Bad mechanics and player retention -core mechanics that need a major rework

Heh, when they could have addressed the trade problem by having a regulated market and giving a set minimal value to items taking into account the tiers of the affixes and their values so every goddamn rare item would worth something even if vendored - I'm actually talking about an rare "perfect" item that even mirrored has the cool value of a Divine if 6 linked, not to mention that vendoring a Mirror only nets you 1 Ex - so I don't even know why other players should bother to identify all the drops and even the loot filters hide most of them...

And we still don't have a form of asynchronous trading...

Encouraging scamming and flipping shouldn't have been a way to make the market interesting, and this is why the "bartering" system feels obsolete. You have an online only game where "trade" is a core aspect that influences the drops, but you get to be afraid of selling your item because the buyer will then resell at higher value and also you have to check additional 3rd party resources to even have an idea regarding a common sense price for an item...

Thanks God they made SSF a thing, as that way, by "playing smart" or simply by hoarding you will get to your goals without having to deal with the "trade system", and all those other players that can do anything and get their thrills, you're getting more for your time playing the game instead of the market...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Последняя редакция: sofocle10000#6408. Время: 6 апр. 2017 г., 05:54:24
they have no time for such things..

got to set priorities right..?

let's create a console team and make the pc crowd pay for it !
isn't that $$$$ well invested..?? :D


also player retention is fine, nothing to see here! :DDDD



PS: anyone still supporting this game should start realise they are part of the problem now.
IGN: Bluntexile
Последняя редакция: Bluntexile#4253. Время: 6 апр. 2017 г., 06:39:25
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diablofdb написал:
Life could use some love but....


Trading is ok, maybe some QOL improvment would be neat, but stop trying to make it change to an auction house, not gonna happen. And many people would leave the game.

Crafting is good and perfect right now, what do you want???? getting super easily a 6 link. No... this wouldn't feel right. It's great when you have worked for something.

Lab is great and most player enjoy it. Just a minority that keep voicing their opinion over and over and over again. Not gonna change soon. Most people are good with it.



Maybe the game wasn't for you?


You seem to know a lot for a Person who is not at all involved with the Dev´s, nor the company. Therefore your words are nothing but assumptions, unless you back them up with facts!

If they add an AH, then you have every right to not use it and keep trading while shouting in chats, waiting for answers. You need to understand that us older folks, have enough of a system that is 25 years old.

Our time is precious, we have family, jobs and responsibilities.

@ topic

Trading must be supported in a better way or they fix SSF, so that it´s easier to target certain things like 6 links, unique jewels... They have two modes, so they can make adjustment there and we players will just pick what we prefer.

Crafting is sadly really poor in this game, as we can not craft anything of true relevance. Yes, we can flip currency, but that is pretty much it. I would like to see a crafting system that let´s us target specific affixes and suffixes, that gives us more control over the outcome.

Lab is a nuisance atm. as again, we can not target any rewards there, plus we lose days of progress, when we die due the XP penalty. It´s just not worth doing more than once and this is a pity, for a feature that is supposed to offer something unique.


In my opinion, GGG should look at D1 and D3 mechanics and improve them. D3 shines with a free currency tab, set items and the ability to socket your items. The transmog system is great and I was a huge fan of the AH at vanilla, as it helped so much with trading and created a wonderful economy, maybe the best I have witnessed after Ultima online and SWG.

As a summoner, I need very specific items, but the drop rates are so poorly done, that I have not much hope for ever finding a six link, ever finding the helmet, aura shield and the like.
Yesterday, I did run 30 fetid pools, to find the missing two divination cards for my mace, why not add more of those targetable things? Why can´t there be a mod for maps, that improves the amount of linked sockets?

Why can´t mobs which wear a shield, have a higher chance of actually dropping a shield? D1 was key with that system, please revive it and learn from the best ARPG in history.

I also think that we could have a better benefit of running the atlas. I always fill every node, but I get nothing in return and actually gimp myself to those only running 2-3 maps. It should be the other way around, if I work hard, I should be rewarded and not those who do nothing but run their shaped strand.

