I LIKE PASSIVE SKILL RESETS!
" Could you elaborate on this perhaps? By allowing full respecs you take away the importance of the journey from A to B. And all that for the luxury of speedy build switching. You don't have to level a character all the way to 75 to feel whether that char will eventually work or not. usually around level 50 you get a very decent sense of "this could work" (or not work). And that is not that much work to do anew (with a stash full of mid lvl rares and gems). " People don't yet realize that a build is just the empty shell. Without proper flask affixes, skills, support gems, gear properties, Bandit rewards, specific uniques, the chosen build will simply not work. Lots of people already asked me "Ferum, hook me up with a sweet 2 handed Mara build!", but that request cannot be fulfilled that easily. I don't care that people try to copy "pro" builds, let them try. They will soon realize that the build, albeit important, is not key to a successful character. They will then either give up ("But I used the pro build! Why didnt it work!?!?!?!"), or start to think out of the box and figure out how PoE actually does work the way it does. |
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" So true!! No pain no gain. People these days are so friggin lazy... |
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" Trivializing the road from A to B is actually easy mode. People would soon argue about the boring grind to level 75 and the lack of stuff to do when getting there. If you show people two briefcases. One with 100 dollar and one with 1000 dollar, and ask them to choose... which one do you think people will pick? That is not giving people a choice... PoE offers tons of choices and it also actually leaves room for mistakes. Choices do matter! Free respecs takes away the consequences from making choices, and thus trivializing it all together. |
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Everybody loves skill resets. It's a great convenience. Still doesn't make them good for the game.
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" Wut?? |
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I'd very much like a way to slowly but surely unlearn passives.
Not something random like orbs or in limited quantity like respec points, as you will always hesitate to use them ("what if in 2 months we realize that crit branch was a better choice? I don't wanna spend my precious 8 points!"). But a way to forget a passive over time would be nice. For instance if you could select a node, at the end of your tree, obviously disable it, and after, say, 2 or 3 levels of farming, it would be totally removed, and you would get the point back. The idea would be not to be able to hoard this way of respec like with the repec points or orbs, yet have the certainty you will always be able to adjust your build, whatever mistake you makes. tl;dr slow respec over time would be more friendly than respec points. I think. |
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" Allocating skill points while you are leveling a character is an experience, and makes you feel connected to your character. Reseting the whole tree, will make you feel like he is not your character anymore. I need more purple titles
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Ideally there would be no respec options whatsoever. No orbs, and no respec rewards.
There are too many people giving in to this "respec please"-pressure and making up creative alternative solutions. To those of you who actually don't want respec options: stop doing that, you are hurting our case. |
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I used to be a supporter of respecs, but the orb of change and few free respec points are enough. You need to plan your characters out using the easy skill tree preview on this website, and then take care with making sure you distribute your points in the right order.
One idea however that I won't drop supporting is an 'Undo last skill point' option. There should be a permanent option in the game to simply undo and change only the very last skill you picked in case you misclick or make a mistake. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.
- PoE TOS. |
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You have passive skill reset. But it is costly, and it is perfect the way it is. Otherwise it would be pointless making new characters
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