Stopping at 6, Don't Want Your T-Shirt
" [Removed by Support] I thought this was going to be about a T-Shirt. Последняя редакция: Kieren_GGG#0000. Время: 15 июн. 2014 г., 11:31:20
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I enjoy the challenges and do the ones I can do casually. I'd more seriously go for them if it didn't require a level 90 hardcore character, I just can't focus long enough to play hardcore for that length of time. I'm an achievement whore, if it's listed for me to read and I can do it while leveling I will vaguely try to get them. I got to 50 in the HC race (WINGS! only reason I got to 50) and for me that's pretty good, I'll probably never be a hardcore player and that's fine. If PoE only offered hardcore it might be a different story but I truly do not enjoy the stress of worrying every second if I am going to die.
I rarely bring up WoW but one thing they do for that current Tier final boss, for people who get a kill before it becomes old content with the next major patch IE next boss, which for POE would be when the 4 month league ends and not just the first 50 or 100 kills is award the achievement and whatever reward - MTX - to whoever completes the kill during that time frame. They also award (one) realm first for every Heroic kill which is announced realm wide to the entire server it happens on, which is incentive in and of itself to have that announcement go through. The achievement and the reward go away when it is no longer the top content. No matter what they do SOMEONE will always buy the achievement or whatever needed to feel like they were the top, no way around it, if someone is selling - someone is buying. Personally if I can't get the achievement myself on my own merit, I don't need it and won't pay for it but not everyone thinks the same way. And as far as the farming goes for Uber Atziri - let me just say 65 kills and don't have all the items needed for the achievement? Either to many items in the pool to collect or something is wrong. By that amount of kills, with the super gating required to even step foot into the fight, something is seriously wrong. “Too often we underestimate the power of a touch, a smile, a kind word, a listening ear, an honest compliment, or the smallest act of caring, all of which have the potential to turn a life around.”
—Leo Buscaglia Contact support@grindinggear.com to report issues relating to the game or forum. Thanks! My beloved pets.... ![]() |
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" The melee single target builds that have completed Atziri have often ignored the healing phase, let it happen, and then use their massive damage to get Atziri down from full down to the next trigger point. If they are doing enough damage, this doesn't seem to take them too long. | |
" lol More serious: Strategy and build are not the same thing. Последняя редакция: Xendran#1127. Время: 16 июн. 2014 г., 00:31:28
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" The point is: Atziri's healing phase is a straight-up DPS check, considering if you leave the adds alone, they will heal her substantially (I'm guessing more than 25% of her entire bar). Don't have enough DPS? Atziri fight will last for an eternity. With other well-designed bosses in this game, you can whittle down their health, bit by bit, so even an undergeared build doing 5k DPS can "win" with sheer player skill, such as clever kiting, strategic hit & runs. With Atziri, it's "hur dur stack as much damage as you possibly can". It doesn't give builds, with lower than X DPS, a chance in hell of ever beating her. ✮ in-game @FTMFW
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" This is assuming you are in an open area and are constantly using /oos. If you try any sort of skill based movement in a close quarters area, the game will just constantly desync and the cooldown on /oos combined with GGG caring more about appearance than functionality (And this is not me being hateful or aggressive, it's been clearly stated that the reason resyncing isnt as aggressive as it should be is because they think players will complain more about the jumpiness) will get you killed. |
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" I find it odd you say this, having completed all of the more tedious challenges and then your primary complaint is the one challenge that actually takes figuring out an interesting set of fights. Also: " Последняя редакция: feyith#0081. Время: 16 июн. 2014 г., 02:46:51
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" I would have to disagree. I think that builds (especially those for the end game) should have a balance between survivability and damage. You should not be able to stack only towards one end of the spectrum and successfully handle all end game content. Glass cannon builds should be punished for their lack of survivability, and conversely pure tank builds should have DPS problems. I don't subscribe to the notion that all builds under the rainbow should be able to do engame/ Atziri. I think a large point to this game is playing various builds, finding out what works in endgame content, and perfecting those builds. IGN: Ciridae
Professional Banana Thrower |
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I totally agree with OP regarding the challenges.
They are just poorly done tbh and lackluster. GGG could have put some more effort in and easily made challenges like: * Kill all act bosses naked * Oneshot more than 50 mobs * Reach over 600 of one attribute etc... TBH, the current challenges are just...boring and only cater to RMT:ers and/or Streamers. |
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" Those are much worse. At best, they might be good for achievements, but not for challenges. One shotting enemies is easy...just take a high level character and go back to normal. Even if they set a minimum level on the mobs, any end-game build should be capable of one-shotting regular mobs at least up until maps. Reaching 600 of an attribute is just a matter of taking every possible node for it and getting some more from gear. A PotCG build will be doing that anyway for the most part. For any other build, it would just mean leveling up with whatever else you could and then wasting a bunch of respec points. As for killing all act bosses naked, I don't think that's really possible in this game since that would mean no skill gems either(unless you allow a weapon or something in which case again, it just means taking a high level character and going back to normal). Последняя редакция: Hodari#7574. Время: 16 июн. 2014 г., 05:31:55
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