Up the unique drop rates with each map node completed, or the chance for a six link...

Chaos orbs also need a purpose, I have 60 and they are useless without having access to trading. Why not add a recipe for six links, why not for uniques? Make those orbs useful for SSF.

It would also make sense to add more strongboxes. Why not add a new essence strong box, why not a breach strongbox, or some "surprise" box, that could have everything in it, from nothing to the best item in the game?
Zana also needs a better purpose, let her improve our maps further for a small fee and maybe add a merc system, similar to D2. The best feature of D2, were the mercs - we all loved them! :)

For me, POE is great fun, but the game misses out on so many things from very successful games in the past, it´s sad.

That being said, POE is a life saver :)
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Ygidua написал:
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diablofdb написал:
Life could use some love but....


Trading is ok, maybe some QOL improvment would be neat, but stop trying to make it change to an auction house, not gonna happen. And many people would leave the game.

Crafting is good and perfect right now, what do you want???? getting super easily a 6 link. No... this wouldn't feel right. It's great when you have worked for something.

Lab is great and most player enjoy it. Just a minority that keep voicing their opinion over and over and over again. Not gonna change soon. Most people are good with it.



Maybe the game wasn't for you?


You seem to know a lot for a Person who is not at all involved with the Dev´s, nor the company. Therefore your words are nothing but assumptions, unless you back them up with facts!





I have played many many video games, and I have been gaming for nearly 3 decades, so I know a lot about video games in general. I have a pretty good experience of them, and I know what works and what don't in the end. I saw many games failing for the very same reasons, and many games having success for other reasons.

I also worked in game developpement myself.

So yes I agree, everything I say here is my personal opinion I do not say I'm 100% right but still I think I there is some truth in what I'm speaking of.
Последняя редакция: diablofdb#3816. Время: 6 апр. 2017 г., 07:30:43
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Lord_Tao написал:
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DurianMcgregor написал:

I think he's just new and has incorrect expectations about the game. Most of the original post was filled with false premises (GGG doesn't consider trading to be core to the game, game should not require you to look for information outside of it, game is intended to be casual/ignorant player friendly, high crafting costs are bad, you shouldn't be penalized for losing in standard leagues, etc.) so you can't really expect his conclusions to be correct either.


Other than "GGG doesn't consider trading to be a core part of the game" I didn't day any of that. Try again.


I was making the assumption that you thought your complaints were valid, so if that's incorrect my conclusion about your premises would be as well. Refreshers from your OP in case you forgot:

1. Relating to ignorance of mechanics and looking information up(stuns and CI in this example)
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Lord_Tao написал:

Life and CI/ES builds

Скрытый текст
I was not an experienced player before the 'nerf to life', but now I find it ridiculous that one must get all the life nodes that they can on the tree AND have added life on most of their gear. Going to this extreme, especially at the expense of other things, should be a build choice, not a necessity. Also if you choose to sacrifice your size of life pool, that should cost you portals, not experience.

Going CI/ES takes care of that problem, but trades it for more stuns. At first more stuns seems like a worthy trade off, but you are already trading evasion and armour, and thus take much more damage overall as every attack will probably hit you. Why must you take even more damage by being incapacitated by a stun? On top of that, avoiding one shots with a big ES pool is a bit of a myth since you can be stun locked and die as your ES pool gets whittled down to nothing while you can't move or react.


How are any of those good mechanics for game play? Sure have things like this as pitfalls to avoid when designing your character, but the above are near impossible to avoid. I hear you guys about to type about gear to combat this, so this leads me to my next point: trading.




2. Relating to crafting costs and not wanting to be penalized for losing:
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Lord_Tao написал:
Greetings everyone,

Path of Exile is just about to release patch 3.0, effectively finishing the game as a complete piece of work. However horrific game mechanics are still prevalent in some bizarre mindset that it adds to the game play experience.

...

-high cost transactions left to RNG (crafting).

-Bringing in hardcore mechanics into normal: the labyrinth and loosing experience on death.



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Ygidua написал:
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diablofdb написал:
Life could use some love but....


