If someone is going to RMT currency to buy my item, where do i stand in the rule books?

an excerpt from the rule book

46) All mentions of reasonable criticism shall be banished to the feedback forum.
47) Any players participating in RMT (someone spilled coffee on this section of the rulebook and no one has bothered to fix it)
48) Yeran, god of the probation, may strike down anyone for any reason at any time.
"just for try, for see and for know"
Regardless of what game you are playing, if it has currency in it you can be 100% sure that there are people exploiting it one way or another.


It's a virus in the gaming community where everyone is out to get a quick buck, with minimal effort... and it isn't exclusive to just a few titles either.


I'm not saying it shouldn't be policed, but really it just starts with the honorable players who don't RMT who do care and wish something be done about it.


In other words, it's there, it's never going to go away and all you can do is your homework as much as possible before you trade with someone.


IDEA THAT MIGHT HELP: TRADE REPUTATION SYSTEM

GGG could institute a Trading Rep System where after each trade is done, during some grace period, both players can anonymously increase/decrease eachother's trade rep and have a place in the forum (or on their profile) that displays the score to everyone else. Also allow feedback on a profile for others to post the good/bad things about what you're doing so it makes it easier for the moderators/admins to find these people.


I would love to see any item connected to RMT be deleted outright. Regardless of where that item is and who currently possesses the item. This of course would not be a real solution to the actual problem but since the refuse to ban people without undeniable proof they could instead adopt this much less extreme tactic. Heck, since this tactic would be far more forgiving to those being punished it could even be deployed on mere suspicion and probable cause as opposed to absolute undeniable proof. This would really make players think twice about associating and trading with those who are involved in RMT. Sure, in the beginning there will be innocents who are hit because they may or may not have known their item was tainted by RMT but eventually the fear of being hit by this blanket solution would make the RMT crowd cease to have any customers simply because there wold be a very real chance that an item someone just spent a couple hundred dollars on could be deleted at any time. It would also be a very nice way to get rid of some of these BiS rares floating around these days. Ooh, we could also hit those people who rmtd legacies and all that good stuff. We should hit those people who associate with the RMT crowd just as hard as those who are selling RMTd goods.
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thedestroyerofkids написал:
I would love to see any item connected to RMT be deleted outright.

There's no 'connection' between any item ingame and anything outside - at least no ingame detectable/trackable one... Not even the 'bought' orb itself can serve you an information if you owned it from a fair trade, as a gift from a friend, shared (taken from guild stash), or anything else. It may be possible to track if an item was traded (at least once), but I dont expect this to be already ingame; and it proofs nothing, see above.

The only real "safe" solution would be to exclude orbs from trading - but that would eliminate 2/3 of their purpose at one hit... ^^
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
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Mr_Cee написал:
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thedestroyerofkids написал:
I would love to see any item connected to RMT be deleted outright.

There's no 'connection' between any item ingame and anything outside - at least no ingame detectable/trackable one... Not even the 'bought' orb itself can serve you an information if you owned it from a fair trade, as a gift from a friend, shared (taken from guild stash), or anything else. It may be possible to track if an item was traded (at least once), but I dont expect this to be already ingame; and it proofs nothing, see above.

[...]

Any official statements of GGG about your list of things what they can detect and and not?
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Mr_Cee написал:
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thedestroyerofkids написал:
I would love to see any item connected to RMT be deleted outright.

There's no 'connection' between any item ingame and anything outside - at least no ingame detectable/trackable one... Not even the 'bought' orb itself can serve you an information if you owned it from a fair trade, as a gift from a friend, shared (taken from guild stash), or anything else. It may be possible to track if an item was traded (at least once), but I dont expect this to be already ingame; and it proofs nothing, see above.

The only real "safe" solution would be to exclude orbs from trading - but that would eliminate 2/3 of their purpose at one hit... ^^


The entire point of the whole system i proposed is to do away with the need for absolute undeniable proof simply because the punishment isnt as severe as a complete account ban.(Well, so long as you dont care that somebody spent their own external currencies to purchase said item.) At any rate it would sure make people think twice if their RMTd item could be directly targeted for vaporization at any moment.

People like to be idealists and say innocent until proven guilty but this is just not how it works. In reality a suspect is guilty until proven innocent or else no trial or investigation would be taking place at all, because, *ding ding ding!* you have no grounds to investigate somebody who is supposedly innocent.

Just give a few minutes and think about it, i think you will get it.
Последняя редакция: thedestroyerofkids#0554. Время: 26 февр. 2014 г., 07:03:12
I agree with what was already said - there are no "fake" Exalted orbs in game so the "counterfeit money" example is not valid. The problem indeed is that there are BOTS in the game, machines farming said exalts that you can buy for real money, thus saving time (because it takes LONG before you drop it yourself on average).

RMT itself is not the core problem, it is the bots fueling RMT.

You can never know if the exalted orbs presented in trade window were dropped by a human or bot/machine. That is a fact.
Последняя редакция: aldorus#6039. Время: 26 февр. 2014 г., 07:17:30
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aldorus написал:
I agree with what was already said - there are no "fake" Exalted orbs in game so the "counterfeit money" example is not valid. The problem indeed is that there are BOTS in the game, machines farming said exalts that you can buy for real money, thus saving time (because it takes LONG before you drop it yourself on average).

RMT itself is not the core problem, it is the bots fueling RMT.

You can never know if the exalted orbs presented in trade window were dropped by a human or bot/machine. That is a fact.


Purchasing botted or RMTd currency and items is akin to purchasing stolen property. The police dont give a shit if you were the one to steal it or not, sure they want to find that person too but they will also prosecute the person in possession of said goods as well. This is what stops thieves from just outright claiming they bought it from some guy in order to get off the hook. The same sort of mentality should be applied here.

Edit. And yes, you can know if those currencies were botted and sold for real money. It would be stupid of a company so obsessed with maintaining a virtual economy to overlook implementing such a functionality.
Последняя редакция: thedestroyerofkids#0554. Время: 26 февр. 2014 г., 07:23:16
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thedestroyerofkids написал:
Edit. And yes, you can know if those currencies were botted and sold for real money. It would be stupid of a company so obsessed with maintaining a virtual economy to overlook implementing such a functionality.


Exalted orbs are stackable. That automatically means there is no "personalized" info attached to any one particular orb. Trust me or not :)
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aldorus написал:
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thedestroyerofkids написал:
Edit. And yes, you can know if those currencies were botted and sold for real money. It would be stupid of a company so obsessed with maintaining a virtual economy to overlook implementing such a functionality.


Exalted orbs are stackable. That automatically means there is no "personalized" info attached to any one particular orb. Trust me or not :)


This does not matter in the least. you can easily see who trades what to whom and just delete the correct number of exalts. Not difficult at all.

Im beginning to think that anyone against this iea doesnt want a large portion of their wealth being eliminated overnight because they chose to deal with some less than reputable folks when trading.

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