CRAFTING SHOULD NOT BE RNG, OTHERWISE IT'S NOT CRAFTING

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Gordyne#2944 написал:

Yes, that's what I said: People complain about runewords that give too much power early on.

And that's not a matter of "people complain about anything". This has always been a common, valid complaint.

I don't understand you last two points. Crafting as requested in this post has never really been implemented in PoE. And I think it never will since it would affect trade tremendously.
It's not that hard to understand.

You say:
"Crafting does not belong in ARPGs."

I refuted your claim with:
"Even Diablo 2 has crafting."

Then you shift the goal post with:
"But some people complained about the power gained from D2 crafting."

While this is entirely irrelevant.
Your initial statement wasn't about the crafting system's power, but that they don't belong in ARPGs.

And stop shifting the goal post AGAIN.
Now it's about "but crafting like the OP described never was a thing in PoE bla".
That wasn't the point and has nothing to do with your claim:
"crafting does not belong in ARPGs."
[Removed by Support]
Crafting in PoE2 is filling a x4 stash tab with 1 item type you need an upgrade on, then smashing all your currency into them and pray one of them turns into an upgrade. I really like poe2, but the crafting and trading experience is genuinely awful.
Последняя редакция: RusttyKettle#0602. Время: 19 апр. 2025 г., 18:48:29
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Gordyne#2944 написал:
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Twelten#1961 написал:


Ah, the classic "IIRC" defense, "If I Recall Correctly", aka I didn’t check but I’m going to speak with confidence anyway.

maybe thats the theme of all your post :)

yeah yeah, if that what i thought ill just copy paste their system and make a post about it.

i bring up destiny and division 2 since you confidently mention about it, wink wink

jeez


Sincerely, idk what to say to you.

I gave like 10 examples and you only chose 2.

It is actually good that you reminded me that I am wrong and Destiny2 and The Division 2 are very boring games.

Whathever, I'm glad PoE doesn't listen to feedback of players that think Destiny 2 and TD2 are good games.

PoE and even the flawed PoE2 are still much better than these 2(overpriced) games precisely because their design pattern is different.

In the end I think the chance of them actually adding this kind of crafting is very low.

But whathever, if you want to rant on the forums, go for it.


Brooo now this is what you call "intellectually dishonest", thanks for the perfect demonstration 😄

I never once said Destiny 2 or Division 2 are good games. I brought them up because you listed them and made incorrect claims about their systems. I just corrected that. You shifting the conversation now to “they’re bad games anyway” is textbook goalpost moving.

If you’re gonna speak confidently about something, at least make sure your “IIRC” actually R.

Anyway, thanks for the laughs.
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JakkerONAIR#4902 написал:
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Gordyne#2944 написал:

Yes, that's what I said: People complain about runewords that give too much power early on.

And that's not a matter of "people complain about anything". This has always been a common, valid complaint.

I don't understand you last two points. Crafting as requested in this post has never really been implemented in PoE. And I think it never will since it would affect trade tremendously.
It's not that hard to understand.

You say:
"Crafting does not belong in ARPGs."

I refuted your claim with:
"Even Diablo 2 has crafting."

Then you shift the goal post with:
"But some people complained about the power gained from D2 crafting."

While this is entirely irrelevant.
Your initial statement wasn't about the crafting system's power, but that they don't belong in ARPGs.

And stop shifting the goal post AGAIN.
Now it's about "but crafting like the OP described never was a thing in PoE bla".
That wasn't the point and has nothing to do with your claim:
"crafting does not belong in ARPGs."


Yeah just let him cook. Man’s out here dodging arguments like Neo on espresso, twisting, spinning, shifting goalposts mid-air. It’s like debating a greased-up ferret in a maze made of jello.
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Twelten#1961 написал:

Yeah just let him cook. Man’s out here dodging arguments like Neo on espresso, twisting, spinning, shifting goalposts mid-air. It’s like debating a greased-up ferret in a maze made of jello.

"He is beginning to believe."
[Removed by Support]
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RusttyKettle#0602 написал:
Crafting in PoE2 is filling a a x4 stash tab with 1 item type you need an upgrade on, then smashing all your currency into them and pray one of them turns into an upgrade. I really like poe2, but the crafting and trading experience is genuinely awful.


I made this post because I genuinely feel the same way, and from what I’ve seen, more and more players are echoing that sentiment. I care about PoE2 and I want it to thrive, not fall behind games like Last Epoch. It’s undeniable that LE’s crafting is seen as more approachable and rewarding, and if GGG ignores that, there’s a real risk of players (and their wallets) shifting away. That kind of hit can slow down development and hurt the game long-term.
IMO the fear of an item editor suggests affixes and mods are too strong to be balanced around getting them. Deterministic crafting is a okay in my book but if the fear is 6+ perfect mods, just make it 2 guranteed mods or more expensive/inaccessible crafting methods to obtain the others.

Heck poe 1 kinda has this with fractures and crafting bench blocking and meta crafting.

I remember og harvest, that was so fire.
One cannot help but wonder how such a lust for loot can affect a persons mind. Although these exiles appear to be our salvation, it would not take much for them to turn on us as easily as they fight gods and demons.
Man that title... stopped reading there lol good lord the entitlement of this community. Take all of my pity GGG, all of it.
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Twelten#1961 написал:


Yeah just let him cook. Man’s out here dodging arguments like Neo on espresso, twisting, spinning, shifting goalposts mid-air. It’s like debating a greased-up ferret in a maze made of jello.


I'm not dodging anything.

Problem is, you guys keep stating that everything is crafting and then the discussion gets very confusing.

Runewords are crafting now?

I thought crafting was, like you said, being able to tweak every affix.

This doesn't exist in D2. If you find a rare item there, you can't tweak it to your liking.

There's no way to actually have a logic debate when "crafting" is anything you deem as "crafting".

And, as I said, allowing the player to get predefined results really takes away at the exicetement and unpredictability of looting games.

But people nowadays are entitled and only want the "good" that comes with arpg, they don't want to be "unlucky" sometimes, every drop has to be an upgrade.

Do you know what would happen if GGG listened to you?

In a few months people would start asking GGG to make the crafting even easier, reduce the cost...

And easier, reduce the cost more...

Until nothing in the game matters anymore.

You know that would happen.
Последняя редакция: Gordyne#2944. Время: 19 апр. 2025 г., 21:27:55
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Gordyne#2944 написал:
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Twelten#1961 написал:


Yeah just let him cook. Man’s out here dodging arguments like Neo on espresso, twisting, spinning, shifting goalposts mid-air. It’s like debating a greased-up ferret in a maze made of jello.


I'm not dodging anything.

Problem is, you guys keep stating that everything is crafting and then the discussion gets very confusing.

Runewords are crafting now?

I thought crafting was, like you said, being able to tweak every affix.

This doesn't exist in D2. If you find a rare item there, you can't tweak it to your liking.

There's no way to actually have a logic debate when "crafting" is anything you deem as "crafting".

And, as I said, allowing the player to get predefined results really takes away at the exicetement and unpredictability of looting games.

But people nowadays are entitled and only want the "good" that comes with arpg, they don't want to be "unlucky" sometimes, every drop has to be an upgrade.

Do you know what would happen if GGG listened to you?

In a few months people would start ask for GGG to make the crafting even easier, reduce the cost...

And easier, reduce the cost more...

Until nothing in the game matters anymore.

You know that would happen.


Crafting is all RNG in poe2. Every modifier you add is random unless you use essences or omens. But, this patch essences and omens are absolutely terrible anyways since exalts/orbs of alch/regals aren't even really worth using on items anymore.

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