Trading is ok, maybe some QOL improvment would be neat, but stop trying to make it change to an auction house, not gonna happen. And many people would leave the game.

Crafting is good and perfect right now, what do you want???? getting super easily a 6 link. No... this wouldn't feel right. It's great when you have worked for something.

Lab is great and most player enjoy it. Just a minority that keep voicing their opinion over and over and over again. Not gonna change soon. Most people are good with it.



Maybe the game wasn't for you?



Our time is precious, we have family, jobs and responsibilities.

@ topic

Trading must be supported in a better way or they fix SSF, so that it´s easier to target certain things like 6 links, unique jewels... They have two modes, so they can make adjustment there and we players will just pick what we prefer.


As a summoner, I need very specific items, but the drop rates are so poorly done, that I have not much hope for ever finding a six link, ever finding the helmet, aura shield and the like.
Yesterday, I did run 30 fetid pools, to find the missing two divination cards for my mace, why not add more of those targetable things? Why can´t there be a mod for maps, that improves the amount of linked sockets?



That being said, POE is a life saver :)


Well for SSF and finding 6 links, you can go up to armourer boxes, roll increase in items dropped then vaal it. Each item dropped will be corrupted, and thus have a chance to be re-rolled as a rare, and when that happens have a much better chance of being a 6 link. This is normally a tip for making $$$ trading. The odds of the 6 link being a chest piece suited to your build is another story, but at least it is a relatively cheap way to find one.
Последняя редакция: Lord_Tao#3544. Время: 6 апр. 2017 г., 14:23:56
I agree with everything the OP said.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
hy , this is just me venting some real life anxiety and offering my opinion .
So i have been playing this game for some time now , do not remember when i started , usually , just casual farming afk in some dried lake or something low level maps, cause i suck at this game ...
Now , my complaints :
1) divination boxes only in maps
2)good divination cards not in low level maps,i usually have my own shitty build that dose not reach high maps ,i have farmed shavronne merciless for a few days now , in first day i got around 1 offering card per 1h and 10 minutes , the next 4-5 days its like no offering card (it felt like i lost 4 days for fucking nothing, or someone turned my chance to find them to 0)
3) Builds i usually try builds that i create , and i like them , all fine and things , but i get killed by everything ,or i get killed by everything ,and i do no dmg , last league , i felt like the only good build i could play was facebraker totems , now evry other build feels like shit , i wanted a aurabot with golems ,got nerfed.. still play it.
4) trading ,it feels like the only way i can make some money is flipping currency , and this sucks even more , i'm not some fucking NPC to trade currency , just so i can one day have wat i need for my build
4,5) price fixing killing me
5) leveling up gems and valling them (probably just me unlucky i had 3 of each purity ,just wanted 1 or 2 +1's , got 0 , its hard to level them)
6) DC +rollback (continuing from last point when i vaal my discipline it turned to 21 , for 1 sec and then , u can imagine the rest)
7) for some reason (probably my pc a I5 is getting to old) i used to get lots of crashes, i still get them not so often but still 1-4 times a day
8) Reliquary keys .. i forgot them , because i got 1 in 1 month (yey legacy league , i'l get myself lots of uniques that are no longer in the game ) so drop rate is shit (at least for me) and did it have to give shit wile it has no drop rate ?

