. While many decry the pay2play aspect of CB2, I think it's the best idea GGG has implemented since Open Beta. After all the bitter reactions, mine included, to the drastic nerfs of previous 1.x patches, we now have a genuine test bed GGG can use for trial runs of balance revisions before they're deployed on the live server. This gives all of us who felt ambushed by unexpected patch changes in the past, plenty of time to try out new ideas in preparation for the upcoming release of Act 4.
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RogueMage написал:
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PrimordialDarkness написал:
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goetzjam написал:


Also you aren't giving GGG and credit for the good things that are happening this patch, only the negatives that you are focused on, I don't think thats quite fair.



Like? I don't think there's anything they deserve credit for...

I think GGG deserves major props for coordinating the entire Closed Beta 2.0 project during the months of intense crunch time it will take to produce Act 4. While many decry the pay2play aspect of CB2, I think it's the best idea GGG has implemented since Open Beta. After all the bitter reactions, mine included, to the drastic nerfs of previous 1.x patches, we now have a genuine test bed GGG can use for trial runs of balance revisions before they're deployed on the live server. This gives all of us who felt ambushed by unexpected patch changes in the past, plenty of time to try out new ideas in preparation for the upcoming release of Act 4.



well said... I too been freaking out about the changes but I also understand the greater good of the game..... I really doubt everyone who has been crying about the changes would still be here in 5 or so years when act 10 is compleated....Heck I doubtI would still be here in 5 years if all the builds and skills stayed the same with very little changes to skills and such.... All these short term people need to look a little farther past thier noses and they too will see it is the best for the game in the long run.... Besides we are all trying to guess the ending of a book that is not finished....
Need help? Ask me :)
Real-Life on The Amazon Basin forums www.theamazonbasin.com
We are NOT a guild, we are a gamming community :)
If this change was intended to improve the game you've done the opposite. If you've found no1 uses enlighten how about removing that obviously useless gem instead of replacing a gem of another colour with it? Are you high? because I can't believe you if you claim to have actually, soberly thought this through. What are you doing for players who have spent large amounts of currency making items like these?



It's stupidly hard to get off coulour sockets on items in the 1st place, and once corrupted they can't be changed for less than a fortune. You might as well delete everyone's IIQ gems and bring back legacy shavs as a bottom tier unique drop and crash the value of those items too as that's effectively what you've done to my items with red sockets (not to mention making my build unplayable). I've spent the last 2 years amassing the currency to afford what I have, only for you to make it all worthless. If you follow through with this change as it stands I'll be uninstalling this game for good.

It's poor timing for you too, because I was 1 paycheck away from buying a support pack for both me and my father. He's likely to quit too (as well as my brother) if I stop playing. With this 1 change you've not only sapped all my excitement for the coming expansion away but also forced me to evalutae weather POE with worth my hard drive space at all. I've got to say though, you deserve the reduction in revenue if this is your best crack at a design fix. You should change careers as you are not well suited for game design... Change your day job, you really suck at this.
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goetzjam написал:
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PrimordialDarkness написал:
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goetzjam написал:


Also you aren't giving GGG and credit for the good things that are happening this patch, only the negatives that you are focused on, I don't think thats quite fair.



Like? I don't think there's anything they deserve credit for...


Then you are either not playing beta, havent read any of the changes but those deemed negative or are playing the wrong game completely.

You know like the desync improvements they already made that are in beta, lockstep, actively trying to create a better balance between melee, ranged and spells. I could go on and on about that, while you and others only focus on the negative changes like reduced mana situation, eb becoming literally shit and the overnerf of spells in general, especially considering they don't have much defensive options left.


"desync improvements" is the best you can pull? So fixing something that we were forced to suffer here, that NO OTHER game has, is commendable to you? They've done nothing good which they hadn't promised already, most of what good they have done is either hastily and half-assedly done or outright bad (such as most of the so-called QoL features), and even that is the minority compared to the bad changes such as the complete removal of shotgunning without any consideration for individual spells, the trashing of EB, and most of all, the complete buttfucking of every standard player who has invested any currency into running auras.

[Removed by Support]
Love the games. PoE1 way more so than PoE2, but still enjoying both.

Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision".

Keep both of those in mind when reading my posts.
Последняя редакция: Brian_GGG#0000. Время: 14 мая 2015 г., 19:04:40
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PrimordialDarkness написал:


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Then you are either not playing beta, havent read any of the changes but those deemed negative or are playing the wrong game completely.

