Do you think GGG will recognize life vs ci issue in next expansion?

It's those extreme damage monster hits that screw it up. One shot deaths. Can't get enough armor to reduced it, Es gets screwed hard if it lands a hit, and OP ES takes most of those hits, no problem. Dropping the highest damage done and nerf ES would be the most logical choice. Or boost life so builds can take the one hit and not die from it. But I bet ggg will not do that, probably nerf the crap out of es so everyone feels like crap.
3.0

CI:
- Maximum Life becomes 1
- Immune to Chaos Damage
- Take 15% more damage

Vaal Pact:

- 50% of life leech applies instantly

- The other 50% is given to the vaal gods (aka: not applied)

- Cannot regenerate life

Vitality gem:

- Regenerate 1-2% life

- 10% increased life leech rate ( +2% per gem level)

Zealoth's oath:

- 50% life regeneration applie to Energy shield


Ghost reaver:

- Life leech applies to Energy shield instead when you have killed recently
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
"
Sexcalibure написал:
3.0

CI:
- Maximum Life becomes 1
- Immune to Chaos Damage
- Take 15% more damage

Vaal Pact:

- 50% of life leech applies instantly

- The other 50% is given to the vaal gods (aka: not applied)

- Cannot regenerate life

Vitality gem:

- Regenerate 1-2% life

- 10% increased life leech rate ( +2% per gem level)

Zealoth's oath:

- 50% life regeneration applie to Energy shield

Ghost reaver:

- Life leech applies to Energy shield instead when you have killed recently


ROFL yo you have NEVER done ci end game have you? Hell or anything hard huh? hahahaha
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Последняя редакция: Coconutdoggy#1805. Время: 26 янв. 2017 г., 20:15:32
Having defenses with their strenght and weakness is OK i really prefer that than having purely balanced defense that wouldn't make much sense but in the actual state of the game ( since a long time in fact ) that's really far from that.

I don't think it's CI beeing too powerful and more or less any others kind of defenses beeing ignored since too much time. Some reinforcement in balance team wouldn't hurt the game.
It's kinda more important than an Xbox port specialy in a game with this complexity ( sorry couldn't resist eheheh ).
Hf :)
Последняя редакция: Heli0nix#0378. Время: 26 янв. 2017 г., 22:04:57
"
Sexcalibure написал:
3.0

CI:
- Maximum Life becomes 1
- Immune to Chaos Damage
- Take 15% more damage

Vaal Pact:

- 50% of life leech applies instantly

- The other 50% is given to the vaal gods (aka: not applied)

- Cannot regenerate life

Vitality gem:

- Regenerate 1-2% life

- 10% increased life leech rate ( +2% per gem level)

Zealoth's oath:

- 50% life regeneration applie to Energy shield


Ghost reaver:

- Life leech applies to Energy shield instead when you have killed recently


CI/ES needs no nerfs. You'd kill low life builds let alone CIs wearing things like volls with any of those nerf. They have EHP like life ppl especially when not using a shield. I doubt u thought this through on side effects.

Anyway - CI/ES/VP/GR are fine as is. It's life that needs addressing so address that instead of fuck up game.

At most Id move VP back to where it was, by life who needs it more. No way should largest EHP builds also get easiest access to best leech.


Make Acuity great again


Git R Dun!
Последняя редакция: Aim_Deep#3474. Время: 27 янв. 2017 г., 00:08:31
Why the hell would I take CI when I net more EHP from just not taking it. For the chaos resist?
IGN: Arlianth
Check out my LA build: 1782214
"
Aim_Deep написал:

Anyway - CI/ES/VP/GR are fine as is. It's life that needs addressing

lol
fine as is at trivializing game, sure.

lets just give life 20k pools to use with VP and call it a day, sure. might as well as give god mode.
"
Sexcalibure написал:


Vaal Pact:
- 50% of life leech applies instantly

- The other 50% is given to the vaal gods (aka: not applied)


- Life leech applies to Energy shield instead when you have killed recently


thats not enough of a nerf in todays context of damage.
with how powerful instant leech, people will use whatever they can to get on-kill effects (worm flasks, etc)

I mean, berserkers willfully take savage hits for that 100% instant leech.
"
Sexcalibure написал:
3.0

CI:
- Maximum Life becomes 1
- Immune to Chaos Damage
- Take 15% more damage

Vaal Pact:

- 50% of life leech applies instantly

- The other 50% is given to the vaal gods (aka: not applied)

- Cannot regenerate life

Vitality gem:

- Regenerate 1-2% life

- 10% increased life leech rate ( +2% per gem level)

Zealoth's oath:

- 50% life regeneration applie to Energy shield


Ghost reaver:

- Life leech applies to Energy shield instead when you have killed recently


Deliver pain exquisite
_tiem_: a Kaom's build (CA/EA, only ones that can do it and have enough damage to somewhat get by) can have 10.5k life. 12-13k with legacy kaom's, 15k with Dismantle-totally-didn't-RMT-every-item.

Snorkle: Evasion is not okay. I got hit with 8k INSTANT damage on attempting to corrupt an essenced mob today, then it hit me for 9.5k a bit later on. I survived of course because I've given up on life and gone for life times two. Fuck evasion, if you don't have a big life pool you're dead. In softcore you will just eat shit every X maps. Play hardcore with that thinking 'evasion okay versus most hits but not all' and you're gone.

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