sry for wasting your time , hope u have a wonderful day
Последняя редакция: coponypaul#5676. Время: 6 апр. 2017 г., 15:18:56
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coponypaul написал:
hy , this is just me venting some real life anxiety and offering my opinion .
So i have been playing this game for some time now , do not remember when i started , usually , just casual farming afk in some dried lake or something low level maps, cause i suck at this game ...
Now , my complaints :
1) divination boxes only in maps
2)good divination cards not in low level maps,i usually have my own shitty build that dose not reach high maps ,i have farmed shavronne merciless for a few days now , in first day i got around 1 offering card per 1h and 10 minutes , the next 4-5 days its like no offering card (it felt like i lost 4 days for fucking nothing, or someone turned my chance to find them to 0)
3) Builds i usually try builds that i create , and i like them , all fine and things , but i get killed by everything ,or i get killed by everything ,and i do no dmg , last league , i felt like the only good build i could play was facebraker totems , now evry other build feels like shit , i wanted a aurabot with golems ,got nerfed.. still play it.
4) trading ,it feels like the only way i can make some money is flipping currency , and this sucks even more , i'm not some fucking NPC to trade currency , just so i can one day have wat i need for my build
4,5) price fixing killing me
5) leveling up gems and valling them (probably just me unlucky i had 3 of each purity ,just wanted 1 or 2 +1's , got 0 , its hard to level them)
6) DC +rollback (continuing from last point when i vaal my discipline it turned to 21 , for 1 sec and then , u can imagine the rest)
7) for some reason (probably my pc a I5 is getting to old) i used to get lots of crashes, i still get them not so often but still 1-4 times a day
8) Reliquary keys .. i forgot them , because i got 1 in 1 month (yey legacy league , i'l get myself lots of uniques that are no longer in the game ) so drop rate is shit (at least for me) and did it have to give shit wile it has no drop rate ?

sry for wasting your time , hope u have a wonderful day



Yeah I know your pain about doing your own builds. What I did was try out a few builds from one of the Youtubers. This allowed me to learn the game a lot more, not just have a character that did better. After only two of those, a lot of things clicked, and I could make my own builds that did well. Try some of his builds which he says are cheaper to make gear wise: https://www.youtube.com/user/Mathilification


As for your computer crashing. Clean out your fans, make sure they are working, and make sure the heat sink on your processor isn't full of dust. Other than that a reinstall of Windows could work, but if it doesn't, you may want to see if your power supply is not good anymore.
Последняя редакция: Lord_Tao#3544. Время: 6 апр. 2017 г., 15:29:40
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Ygidua написал:

I also think that we could have a better benefit of running the atlas. I always fill every node, but I get nothing in return and actually gimp myself to those only running 2-3 maps. It should be the other way around, if I work hard, I should be rewarded and not those who do nothing but run their shaped strand.

Up the unique drop rates with each map node completed, or the chance for a six link...

Chaos orbs also need a purpose, I have 60 and they are useless without having access to trading. Why not add a recipe for six links, why not for uniques? Make those orbs useful for SSF.


You are speaking from inexperience. To fully utilize shaping to it's best it does require a bit of creative atlas controlling to get to the point where you are sustaining whatever map you want consistently. Why is it a big achievement to unlock more of the atlas then it is to shape it to how you like it? I unlocked 120/126 last league and hated every second of it when i ended up with pages of creamtoriums and other shitty layout maps. Blame the development team for creating shitty layouts where when you use a movement skill you get stuck on a pebble and die.

Chaos orbs have more use in SSF becuase you have to craft a lot of gear to be successful. The chances of finding that 400+ es sheild you need to complete your build? close to 0. BUT if you can chaos spam a titanium shield each chaos used is a pull of the slot machine. Your inability to understand how to properly use currency does not mean it is not useful. Contrary to what you may believe, chaos is extremely useful for SSF...you just don't understand why as you are used to using it as a dollar to buy a candy bar from poe.trade.

6L's being to easy to get would shorten the life of the game. So many players want "ease of access" shit and then end up getting bored in 3 days (hello Diablo 3).

If you have a "real life" and the rest of us don't...then temper your expectations and stop trying to change a game that is currently entertaining both casual and hardcore players. Stick with Diablo games if you enjoy them...there is noting wrong with that...but stop trying to change this game into diablo.

Also if I am coming of a little condescending, this time it is intentional. Nothing triggers me more than this statement:

"
Our time is precious, we have family, jobs and responsibilities.


I have a family, work 50 hours a week, and still have time to be pretty successful in this game. Don't downgrade everyone else to justify why you are bad at the game. It's okay to be bad at the game, but not at the expense of making everyone else look like no-life losers. I hate this attitude.
Our time is precious too...that's why we are smarter with it.
Последняя редакция: Prizy#1622. Время: 6 апр. 2017 г., 15:56:15

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