How to stop botters and RMT
" Only GGG wants to leave the possibility for players to create mule account. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
| |
Yep, if there was no option to make mule accounts, that'd pretty much remove the last peg claiming PoE is not "pay2win." As 4 stash tabs is woefully insufficient for anything past doing acts 1-10 well, really, let alone genuinely making use of endgame content.
So, to avoid that sort of "Pay2Win" design, a work-around is that technically all players may create and use an infinite number of mule accounts, getting 4 stash tabs (plus up to... 25 inventories?) per. My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
|
![]() |
Only solution would be the captcha in the trade window or simple math question with 4 choices like 3*57=?
|
![]() |
All I want is for those botters to stop existing in some way.
If I need to pay for the game to do so, then I wouldn't be against it. |
![]() |
" Botting in HC in this game is a thing already, so that wouldn't work. And that league would be panned worse than Bestiary as well. Also, OP obviously has never played an MMO at the turn of the millennia to present day - they were all subscription based, and RMT/bots were rampant from Day 1. |
![]() |
" If you think that botters from fist MMOs were the same as actual botters in POE, is clearly you the one who don't know what is talking about. Those "early" botters weren't pure AI, they mixed hours with real players<--- A LOT harder to track. Actual botters are full IA running 200 virtual machines, banning account per account it's an obviously already lost war... |
![]() |
" What's your point aside from an insult? The point is that this is going to happen with or without a subscription base as the profit margins easily allow it. As illustrated. So it is a terribad idea. Any holes you want to poke in that too? |
![]() |
" Insults are pretty much the only thing that they can bring to the table, really. They've kinda demonstrated this over 5 pages. My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
|
![]() |
" Can you quote an insult that I have made? I just won't reply again to a bashing commentary, really, just because I don't want to get down into a toxic conversation, specially in a thread where some people are actually trying to find solutions to this. Regarding other posts, actual positive criticism posts, such as this one that you've made,
Скрытый текст
" I will keep listing, and looking forward having more feedback/ideas to whatever has already been listed, maybe we can actually find a solution here. Anyhow, thanks everyone so far for reading/trying to improve the situation. Let's keep it up. Последняя редакция: Meekeh#2018. Время: 28 сент. 2018 г., 02:33:18
|
![]() |
First off, I agree that moving on to a pay to play system will hurt players more than botters.
I think disabling trade in some way is unreasonable based on how focused this game is on trading to get your gear. Limiting it for free players will result in paid bot accounts gathering up the currency regularly. Trade isn't possible without chat, disabling global chat and allowing whispers would lead to spam in whispers, which is worse. Disabling chat would be possible with ingame trading, but the spammers would simply be paying accounts. Even WoW had level 1 characters in capitals to spam, and they used to cost money. Limiting high value items to maps reduces the currency produced by bots, but it will have the opposite effect because the market will be even more flooded with the low currency, that the majority of the playerbase is actually able to earn. Do you want 200-300c per exalt? The solutions that I can see working are identities and banning RMT buyers, but the former is difficult to manage while allowing multiple accounts (granted, you could limit them to two being online at the same time for mule duties), and the latter is hard to track, or no games would have RMT problems whatsoever. In poe it's quite enough to have traders sell rare items above their real value and the transfer would be virtually undetectable (kind of like the fossil). |
![]() |