How we can make divination cards farmable and don't hurm economy.

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Docbp87 написал:
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YourDeathHere написал:


You will invest 200+ ex to get 4 ex per 1-2 hours? Or maybe u will invest 50+ex in your char and farm end game content to get ~10 ex per hour (if u run uber, shaper fast enough)? That's the question u should consider.


What kind of MF gear costs 200 ex?? Wut.


%Chance of getting divination card as drop% i mean all set of this type of gear can be 150-200 ex cost, mb it can be on every gear mod and after became legacy so price will be as for quantity gear (which is now 1 mirror + fee for good quantity + rarity mods) or very rare unique items (idk how rare they should be to cost 30-40 ex each piece (mb high %chance% range rolls + hard to even get this item as drop) but this will gate players from even consider this type of farming so it's filter #1 - price.
And not anyone will like idea of repeadetly doing 1 thing for hours even if it's giving 4ex for 1-2 hours cos it's very boring and it's filter #2 - desire.

It's only what i've imagined, there could be more filters which can help not crush economy and make div. cards actually farmable and worth time.
Последняя редакция: AaaaandItsGone#4108. Время: 8 нояб. 2016 г., 14:05:39
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YourDeathHere написал:
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You don't have to post to bump your thread. There is a button in your first post to bump the thread.
U MAD?
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