You know like the desync improvements they already made that are in beta, lockstep, actively trying to create a better balance between melee, ranged and spells. I could go on and on about that, while you and others only focus on the negative changes like reduced mana situation, eb becoming literally shit and the overnerf of spells in general, especially considering they don't have much defensive options left.

"desync improvements" is the best you can pull? So fixing something that we were forced to suffer here, that NO OTHER game has, is commendable to you? They've done nothing good which they hadn't promised already, most of what good they have done is either hastily and half-assedly done or outright bad (such as most of the so-called QoL features), and even that is the minority compared to the bad changes such as the complete removal of shotgunning without any consideration for individual spells, the trashing of EB, and most of all, the complete buttfucking of every standard player who has invested any currency into running auras.

[Removed by Support]


Yeah there a difference between being constructive with feedback and destructive and you've passed that mark.

If you bothered to listen to the 3 hr video with Chris and Ziggy he actually answered why shotgunning removal was necessary for the game. Some spells for sure will suffer because it it, but GGG is trying to buff them to compensate.

EB's been discussed multiple times on why its live version is broken as fuck, if you fail to see that then you obviously have no idea how its used in combination with CoD or high level AA.

Auras, I have my own thread about a suggestion that won't completely destroy characters that wish to run multiple auras, but its not without its own cost.

You are extremely angry for no reason, again your feedback at this point is destructive not constructive, as such I doubt GGG can use them, plus I missed whatever you said that was removed by support, but I am sure it was something personal to insult me.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Последняя редакция: goetzjam#3084. Время: 14 мая 2015 г., 23:27:17
EB was never broken just easy. I can run 26 AA mom with no EB. Just need t1 mana and regen on all gear and PoH. Not to mention once you discover LL CI or lightning coil max resits build you leave that CoD in the dumpster. Never was OP.

Shotgun was perfect risk reward mechanic
close and dangerous = more DPS
Far and safe = less DPS.

If they thought it did too much up close and personal DPS then nerf the spells not the mechanic.

Everything i heard so far reading beta forums is bad news cept loot filter. I have not played it because its so depressing.
Git R Dun!
Последняя редакция: Aim_Deep#3474. Время: 14 мая 2015 г., 23:41:56
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Aim_Deep написал:
EB was never broken just easy. I can run 26 AA mom with no EB. Just need t1 mana and regen on all gear and PoH.

Shotgun was perfect risk reward mechanic
close and dangerous = more DPS
Far and safe = less DPS.

If they thought it did too much up close and personal DPS then nerf the spells not the mechanic.

Everything i heard so far reading beta forums is bad news cept loot filter. I have not played it because its so depressing.


People don't like change in general, the problem is GGG wants to fix some of the design mistakes they might have overlooked years ago and figured this would be a good time to do so.

Shotgun from spells were the #1 problem for melee characters though, so while casters suffer from the change, melee actually becomes more desirable to play.

In regards to EB it was ez and required no investment at all to use, you just spent 4-5 points and increased your mana pool and EHP. Your T1 mana\regen isn't going to happen early in a league which is when people were taking the keystone because it was literally free to do so.

The other change of reduced mana\enlighten\whatever I have my own thread about, this is probably the biggest negative IMO they've done as it literally affects almost every single build I've ever done and not in a good way, which prompted me to post what I believe would be a good solution while still removing the necessary support gem for running multiple auras.

IMO you should take what people say, especially if it has to do with a change that may be perceived as negative with a grain of salt. Beta is a much better game then current live version for a number of reasons, its always the negatives or the perceived negatives that get people most vocal.

Some of the changes they are doing WILL NEED fine tuning to make sure they are keystones, playstyles and builds worth doing, but that is the whole point of the beta.

https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Thing is now they got fortify (which ppl say is way too strong when combined with shotgun nerf) I would just prefer baby steps to do things rather than break builds. Like give fortify and see what happens to melee. Like your aura idea. I know some shit is too strong but scorched earth policy GGG does is reckless.

We seen it too many times where viable builds just were not played anymore once GGG got out the bat.

Edit that applies to equipment too. Look a Kaoms. a T1 unique is hard to decide over a 2C belly which is better.
Git R Dun!
Последняя редакция: Aim_Deep#3474. Время: 15 мая 2015 г., 00:06:28

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